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2014/10/16 ¤W¤È 08:18:27

android Programming Glossary: mainimage

How to generate Image Histogram in Android?

http://stackoverflow.com/questions/17740059/how-to-generate-image-histogram-in-android

public class HistogramDemo extends Activity Bitmap mainImage Bitmap histroImage ImageView mainImageView LinearLayout histroImageView.. Activity Bitmap mainImage Bitmap histroImage ImageView mainImageView LinearLayout histroImageView private DrawOnTop mDrawOnTop.. savedInstanceState setContentView R.layout.histrogram mainImageView ImageView findViewById R.id.img histroImageView LinearLayout..

Android: How to stretch an image to the screen width while maintaining aspect ratio?

http://stackoverflow.com/questions/2991110/android-how-to-stretch-an-image-to-the-screen-width-while-maintaining-aspect-ra

but not vertically so it is squashed... ImageView mainImageView new ImageView context mainImageView.setImageBitmap mainImage.. squashed... ImageView mainImageView new ImageView context mainImageView.setImageBitmap mainImage downloaded from server mainImageView.setScaleType.. new ImageView context mainImageView.setImageBitmap mainImage downloaded from server mainImageView.setScaleType ScaleType.FIT_XY..

How can I change the duration for an Android AnimationDrawable animation on-the-fly?

http://stackoverflow.com/questions/4371105/how-can-i-change-the-duration-for-an-android-animationdrawable-animation-on-the

setContentView R.layout.my_widget set up image ImageView mainImage ImageView findViewById R.id.image_widget mainImage.setBackgroundResource.. mainImage ImageView findViewById R.id.image_widget mainImage.setBackgroundResource R.drawable.animated_image mainAnimation.. R.drawable.animated_image mainAnimation AnimationDrawable mainImage.getBackground ...snip... ...then later on I start my drawing..

Android - Is it possible to declare an alpha mask directly within layer-list XML definition?

http://stackoverflow.com/questions/8630365/android-is-it-possible-to-declare-an-alpha-mask-directly-within-layer-list-xml

findViewById imgID Canvas canvas new Canvas Bitmap mainImage BitmapFactory.decodeResource getResources R.drawable.img Bitmap.. R.drawable.mask Bitmap result Bitmap.createBitmap mainImage.getWidth mainImage.getHeight Bitmap.Config.ARGB_8888 canvas.setBitmap.. Bitmap result Bitmap.createBitmap mainImage.getWidth mainImage.getHeight Bitmap.Config.ARGB_8888 canvas.setBitmap result Paint..

How to generate Image Histogram in Android?

http://stackoverflow.com/questions/17740059/how-to-generate-image-histogram-in-android

import android.widget.LinearLayout @SuppressLint DrawAllocation public class HistogramDemo extends Activity Bitmap mainImage Bitmap histroImage ImageView mainImageView LinearLayout histroImageView private DrawOnTop mDrawOnTop @Override protected.. @SuppressLint DrawAllocation public class HistogramDemo extends Activity Bitmap mainImage Bitmap histroImage ImageView mainImageView LinearLayout histroImageView private DrawOnTop mDrawOnTop @Override protected void onCreate Bundle savedInstanceState.. TODO Auto generated method stub super.onCreate savedInstanceState setContentView R.layout.histrogram mainImageView ImageView findViewById R.id.img histroImageView LinearLayout findViewById R.id.histroImg mainImage BitmapDrawable mainImageView.getDrawable..

Android: How to stretch an image to the screen width while maintaining aspect ratio?

http://stackoverflow.com/questions/2991110/android-how-to-stretch-an-image-to-the-screen-width-while-maintaining-aspect-ra

Here is my non working code. It stretches the image horizontally but not vertically so it is squashed... ImageView mainImageView new ImageView context mainImageView.setImageBitmap mainImage downloaded from server mainImageView.setScaleType ScaleType.FIT_XY.. stretches the image horizontally but not vertically so it is squashed... ImageView mainImageView new ImageView context mainImageView.setImageBitmap mainImage downloaded from server mainImageView.setScaleType ScaleType.FIT_XY mainImageView.setAdjustViewBounds.. but not vertically so it is squashed... ImageView mainImageView new ImageView context mainImageView.setImageBitmap mainImage downloaded from server mainImageView.setScaleType ScaleType.FIT_XY mainImageView.setAdjustViewBounds true with this line..

How can I change the duration for an Android AnimationDrawable animation on-the-fly?

http://stackoverflow.com/questions/4371105/how-can-i-change-the-duration-for-an-android-animationdrawable-animation-on-the

Bundle savedInstanceState super.onCreate savedInstanceState setContentView R.layout.my_widget set up image ImageView mainImage ImageView findViewById R.id.image_widget mainImage.setBackgroundResource R.drawable.animated_image mainAnimation AnimationDrawable.. setContentView R.layout.my_widget set up image ImageView mainImage ImageView findViewById R.id.image_widget mainImage.setBackgroundResource R.drawable.animated_image mainAnimation AnimationDrawable mainImage.getBackground ...snip... ...then.. R.id.image_widget mainImage.setBackgroundResource R.drawable.animated_image mainAnimation AnimationDrawable mainImage.getBackground ...snip... ...then later on I start my drawing when the user presses a button I call the following to start..

Android - Is it possible to declare an alpha mask directly within layer-list XML definition?

http://stackoverflow.com/questions/8630365/android-is-it-possible-to-declare-an-alpha-mask-directly-within-layer-list-xml

using code to replace the entire ImageView ImageView img ImageView findViewById imgID Canvas canvas new Canvas Bitmap mainImage BitmapFactory.decodeResource getResources R.drawable.img Bitmap mask BitmapFactory.decodeResource getResources R.drawable.mask.. R.drawable.img Bitmap mask BitmapFactory.decodeResource getResources R.drawable.mask Bitmap result Bitmap.createBitmap mainImage.getWidth mainImage.getHeight Bitmap.Config.ARGB_8888 canvas.setBitmap result Paint paint new Paint paint.setFilterBitmap.. mask BitmapFactory.decodeResource getResources R.drawable.mask Bitmap result Bitmap.createBitmap mainImage.getWidth mainImage.getHeight Bitmap.Config.ARGB_8888 canvas.setBitmap result Paint paint new Paint paint.setFilterBitmap false canvas.drawBitmap..