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c# Programming Glossary: queue

Creating a blocking Queue<T> in .NET?

http://stackoverflow.com/questions/530211/creating-a-blocking-queuet-in-net

have a scenario where I have multiple threads adding to a queue and multiple threads reading from the same queue. If the queue.. to a queue and multiple threads reading from the same queue. If the queue reaches a specific size all threads that are filling.. and multiple threads reading from the same queue. If the queue reaches a specific size all threads that are filling the queue..

C# producer/consumer

http://stackoverflow.com/questions/1656404/c-sharp-producer-consumer

class ProducerConsumer readonly object listLock new object Queue queue new Queue public void Produce object o lock listLock.. readonly object listLock new object Queue queue new Queue public void Produce object o lock listLock queue.Enqueue o..

C# Priority Queue

http://stackoverflow.com/questions/1937690/c-sharp-priority-queue

Priority Queue I'm looking for a priority queue with an interface like this.. a priority queue with an interface like this class PriorityQueue T public void Enqueue T item int priority public T Dequeue.. to build the structure you need public class CustomPriorityQueue T where T need NOT be IComparable private class PriorityQueueItem..

What to use: var or object name type? [duplicate]

http://stackoverflow.com/questions/236878/what-to-use-var-or-object-name-type

e.g. var d new Dictionary string Dictionary string Queue SomeClass In general I get a kind of comfort for want of a better..

C# Object Pooling Pattern implementation

http://stackoverflow.com/questions/2510975/c-sharp-object-pooling-pattern-implementation

to be used outside the Pool it makes the most sense. class QueueStore Queue T IItemStore public QueueStore int capacity base.. outside the Pool it makes the most sense. class QueueStore Queue T IItemStore public QueueStore int capacity base capacity .. most sense. class QueueStore Queue T IItemStore public QueueStore int capacity base capacity public T Fetch return Dequeue..

Access to the path is denied when using Directory.GetFiles(…)

http://stackoverflow.com/questions/4986293/access-to-the-path-is-denied-when-using-directory-getfiles

do it yourself. I would recommend a Stack T depth first or Queue T bredth first rather than recursion and an iterator block yield..

How would I run an async Task<T> method synchronously?

http://stackoverflow.com/questions/5095183/how-would-i-run-an-async-taskt-method-synchronously

at System.Windows.Threading.Dispatcher.ProcessQueue at System.Windows.Threading.Dispatcher.WndProcHook IntPtr hwnd.. workItemsWaiting new AutoResetEvent false readonly Queue Tuple SendOrPostCallback object items new Queue Tuple SendOrPostCallback.. readonly Queue Tuple SendOrPostCallback object items new Queue Tuple SendOrPostCallback object public override void Send SendOrPostCallback..

Creating a blocking Queue<T> in .NET?

http://stackoverflow.com/questions/530211/creating-a-blocking-queuet-in-net

a blocking Queue T in .NET I have a scenario where I have multiple threads adding.. little synchronization how about something like class SizeQueue T private readonly Queue T queue new Queue T private readonly.. about something like class SizeQueue T private readonly Queue T queue new Queue T private readonly int maxSize public SizeQueue..

Developing Internet Explorer Extensions?

http://stackoverflow.com/questions/5643819/developing-internet-explorer-extensions

function FncAddedByAddon alert 'Message added by addon.' Queue IHTMLDOMNode queue new Queue IHTMLDOMNode foreach IHTMLDOMNode.. 'Message added by addon.' Queue IHTMLDOMNode queue new Queue IHTMLDOMNode foreach IHTMLDOMNode eachChild in document3.childNodes..

Multithreading reference?

http://stackoverflow.com/questions/601558/multithreading-reference

™s Power Threading Library Implementing a Thread Safe Queue using Condition Variables Threading Building Blocks.org Sutter..

How to write a scalable Tcp/Ip based server

http://stackoverflow.com/questions/869744/how-to-write-a-scalable-tcp-ip-based-server

new byte _bufferSize lock _sockets _sockets.Add conn Queue recieving of data from the connection conn.socket.BeginReceive.. SocketFlags.None new AsyncCallback ReceiveCallback conn Queue the accept of the next incomming connection _serverSocket.BeginAccept.. conn.socket.Close lock _sockets _sockets.Remove conn Queue the next accept think this should be here stop attacks based..