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2014/10/16 ¤W¤È 08:22:21

android Programming Glossary: redrawing

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

mPositionHandle My expectations are that on each redrawing the object would be rotated by mAngle and traslated along Y..

Android WebView renders blank/white, view doesn't update on css changes or HTML changes, animations are choppy

http://stackoverflow.com/questions/13500452/android-webview-renders-blank-white-view-doesnt-update-on-css-changes-or-html

for WebView and found this little tiny comment about force redrawing. There is a static final boolean than when set to true will..

Moving MapFragment (SurfaceView) causes black background flickering

http://stackoverflow.com/questions/14419521/moving-mapfragment-surfaceview-causes-black-background-flickering

maybe someone will get inspired by this. Or maybe disable redrawing the map some other way I don't know. UPDATE Found this . It..

Why isn't view.invalidate immediately redrawing the screen in my android game

http://stackoverflow.com/questions/1458047/why-isnt-view-invalidate-immediately-redrawing-the-screen-in-my-android-game

isn't view.invalidate immediately redrawing the screen in my android game I am trying to make an android..

Android: How to get a custom view to redraw partially?

http://stackoverflow.com/questions/2949036/android-how-to-get-a-custom-view-to-redraw-partially

the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought let's look.. more expensive. So I thought let's look into partial redrawing. Now I call invalidate Rect dirty with the correct dirty region...

Threading UI updates in Android

http://stackoverflow.com/questions/3745405/threading-ui-updates-in-android

of having invalidate in onDraw you would continously be redrawing the gui even while there are no change to it. The important..

Smooth scrolling in Android

http://stackoverflow.com/questions/4951142/smooth-scrolling-in-android

watching it you can copy its smoothness with a continuous redrawing animation @Override protected void onDraw Canvas canvas ....your..

Canvas and surfaceView example crash/freeze - Memory Leak?

http://stackoverflow.com/questions/5650810/canvas-and-surfaceview-example-crash-freeze-memory-leak

have any sleeps in it so it's running as fast as it can redrawing the screen. This is probably ok for a tutorial but in a real..

Horizontal scrolling grid view

http://stackoverflow.com/questions/5725745/horizontal-scrolling-grid-view

to four images per vertical LinearLayout in portrait and redrawing to add only two in landscape. I would try the TableLayout approach..

Android, canvas: How do I clear (delete contents of) a canvas (= bitmaps), living in a surfaceView?

http://stackoverflow.com/questions/5729377/android-canvas-how-do-i-clear-delete-contents-of-a-canvas-bitmaps-livin

that just update a part of the screen since Android OS is redrawing every pixel when updating the screen. But when you're not clearing..

How to make route drawing more efficient?

http://stackoverflow.com/questions/6666723/how-to-make-route-drawing-more-efficient

a combination of both holding a path drawn to a Bitmap and redrawing the actual path points. Use the technique described above for..

How to find absolute position of click while zoomed in

http://stackoverflow.com/questions/8180442/how-to-find-absolute-position-of-click-while-zoomed-in

math zooming share improve this question So after redrawing the problem I've found the solution I was looking for. It's..

How to add animated emoticon in TextView or EditText in Android

http://stackoverflow.com/questions/8632801/how-to-add-animated-emoticon-in-textview-or-edittext-in-android

update whenever a new frame should be rendered. The actual redrawing is done by invalidating the TextView which contains the AnimatedImageSpan...

Can I serialize the paths drawn on canvas for redrawing the paths on relaunch of the application

http://stackoverflow.com/questions/8832931/can-i-serialize-the-paths-drawn-on-canvas-for-redrawing-the-paths-on-relaunch-of

I serialize the paths drawn on canvas for redrawing the paths on relaunch of the application I have an application..

Clickable area after Scaling with respect to positions of touch event? [duplicate]

http://stackoverflow.com/questions/9989170/clickable-area-after-scaling-with-respect-to-positions-of-touch-event

math zooming share improve this question So after redrawing the problem I've found the solution I was looking for. It's..

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

0 vertexCount Disable vertex array GLES20.glDisableVertexAttribArray mPositionHandle My expectations are that on each redrawing the object would be rotated by mAngle and traslated along Y Axis by 1f. I can see only rotating a bit projected too though...

Android WebView renders blank/white, view doesn't update on css changes or HTML changes, animations are choppy

http://stackoverflow.com/questions/13500452/android-webview-renders-blank-white-view-doesnt-update-on-css-changes-or-html

last but crucial bit I was reading through the source code for WebView and found this little tiny comment about force redrawing. There is a static final boolean than when set to true will force the view to always redraw. I'm not huge on Java syntax..

Moving MapFragment (SurfaceView) causes black background flickering

http://stackoverflow.com/questions/14419521/moving-mapfragment-surfaceview-causes-black-background-flickering

to do it... Taking screenshot of a map isn't possible but maybe someone will get inspired by this. Or maybe disable redrawing the map some other way I don't know. UPDATE Found this . It appears that SurfaceView can be changed to TextureView to remove..

Why isn't view.invalidate immediately redrawing the screen in my android game

http://stackoverflow.com/questions/1458047/why-isnt-view-invalidate-immediately-redrawing-the-screen-in-my-android-game

isn't view.invalidate immediately redrawing the screen in my android game I am trying to make an android game. I have a game class that extends activity and handles..

Android: How to get a custom view to redraw partially?

http://stackoverflow.com/questions/2949036/android-how-to-get-a-custom-view-to-redraw-partially

simple but I plan to add a bit more nice graphics. Since the whole keyboard is dynamically rendered this would make redrawing the entire keyboard more expensive. So I thought let's look into partial redrawing. Now I call invalidate Rect dirty with.. rendered this would make redrawing the entire keyboard more expensive. So I thought let's look into partial redrawing. Now I call invalidate Rect dirty with the correct dirty region. I set my onDraw Canvas canvas method to only draw the keys..

Threading UI updates in Android

http://stackoverflow.com/questions/3745405/threading-ui-updates-in-android

now delay y invalidate With your old code of having invalidate in onDraw you would continously be redrawing the gui even while there are no change to it. The important part of the new code is postInvalidate . This makes it possible..

Smooth scrolling in Android

http://stackoverflow.com/questions/4951142/smooth-scrolling-in-android

begin a simulation of fling scroll inside itself and by watching it you can copy its smoothness with a continuous redrawing animation @Override protected void onDraw Canvas canvas ....your drawings.... scrollTo invalidates so until animation won't..

Canvas and surfaceView example crash/freeze - Memory Leak?

http://stackoverflow.com/questions/5650810/canvas-and-surfaceview-example-crash-freeze-memory-leak

noting that the run method in the CanvasThread class doesn't have any sleeps in it so it's running as fast as it can redrawing the screen. This is probably ok for a tutorial but in a real app I would expect some kind of target frame rate with an appropriate..

Horizontal scrolling grid view

http://stackoverflow.com/questions/5725745/horizontal-scrolling-grid-view

s instead of directly the images. E.g. adding three to four images per vertical LinearLayout in portrait and redrawing to add only two in landscape. I would try the TableLayout approach first. PS1 for next time try to remove all the non relevant..

Android, canvas: How do I clear (delete contents of) a canvas (= bitmaps), living in a surfaceView?

http://stackoverflow.com/questions/5729377/android-canvas-how-do-i-clear-delete-contents-of-a-canvas-bitmaps-livin

I update just a part of the screen There is no such method that just update a part of the screen since Android OS is redrawing every pixel when updating the screen. But when you're not clearing old drawings on your Canvas the old drawings are still..

How to make route drawing more efficient?

http://stackoverflow.com/questions/6666723/how-to-make-route-drawing-more-efficient

in your transformPath method. Added You can actually do a combination of both holding a path drawn to a Bitmap and redrawing the actual path points. Use the technique described above for when the user moves around the map or zooms in out then redraw..

How to find absolute position of click while zoomed in

http://stackoverflow.com/questions/8180442/how-to-find-absolute-position-of-click-while-zoomed-in

to find a way of getting the absolute position of B. android math zooming share improve this question So after redrawing the problem I've found the solution I was looking for. It's gone through a few iteration's but here's how I worked it out..

How to add animated emoticon in TextView or EditText in Android

http://stackoverflow.com/questions/8632801/how-to-add-animated-emoticon-in-textview-or-edittext-in-android

The advantage of this is that it will only fire off an update whenever a new frame should be rendered. The actual redrawing is done by invalidating the TextView which contains the AnimatedImageSpan. At the same time the drawback is that whenever..

Can I serialize the paths drawn on canvas for redrawing the paths on relaunch of the application

http://stackoverflow.com/questions/8832931/can-i-serialize-the-paths-drawn-on-canvas-for-redrawing-the-paths-on-relaunch-of

I serialize the paths drawn on canvas for redrawing the paths on relaunch of the application I have an application which uses the canvas to draw the scribbling done by the..

Clickable area after Scaling with respect to positions of touch event? [duplicate]

http://stackoverflow.com/questions/9989170/clickable-area-after-scaling-with-respect-to-positions-of-touch-event

to find a way of getting the absolute position of B. android math zooming share improve this question So after redrawing the problem I've found the solution I was looking for. It's gone through a few iteration's but here's how I worked it out..