android Programming Glossary: android.mk
How to link any library in ndk application http://stackoverflow.com/questions/10106965/how-to-link-any-library-in-ndk-application jni ndk_demo.c stackoverflow.h lib com_marakana Android.mk _NativeLib.h Android.mk libstackoverflow.a Now.. lib com_marakana Android.mk _NativeLib.h Android.mk libstackoverflow.a Now Application.mk APP_PROJECT_PATH call.. call my dir project APP_MODULES ndk_demo stackover Now jni Android.mk include call all subdir makefiles LOCAL_PATH call my dir include..
Rotating a bitmap using JNI & NDK http://stackoverflow.com/questions/14398670/rotating-a-bitmap-using-jni-ndk on the bitmap other than rotating it. Code I've created Android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE..
JNI bitmap operations , for helping to avoid OOM when using large images [closed] http://stackoverflow.com/questions/18250951/jni-bitmap-operations-for-helping-to-avoid-oom-when-using-large-images updated one check out the project page on github . jni Android.mk LOCAL_PATH call my dir #bitmap operations module include CLEAR_VARS..
How to compile a static library using the Android NDK? http://stackoverflow.com/questions/2943828/how-to-compile-a-static-library-using-the-android-ndk use ndk build and not invoking the compiler directly. In Android.mk you need to specify a module for each static library you want.. your shared library should use it. Example of a modified Android.mk file of the hello jni sample project LOCAL_PATH call my dir.. create a Application.mk file in the same directory as Android.mk and list all the modules as in the following example APP_MODULES..
FFMPEG on Android http://stackoverflow.com/questions/4725773/ffmpeg-on-android generated in step 1 just add a line similar to this to Android.mk LOCAL_STATIC_LIBRARIES libavcodec libavformat libavutil libc..
Can't include C++ headers like vector in Android NDK http://stackoverflow.com/questions/4893403/cant-include-c-headers-like-vector-in-android-ndk but no luck. Same with libstdc . In PROJECT_DIR jni Android.mk LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE hello..
NDK - How to use a generated .so library in another project http://stackoverflow.com/questions/5669220/ndk-how-to-use-a-generated-so-library-in-another-project jni libprebuilt Then just create a jni libprebuilt Android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE..
Lame MP3 Encoder compile for Android http://stackoverflow.com/questions/8632835/lame-mp3-encoder-compile-for-android located in include directory of lame sources. create jni Android.mk file. it should look like this LOCAL_PATH call my dir include..
How can i run C binary (executable file) in Android from Android Shell http://stackoverflow.com/questions/9868309/how-can-i-run-c-binary-executable-file-in-android-from-android-shell main int argc char argv printf Hello World return 0 Edit Android.mk and change the line include BUILD_SHARED_LIBRARY to include.. the LOCAL_MODULE line in NDK_ROOT sources hello world jni Android.mk the executable name will be the new value of LOCAL_MODULE instead..
How to link any library in ndk application http://stackoverflow.com/questions/10106965/how-to-link-any-library-in-ndk-application ndk_demo project Application.mk all other folder jni ndk_demo.c stackoverflow.h lib com_marakana Android.mk _NativeLib.h Android.mk libstackoverflow.a Now Application.mk APP_PROJECT_PATH call my dir project APP_MODULES.. all other folder jni ndk_demo.c stackoverflow.h lib com_marakana Android.mk _NativeLib.h Android.mk libstackoverflow.a Now Application.mk APP_PROJECT_PATH call my dir project APP_MODULES ndk_demo stackover Now jni Android.mk.. libstackoverflow.a Now Application.mk APP_PROJECT_PATH call my dir project APP_MODULES ndk_demo stackover Now jni Android.mk include call all subdir makefiles LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE ndk_demo LOCAL_SRC_FILES ndk_demo.c..
Rotating a bitmap using JNI & NDK http://stackoverflow.com/questions/14398670/rotating-a-bitmap-using-jni-ndk memory to hold it. Also I might want to do other operations on the bitmap other than rotating it. Code I've created Android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE JniTest LOCAL_SRC_FILES JniTest.cpp LOCAL_LDLIBS llog LOCAL_LDFLAGS..
JNI bitmap operations , for helping to avoid OOM when using large images [closed] http://stackoverflow.com/questions/18250951/jni-bitmap-operations-for-helping-to-avoid-oom-when-using-large-images this question NOTE this is a bit old code. for the most updated one check out the project page on github . jni Android.mk LOCAL_PATH call my dir #bitmap operations module include CLEAR_VARS LOCAL_MODULE JniBitmapOperations LOCAL_SRC_FILES JniBitmapOperations.cpp..
How to compile a static library using the Android NDK? http://stackoverflow.com/questions/2943828/how-to-compile-a-static-library-using-the-android-ndk this question As I understand it the correct method is to use ndk build and not invoking the compiler directly. In Android.mk you need to specify a module for each static library you want to compile and then specify that your shared library should.. each static library you want to compile and then specify that your shared library should use it. Example of a modified Android.mk file of the hello jni sample project LOCAL_PATH call my dir # Define vars for library that will be build statically. include.. which modules to compile when you run ndk build you can create create a Application.mk file in the same directory as Android.mk and list all the modules as in the following example APP_MODULES module_name_1 module_name_2 ... module_name_n share improve..
FFMPEG on Android http://stackoverflow.com/questions/4725773/ffmpeg-on-android allows you to easily link against the static libraries you've generated in step 1 just add a line similar to this to Android.mk LOCAL_STATIC_LIBRARIES libavcodec libavformat libavutil libc libz Use the ffmpeg wrapping dynamic library from your java..
Can't include C++ headers like vector in Android NDK http://stackoverflow.com/questions/4893403/cant-include-c-headers-like-vector-in-android-ndk APP_STL stlport_static I tried using stlport_shared but no luck. Same with libstdc . In PROJECT_DIR jni Android.mk LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE hello jni LOCAL_SRC_FILES hello jni.cpp LOCAL_LDLIBS llog include..
NDK - How to use a generated .so library in another project http://stackoverflow.com/questions/5669220/ndk-how-to-use-a-generated-so-library-in-another-project library do something like mkdir p jni libprebuilt cp libprebuilt.so jni libprebuilt Then just create a jni libprebuilt Android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE libprebuilt LOCAL_SRC_FILES libprebuilt.so include PREBUILT_SHARED_LIBRARY..
Lame MP3 Encoder compile for Android http://stackoverflow.com/questions/8632835/lame-mp3-encoder-compile-for-android libmp3lame to jni directory. Also copy lame.h which is located in include directory of lame sources. create jni Android.mk file. it should look like this LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE mp3lame LOCAL_SRC_FILES bitstream.c..
How can i run C binary (executable file) in Android from Android Shell http://stackoverflow.com/questions/9868309/how-can-i-run-c-binary-executable-file-in-android-from-android-shell code and put in your hello world code. Mine is #include int main int argc char argv printf Hello World return 0 Edit Android.mk and change the line include BUILD_SHARED_LIBRARY to include BUILD_EXECUTABLE . You can also change the LOCAL_MODULE line.. change it's permissions to 755 rwxr xr x . If you changed the LOCAL_MODULE line in NDK_ROOT sources hello world jni Android.mk the executable name will be the new value of LOCAL_MODULE instead of hello jni . All this is done via adb from the Android..
Android : How to change Playback Rate of music using OpenSL ES http://stackoverflow.com/questions/11094377/android-how-to-change-playback-rate-of-music-using-opensl-es using ndk build command and use it. If anybody get success in changing pitch then please tell me the solution. Here is android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE audio tools LOCAL_SRC_FILES OSLESMediaPlayer.c LOCAL_CFLAGS..
Lib not found error in tesseract [closed] http://stackoverflow.com/questions/11516440/lib-not-found-error-in-tesseract WARN ActivityManager 60 Force finishing activity com.imagetotext .ImagetoText I think there is something wrong with my android.mk. Please help me fix the error. android ocr share improve this question Exception cause line is System.loadLibrary œlept..
How to use pjsip on android device in order to have G.729 codec functionality http://stackoverflow.com/questions/20193956/how-to-use-pjsip-on-android-device-in-order-to-have-g-729-codec-functionality application and how can i include support of G729 codec via pjsip . Any help will be appreciated. EDIT Here is my android.mk file. I want to know that have i did this right and how to use those C functions in my java code include CLEAR_VARS LOCAL_MODULE..
How to use precompiled headers in Android NDK project? http://stackoverflow.com/questions/5150778/how-to-use-precompiled-headers-in-android-ndk-project the same problem so there is a solution. First of all as it seems to be you are not able to do it with changing the android.mk files you should change file in the ndk built system but this is not very dangerous . This solution tested on r8b NDK. So.. ___________________________NO PCH for this module___________________________ endif Insert the following lines to your android.mk of your module PCH_FILE symroot src Prefix.h LOCAL_PCH PCH_FILE LOCAL_CPPFLAGS DPCH So we mark our module as having the..
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