android Programming Glossary: drops
Tutorial ??Android Map Pin drop animation ??Working right [closed] http://stackoverflow.com/questions/10607042/tutorial-android-map-pin-drop-animation-working-right and overlays are not views I created a small hack which drops the views at the same geo location via translate animation and..
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android even trasparent without any color the framerates drops from 60 to 30 on a Samsung Galaxy w it has an adreno 205 as.. blend a trasparent FBO texture to the screen the framerate drops. I tried other games with lighting effects on that phone and..
Android InputStream dropping first two bytes (modified BluetoothChat) http://stackoverflow.com/questions/12239692/android-inputstream-dropping-first-two-bytes-modified-bluetoothchat the BluetoothChatService.java reacts strangely in that it drops the first two bytes. This thread runs during a connection with..
Android In-App Billing v3: “Can't perform operation: queryInventory” http://stackoverflow.com/questions/14026668/android-in-app-billing-v3-cant-perform-operation-queryinventory return line in the exception handler is missing meaning it drops through and calls the success hanlder however mSetupDone has..
WebView fails to render until touched Android 4.2.2 [duplicate] http://stackoverflow.com/questions/15127762/webview-fails-to-render-until-touched-android-4-2-2 Benchmarking the browser with the invalidate method call drops Benchmarking performance by around 8 . I know benchmarks aren't..
Is the onUpgrade method ever called? http://stackoverflow.com/questions/3163845/is-the-onupgrade-method-ever-called should be done in the method I have seen examples where it drops all the tables but then a comment says that dropping all the..
How to get link speed programmatically? http://stackoverflow.com/questions/4429605/how-to-get-link-speed-programmatically same time or on automatic switch if your Wifi connection drops your phone will switch to Mobile network automatically if activated..
Capture picture from WebView http://stackoverflow.com/questions/4538429/capture-picture-from-webview extreme it will call onNewPicture only once eg if the user drops down an iGoogle item . So there ™s no easy rule The approach..
AudioRecord and AudioTrack latency http://stackoverflow.com/questions/5379063/audiorecord-and-audiotrack-latency sizes. The reason for those buffer sizes is to minimize drops when GC's occur according to Google which is a wrong decision..
How to properly use SoundPool on a game? http://stackoverflow.com/questions/7437505/how-to-properly-use-soundpool-on-a-game using SoundPool. Everytime I play a sound the frame rate drops. I added some logs and I can see on logcat that the play function..
How to handle RESTful update of remote server with SyncAdapter http://stackoverflow.com/questions/8003714/how-to-handle-restful-update-of-remote-server-with-syncadapter so the app doesn't wait forever if the mobile data drops out or it switches from Wifi to 3G. This will cause an exception..
Tutorial ??Android Map Pin drop animation ??Working right [closed] http://stackoverflow.com/questions/10607042/tutorial-android-map-pin-drop-animation-working-right As Translate animation in android only works on Views and overlays are not views I created a small hack which drops the views at the same geo location via translate animation and then remove the view to show overlays. This way user thinks..
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android it to the back buffer again. When I draw the FBO to the framebuffer even trasparent without any color the framerates drops from 60 to 30 on a Samsung Galaxy w it has an adreno 205 as gpu . I searched everywhere and tried everything even if I draw.. everything even if I draw a single sprite on the scene and blend a trasparent FBO texture to the screen the framerate drops. I tried other games with lighting effects on that phone and they run fine almost every game is fine on that phone I believe..
Android InputStream dropping first two bytes (modified BluetoothChat) http://stackoverflow.com/questions/12239692/android-inputstream-dropping-first-two-bytes-modified-bluetoothchat All works just fine except that the following code in the BluetoothChatService.java reacts strangely in that it drops the first two bytes. This thread runs during a connection with a remote device. It handles all incoming and outgoing transmissions...
Android In-App Billing v3: “Can't perform operation: queryInventory” http://stackoverflow.com/questions/14026668/android-in-app-billing-v3-cant-perform-operation-queryinventory improve this question There is a bug in IABHelper. The return line in the exception handler is missing meaning it drops through and calls the success hanlder however mSetupDone has not been set so further calls to the API fail. Add the return..
WebView fails to render until touched Android 4.2.2 [duplicate] http://stackoverflow.com/questions/15127762/webview-fails-to-render-until-touched-android-4-2-2 itself cannot handle what is going on as well as before. Benchmarking the browser with the invalidate method call drops Benchmarking performance by around 8 . I know benchmarks aren't everything but it's telling me that the continuous drawing..
Is the onUpgrade method ever called? http://stackoverflow.com/questions/3163845/is-the-onupgrade-method-ever-called if it is not called by developers then why is it there What should be done in the method I have seen examples where it drops all the tables but then a comment says that dropping all the tables is NOT what you should do. java android sqlite share..
How to get link speed programmatically? http://stackoverflow.com/questions/4429605/how-to-get-link-speed-programmatically both Wifi and Mobile Data Link GPRS 3G HDSPA active at the same time or on automatic switch if your Wifi connection drops your phone will switch to Mobile network automatically if activated . The connection speed negotiated at a time . Depending..
Capture picture from WebView http://stackoverflow.com/questions/4538429/capture-picture-from-webview of the flashing cursor in the Search box. But at the other extreme it will call onNewPicture only once eg if the user drops down an iGoogle item . So there ™s no easy rule The approach we ™ve taken is to monitor a range of events that are involved..
AudioRecord and AudioTrack latency http://stackoverflow.com/questions/5379063/audiorecord-and-audiotrack-latency AudioRecord classes have high latency due to minimum buffer sizes. The reason for those buffer sizes is to minimize drops when GC's occur according to Google which is a wrong decision in my opinion you can optimize your own memory management..
How to properly use SoundPool on a game? http://stackoverflow.com/questions/7437505/how-to-properly-use-soundpool-on-a-game use SoundPool on a game I'm having performance issues while using SoundPool. Everytime I play a sound the frame rate drops. I added some logs and I can see on logcat that the play function sometimes takes 8ms. I'm using .ogg files and the SoundPool..
How to handle RESTful update of remote server with SyncAdapter http://stackoverflow.com/questions/8003714/how-to-handle-restful-update-of-remote-server-with-syncadapter ... ... You should put some timeouts on the HTTP requests so the app doesn't wait forever if the mobile data drops out or it switches from Wifi to 3G. This will cause an exception to be thrown if the timeout occurs. Set the timeout in..
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