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2014/10/16 ¤W¤È 08:20:57

android Programming Glossary: overflows

WebView and native browser crash on simple HTML

http://stackoverflow.com/questions/13121158/webview-and-native-browser-crash-on-simple-html

of the native stack. Code to detect stack buffer overflows is inserted when the gcc flag fstack protector is used. So I..

Heap size overflow issues with sound clips

http://stackoverflow.com/questions/2308850/heap-size-overflow-issues-with-sound-clips

the loading of the sound clips causes multiple heap size overflows and then after a bit the activity actually loads the emulator.. the MediaPlayer help me here and keep these heap size overflows from occuring Also at the moment the menu activity starts the..

Auto Scale TextView Text to Fit within Bounds

http://stackoverflow.com/questions/5033012/auto-scale-textview-text-to-fit-within-bounds

private float mSpacingAdd 0.0f Add ellipsis to text that overflows at the smallest text size private boolean mAddEllipsis true.. return mMinTextSize Set flag to add ellipsis to text that overflows at the smallest text size @param addEllipsis public void setAddEllipsis.. addEllipsis Return flag to add ellipsis to text that overflows at the smallest text size @return public boolean getAddEllipsis..

android, AudioRecord.read() --> bufferoverflow, how to handle the buffer?

http://stackoverflow.com/questions/5218856/android-audiorecord-read-bufferoverflow-how-to-handle-the-buffer

but the recording bytes are always coming thus buffer overflows. Try use threads on recording and the other process on the recorded..

WebView and native browser crash on simple HTML

http://stackoverflow.com/questions/13121158/webview-and-native-browser-crash-on-simple-html

HTC one V. According to this answer The message indicates corruption of the native stack. Code to detect stack buffer overflows is inserted when the gcc flag fstack protector is used. So I think it's a bug in the platform itself. Well in my case anyway..

Heap size overflow issues with sound clips

http://stackoverflow.com/questions/2308850/heap-size-overflow-issues-with-sound-clips

seem to be having is that once this secondary activity begins the loading of the sound clips causes multiple heap size overflows and then after a bit the activity actually loads the emulator never gives an error or a force quit . Would using the MediaPlayer.. the emulator never gives an error or a force quit . Would using the MediaPlayer help me here and keep these heap size overflows from occuring Also at the moment the menu activity starts the 2nd activity waiting for a result using the startActivityForResult..

Auto Scale TextView Text to Fit within Bounds

http://stackoverflow.com/questions/5033012/auto-scale-textview-text-to-fit-within-bounds

float mSpacingMult 1.0f Text view additional line spacing private float mSpacingAdd 0.0f Add ellipsis to text that overflows at the smallest text size private boolean mAddEllipsis true Default constructor override public AutoResizeTextView Context.. lower text size limit @return public float getMinTextSize return mMinTextSize Set flag to add ellipsis to text that overflows at the smallest text size @param addEllipsis public void setAddEllipsis boolean addEllipsis mAddEllipsis addEllipsis Return.. public void setAddEllipsis boolean addEllipsis mAddEllipsis addEllipsis Return flag to add ellipsis to text that overflows at the smallest text size @return public boolean getAddEllipsis return mAddEllipsis Reset the text to the original size..

android, AudioRecord.read() --> bufferoverflow, how to handle the buffer?

http://stackoverflow.com/questions/5218856/android-audiorecord-read-bufferoverflow-how-to-handle-the-buffer

than the rate of recording the data in the buffer will be stuck but the recording bytes are always coming thus buffer overflows. Try use threads on recording and the other process on the recorded bytes there's a open source sample code for this approach..