| android Programming Glossary: startanimationremove line between custom option menu items http://stackoverflow.com/questions/10573948/remove-line-between-custom-option-menu-items  it from view private void close _canReceiveKey false startAnimation _ANIM_CLOSE add control to view an show open animation private.. void open _canReceiveKey false setVisibility View.VISIBLE startAnimation _ANIM_OPEN @Override public void onAnimationStart Animation.. 
 setAnimation vs startAnimation in android http://stackoverflow.com/questions/10909865/setanimation-vs-startanimation-in-android  vs startAnimation in android  I basically want to move a view from 1 location.. its height gradually So what should i use setAnimation or startAnimation.  TranslateAnimation ta new TranslateAnimation 0 0 Animation.RELATIVE_TO_SELF..   ta.setDuration 1000  ta.setFillAfter true  myview.startAnimation ta   or which one to use and what is the difference.  myview.setAnimation.. 
 Making a ListAdapter-recycleable Resizable View http://stackoverflow.com/questions/14128018/making-a-listadapter-recycleable-resizable-view  this state.getEndHeight this  state state.next  startAnimation animation  @Override protected void onMeasure int widthMeasureSpec.. 
 Possibility of a Curved Gallery http://stackoverflow.com/questions/3732739/possibility-of-a-curved-gallery  fadeOutEndListener public void fadeIn startAnimation mGalleryAlphaIn public void fadeOut startAnimation mGalleryAlphaOut.. fadeIn startAnimation mGalleryAlphaIn public void fadeOut startAnimation mGalleryAlphaOut public interface OnAnimationEndListener public.. 
 Rotating image. Animation list or animated rotate? (Android) http://stackoverflow.com/questions/3760381/rotating-image-animation-list-or-animated-rotate-android  R.anim.progress_anim a.setDuration 1000 imageView.startAnimation a This will give you smooth animation instead of 8 stepped...  return float Math.floor input frameCount frameCount   startAnimation a  File activity_main.xml com.example.widget.ProgressView android.. 
 how to stop animation (cancel() does not work) http://stackoverflow.com/questions/4112599/how-to-stop-animation-cancel-does-not-work 
 Android change layout dynamically http://stackoverflow.com/questions/4570236/android-change-layout-dynamically  MyActivity.this R.anim.fadeout introLayout.startAnimation fadeOutAnim introLayout.setVisibility View.GONE You could make.. You could make this run after 3 seconds by putting the startAnimation and the setVisibility inside of a runnable and using postDelayed.. 
 remove line between custom option menu items http://stackoverflow.com/questions/10573948/remove-line-between-custom-option-menu-items  play close animation and when close listener act remove it from view private void close _canReceiveKey false startAnimation _ANIM_CLOSE add control to view an show open animation private void open _canReceiveKey false setVisibility View.VISIBLE.. add control to view an show open animation private void open _canReceiveKey false setVisibility View.VISIBLE startAnimation _ANIM_OPEN @Override public void onAnimationStart Animation animation @Override public void onAnimationRepeat Animation.. 
 setAnimation vs startAnimation in android http://stackoverflow.com/questions/10909865/setanimation-vs-startanimation-in-android  vs startAnimation in android  I basically want to move a view from 1 location to another plus i also want to increase its height gradually.. view from 1 location to another plus i also want to increase its height gradually So what should i use setAnimation or startAnimation.  TranslateAnimation ta new TranslateAnimation 0 0 Animation.RELATIVE_TO_SELF otherview.getHeight   ta.setDuration 1000.. 0 0 Animation.RELATIVE_TO_SELF otherview.getHeight   ta.setDuration 1000  ta.setFillAfter true  myview.startAnimation ta   or which one to use and what is the difference.  myview.setAnimation ta   quesiton how to move this relative layout.. 
 Making a ListAdapter-recycleable Resizable View http://stackoverflow.com/questions/14128018/making-a-listadapter-recycleable-resizable-view  if animation.isAnimating  animation.reuse state.getStartHeight this state.getEndHeight this  state state.next  startAnimation animation  @Override protected void onMeasure int widthMeasureSpec int heightMeasureSpec int width MeasureSpec.getSize widthMeasureSpec.. 
 Possibility of a Curved Gallery http://stackoverflow.com/questions/3732739/possibility-of-a-curved-gallery  OnAnimationEndListener fadeOutEndListener this.mFadeOutEndListener fadeOutEndListener public void fadeIn startAnimation mGalleryAlphaIn public void fadeOut startAnimation mGalleryAlphaOut public interface OnAnimationEndListener public abstract.. this.mFadeOutEndListener fadeOutEndListener public void fadeIn startAnimation mGalleryAlphaIn public void fadeOut startAnimation mGalleryAlphaOut public interface OnAnimationEndListener public abstract void onAnimationEnd This disables the effect of.. 
 Rotating image. Animation list or animated rotate? (Android) http://stackoverflow.com/questions/3760381/rotating-image-animation-list-or-animated-rotate-android  Animation a AnimationUtils.loadAnimation getContext R.anim.progress_anim a.setDuration 1000 imageView.startAnimation a This will give you smooth animation instead of 8 stepped. To fix this we need to implement custom interpolator a.setInterpolator..  @Override public float getInterpolation float input  return float Math.floor input frameCount frameCount   startAnimation a  File activity_main.xml com.example.widget.ProgressView android layout_width wrap_content android layout_height wrap_content.. 
 how to stop animation (cancel() does not work) http://stackoverflow.com/questions/4112599/how-to-stop-animation-cancel-does-not-work 
 Android change layout dynamically http://stackoverflow.com/questions/4570236/android-change-layout-dynamically  R.id.introLayout Animation fadeOutAnim AnimationUtils.loadAnimation MyActivity.this R.anim.fadeout introLayout.startAnimation fadeOutAnim introLayout.setVisibility View.GONE You could make this run after 3 seconds by putting the startAnimation and.. fadeOutAnim introLayout.setVisibility View.GONE You could make this run after 3 seconds by putting the startAnimation and the setVisibility inside of a runnable and using postDelayed as markus mentioned. Do consider doing some work while.. 
 |