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2014/10/16 ¤W¤È 08:21:26

android Programming Glossary: physics

Are there any decent physics engines for Android?

http://stackoverflow.com/questions/1034253/are-there-any-decent-physics-engines-for-android

there any decent physics engines for Android I've looked around for a physics engine.. physics engines for Android I've looked around for a physics engine that will play nicely with Android but I've only been.. recommendations for where I should start looking android physics engine share improve this question I don't know why Dalvik..

Android NDK linking

http://stackoverflow.com/questions/10593987/android-ndk-linking

is how I create my 2nd library In my case I build bullet physics library and the irrlicht rendering engine as 2 separate libraries..

How do I make a body ignore gravity (AndEngine)?

http://stackoverflow.com/questions/11239548/how-do-i-make-a-body-ignore-gravity-andengine

still have it interact with other dynamic bodies android physics andengine gravity share improve this question I am not sure..

How to collide objects with high speed in Unity

http://stackoverflow.com/questions/14326535/how-to-collide-objects-with-high-speed-in-unity

in 2 You could also try changing the fixed time step for physics . The smaller this value the more times Unity calculates the.. The smaller this value the more times Unity calculates the physics of a scene. But be warned making this value too small say 0.005..

Kalman Filter for Android

http://stackoverflow.com/questions/2839090/kalman-filter-for-android

and acceleration data from an Android Phone android game physics share improve this question Have a look at this project..

Live Wallpaper Tutorial

http://stackoverflow.com/questions/4302709/live-wallpaper-tutorial

current current IMAGES.length current 0 Log.d TAG Updated physics. But it doesn't seem to work. What am I doing wrong. The Drawing.. What am I doing wrong. The Drawing finished. and Updated physics. messages are getting printed. But I see the first image only...

Android games development SDK? [closed]

http://stackoverflow.com/questions/5360909/android-games-development-sdk

libgdx and Box2D the developers bring you a full detailed physics engine written in native code. Project home http rokonandroid.com..

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

is basically an engine for particles that includes a physics engine. However what you should focus on are these Memory Pool..

Android: tween animation of a bitmap

http://stackoverflow.com/questions/5437936/android-tween-animation-of-a-bitmap

sprite.getBitmap sprite.getX sprite.getY null The app is a physics simulation and so far this has worked out great. But now I'd..

iOS / Android cross platform development [duplicate]

http://stackoverflow.com/questions/6171128/ios-android-cross-platform-development

script in JavaScript C# or Boo. If you want to write a 3D physics based game that will run on iOS Android Windows OS X or consoles.. of this is indie game Max and the Magic Marker a 2D physics based side scroller written in Unity. If you don't know it I.. The selling point of Corona is the ability to write physics based games very quickly in few lines of code and the large..

Android accelerometer accuracy (Inertial navigation)

http://stackoverflow.com/questions/7829097/android-accelerometer-accuracy-inertial-navigation

in my coding Thanks for your help in advance. android physics accelerometer acceleration calibration share improve this..

Cocos2D OR libgdx for Android Game Developement [closed]

http://stackoverflow.com/questions/8552176/cocos2d-or-libgdx-for-android-game-developement

It also has many extensions for useful add ons like the physics engine Box2D which is a 2D cross platform physics engine used.. like the physics engine Box2D which is a 2D cross platform physics engine used for many well known games For example Angry Birds..

Are there any decent physics engines for Android?

http://stackoverflow.com/questions/1034253/are-there-any-decent-physics-engines-for-android

there any decent physics engines for Android I've looked around for a physics engine that will play nicely with Android but I've only been disappointed... there any decent physics engines for Android I've looked around for a physics engine that will play nicely with Android but I've only been disappointed. In terms of performance I had heard that jbox2d.. have any tips for making jbox2d work in Eclipse or have any recommendations for where I should start looking android physics engine share improve this question I don't know why Dalvik would reject classes unless they were obfuscated with some..

Android NDK linking

http://stackoverflow.com/questions/10593987/android-ndk-linking

ndk. Let me see if I am of any use to you. The following is how I create my 2nd library In my case I build bullet physics library and the irrlicht rendering engine as 2 separate libraries for my game . LOCAL_PATH call my dir include CLEAR_VARS..

How do I make a body ignore gravity (AndEngine)?

http://stackoverflow.com/questions/11239548/how-do-i-make-a-body-ignore-gravity-andengine

way to remove this body from the gravitational field and still have it interact with other dynamic bodies android physics andengine gravity share improve this question I am not sure what version of Box2D is included in the current version..

How to collide objects with high speed in Unity

http://stackoverflow.com/questions/14326535/how-to-collide-objects-with-high-speed-in-unity

manage fast objects UnityAnswers post leading to the script in 2 You could also try changing the fixed time step for physics . The smaller this value the more times Unity calculates the physics of a scene. But be warned making this value too small.. could also try changing the fixed time step for physics . The smaller this value the more times Unity calculates the physics of a scene. But be warned making this value too small say 0.005 will likely result in an unstable game especially on a portable..

Kalman Filter for Android

http://stackoverflow.com/questions/2839090/kalman-filter-for-android

filter implementation I can use to fliter my gyroscope and acceleration data from an Android Phone android game physics share improve this question Have a look at this project http library.rl community.org wiki Helicopter_ Java They are..

Live Wallpaper Tutorial

http://stackoverflow.com/questions/4302709/live-wallpaper-tutorial

true if previousTime System.currentTimeMillis 41 24 FPS current current IMAGES.length current 0 Log.d TAG Updated physics. But it doesn't seem to work. What am I doing wrong. The Drawing finished. and Updated physics. messages are getting printed... 0 Log.d TAG Updated physics. But it doesn't seem to work. What am I doing wrong. The Drawing finished. and Updated physics. messages are getting printed. But I see the first image only. I'm testing it on the emulator. Any help would be appreciated...

Android games development SDK? [closed]

http://stackoverflow.com/questions/5360909/android-games-development-sdk

license 2D OpenGL game engine for Android. With the help of libgdx and Box2D the developers bring you a full detailed physics engine written in native code. Project home http rokonandroid.com and http code.google.com p rokon 2 Libgdx Android game..

How to create fireworks particle graphics effect on android

http://stackoverflow.com/questions/5408204/how-to-create-fireworks-particle-graphics-effect-on-android

probably a sort of a modified particle system. A particle system is basically an engine for particles that includes a physics engine. However what you should focus on are these Memory Pool pattern useful for fireworks since you don't want to allocate..

Android: tween animation of a bitmap

http://stackoverflow.com/questions/5437936/android-tween-animation-of-a-bitmap

the following in my view's onDraw method canvas.drawBitmap sprite.getBitmap sprite.getX sprite.getY null The app is a physics simulation and so far this has worked out great. But now I'd like to enhance the animation by morphing between images for..

iOS / Android cross platform development [duplicate]

http://stackoverflow.com/questions/6171128/ios-android-cross-platform-development

and define behavior by attaching scripts to objects. You can script in JavaScript C# or Boo. If you want to write a 3D physics based game that will run on iOS Android Windows OS X or consoles this is probably the tool for you. You can also write 2D.. you. You can also write 2D games using 3D assets a fine example of this is indie game Max and the Magic Marker a 2D physics based side scroller written in Unity. If you don't know it I recommend checking it out especially if there are any kids.. that uses the Lua scripting language and supports iOS and Android. The selling point of Corona is the ability to write physics based games very quickly in few lines of code and the large number of Corona based games in the iOS app store is a testament..

Android accelerometer accuracy (Inertial navigation)

http://stackoverflow.com/questions/7829097/android-accelerometer-accuracy-inertial-navigation

HTC Desire S or is it more likely that I've made some errors in my coding Thanks for your help in advance. android physics accelerometer acceleration calibration share improve this question You get position by integrating the linear acceleration..

Cocos2D OR libgdx for Android Game Developement [closed]

http://stackoverflow.com/questions/8552176/cocos2d-or-libgdx-for-android-game-developement

also a SO tag for AndEngine so you can ask questions here too. It also has many extensions for useful add ons like the physics engine Box2D which is a 2D cross platform physics engine used for many well known games For example Angry Birds uses it.. here too. It also has many extensions for useful add ons like the physics engine Box2D which is a 2D cross platform physics engine used for many well known games For example Angry Birds uses it . It also supports TMX tiled maps with a pretty easy..