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2014/10/16 ¤W¤È 08:23:26

android Programming Glossary: s.contains

how to icmp ping on android

http://stackoverflow.com/questions/7451200/how-to-icmp-ping-on-android

@param s public static String getPingStats String s if s.contains 0 packet loss int start s.indexOf mdev int end s.indexOf ms.. start 8 end String stats s.split return stats 2 else if s.contains 100 packet loss pingError 100 packet loss return null else.. loss pingError 100 packet loss return null else if s.contains packet loss pingError partial packet loss return null else..

Android OpenGL Texture Compression

http://stackoverflow.com/questions/9148795/android-opengl-texture-compression

config String s gl.glGetString GL10.GL_EXTENSIONS if s.contains GL_IMG_texture_compression_pvrtc Use PVR compressed textures.. Use PVR compressed textures else if s.contains GL_AMD_compressed_ATC_texture s.contains GL_ATI_texture_compression_atitc.. else if s.contains GL_AMD_compressed_ATC_texture s.contains GL_ATI_texture_compression_atitc Load ATI Textures else if..

how to icmp ping on android

http://stackoverflow.com/questions/7451200/how-to-icmp-ping-on-android

success Get stats 4. Check if output contains unknown host @param s public static String getPingStats String s if s.contains 0 packet loss int start s.indexOf mdev int end s.indexOf ms n start s s.substring start 8 end String stats s.split return.. s.indexOf mdev int end s.indexOf ms n start s s.substring start 8 end String stats s.split return stats 2 else if s.contains 100 packet loss pingError 100 packet loss return null else if s.contains packet loss pingError partial packet loss return.. stats s.split return stats 2 else if s.contains 100 packet loss pingError 100 packet loss return null else if s.contains packet loss pingError partial packet loss return null else if s.contains unknown host pingError unknown host return null..

Android OpenGL Texture Compression

http://stackoverflow.com/questions/9148795/android-opengl-texture-compression

not using ETC1 public void onSurfaceCreated GL10 gl EGLConfig config String s gl.glGetString GL10.GL_EXTENSIONS if s.contains GL_IMG_texture_compression_pvrtc Use PVR compressed textures else if s.contains GL_AMD_compressed_ATC_texture s.contains.. gl.glGetString GL10.GL_EXTENSIONS if s.contains GL_IMG_texture_compression_pvrtc Use PVR compressed textures else if s.contains GL_AMD_compressed_ATC_texture s.contains GL_ATI_texture_compression_atitc Load ATI Textures else if s.contains GL_OES_texture_compression_S3TC.. GL_IMG_texture_compression_pvrtc Use PVR compressed textures else if s.contains GL_AMD_compressed_ATC_texture s.contains GL_ATI_texture_compression_atitc Load ATI Textures else if s.contains GL_OES_texture_compression_S3TC s.contains GL_EXT_texture_compression_s3tc..