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2014/10/16 ¤W¤È 08:28:02

android Programming Glossary: ychange

How can I get the direction of movement using an accelerometer?

http://stackoverflow.com/questions/10476625/how-can-i-get-the-direction-of-movement-using-an-accelerometer

event float xChange history 0 event.values 0 float yChange history 1 event.values 1 history 0 event.values 0 history 1.. direction 0 LEFT else if xChange 2 direction 0 RIGHT if yChange 2 direction 1 DOWN else if yChange 2 direction 1 UP builder.setLength.. direction 0 RIGHT if yChange 2 direction 1 DOWN else if yChange 2 direction 1 UP builder.setLength 0 builder.append x builder.append..

Moving an image using Accelerometer of android

http://stackoverflow.com/questions/6457768/moving-an-image-using-accelerometer-of-android

sensorEvent.values 1 values 2 can be 90 to 90 float yChange someNumber 2 sensorEvent.values 2 x x int xChange y y int yChange.. someNumber 2 sensorEvent.values 2 x x int xChange y y int yChange if sensorEvent.sensor.getType Sensor.TYPE_ORIENTATION I've.. chosen to not implement this method public void onAccuracyChanged Sensor arg0 int arg1 TODO Auto generated method stub @Override..

Why am I getting an InvocationTargetException? Android 2D game

http://stackoverflow.com/questions/8958882/why-am-i-getting-an-invocationtargetexception-android-2d-game

3 private boolean canExecuteMovement int xChange int yChange int projectedX guy.getBounds .left xChange int projectedY guy.getBounds.. .left xChange int projectedY guy.getBounds .top yChange Log.i DD guy guy.getBounds .toString Rect projectedBounds new..

How can I get the direction of movement using an accelerometer?

http://stackoverflow.com/questions/10476625/how-can-i-get-the-direction-of-movement-using-an-accelerometer

@Override public void onSensorChanged SensorEvent event float xChange history 0 event.values 0 float yChange history 1 event.values 1 history 0 event.values 0 history 1 event.values 1 if xChange 2 direction 0 LEFT else if xChange.. 0 event.values 0 history 1 event.values 1 if xChange 2 direction 0 LEFT else if xChange 2 direction 0 RIGHT if yChange 2 direction 1 DOWN else if yChange 2 direction 1 UP builder.setLength 0 builder.append x builder.append direction 0 builder.append.. 1 if xChange 2 direction 0 LEFT else if xChange 2 direction 0 RIGHT if yChange 2 direction 1 DOWN else if yChange 2 direction 1 UP builder.setLength 0 builder.append x builder.append direction 0 builder.append y builder.append direction..

Moving an image using Accelerometer of android

http://stackoverflow.com/questions/6457768/moving-an-image-using-accelerometer-of-android

int someNumber 100 float xChange someNumber sensorEvent.values 1 values 2 can be 90 to 90 float yChange someNumber 2 sensorEvent.values 2 x x int xChange y y int yChange if sensorEvent.sensor.getType Sensor.TYPE_ORIENTATION.. sensorEvent.values 1 values 2 can be 90 to 90 float yChange someNumber 2 sensorEvent.values 2 x x int xChange y y int yChange if sensorEvent.sensor.getType Sensor.TYPE_ORIENTATION I've chosen to not implement this method public void onAccuracyChanged.. if sensorEvent.sensor.getType Sensor.TYPE_ORIENTATION I've chosen to not implement this method public void onAccuracyChanged Sensor arg0 int arg1 TODO Auto generated method stub @Override protected void onResume super.onResume Register this class..

Why am I getting an InvocationTargetException? Android 2D game

http://stackoverflow.com/questions/8958882/why-am-i-getting-an-invocationtargetexception-android-2d-game

3 else if direction 2 if canExecuteMovement 3 0 guy.moveX 3 private boolean canExecuteMovement int xChange int yChange int projectedX guy.getBounds .left xChange int projectedY guy.getBounds .top yChange Log.i DD guy guy.getBounds .toString.. int xChange int yChange int projectedX guy.getBounds .left xChange int projectedY guy.getBounds .top yChange Log.i DD guy guy.getBounds .toString Rect projectedBounds new Rect projectedX projectedY projectedX guy.getWidth projectedY..