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c# Programming Glossary: camera

How do I connect to a USB webcam in .NET?

http://stackoverflow.com/questions/113426/how-do-i-connect-to-a-usb-webcam-in-net

hacky and probably slow . Is there a better way c# .net camera webcam image capture share improve this question You will..

DateTime vs DateTimeOffset

http://stackoverflow.com/questions/4331189/datetime-vs-datetimeoffset

Imagine you are standing on a calendar timeline pointing a camera at a person on the instantaneous timeline laid out in front.. timeline laid out in front of you. You line up your camera according to the rules of your timezone which change periodically.. of the time zones. You don't have a steady hand so your camera is shaky. The person standing in the photo would see the angle..

How do I prevent print screen

http://stackoverflow.com/questions/448106/how-do-i-prevent-print-screen

Projecting a 3D point to a 2D screen coordinate

http://stackoverflow.com/questions/519106/projecting-a-3d-point-to-a-2d-screen-coordinate

as PerspectiveCamera Translate input point using camera position double inputX point3D.X cam.Position.X double inputY..

Which is faster? ++, += or x+1?

http://stackoverflow.com/questions/6477944/which-is-faster-or-x1

speed and positions of my rpg character the offset of the camera etc. so i am thinking what way is the most efficient e.g for..

Winforms: SuspendLayout/ResumeLayout is not enough?

http://stackoverflow.com/questions/835100/winforms-suspendlayout-resumelayout-is-not-enough

that's hard to replicate too. I could make a video with a camera but trust me on this one it's not fast c# winforms performance..

Virtual webcam input as byte stream

http://stackoverflow.com/questions/8557723/virtual-webcam-input-as-byte-stream

prefer to skip programming and to just install a virtual camera that you don't happen to have available you can install a virtual.. to have available you can install a virtual DirectShow camera backed by an IP camera put on Internet and continue your DirectShow.. can install a virtual DirectShow camera backed by an IP camera put on Internet and continue your DirectShow experience from..

Basic render 3D perspective projection onto 2D screen with camera (without opengl)

http://stackoverflow.com/questions/8633034/basic-render-3d-perspective-projection-onto-2d-screen-with-camera-without-openg

render 3D perspective projection onto 2D screen with camera without opengl Let's say I have a data structure like the following.. like the following Camera double x y z ideally the camera angle is positioned to aim at the 0 0 0 point double angleX.. Camera.x 0 Camera.y 10 Camera.z 10 ideally I want the camera to point at the ground at 3d space 0 0 0 Camera.angleX Camera.angleY..