¡@

Home 

c# Programming Glossary: writeablebitmap

The calling thread cannot access this object because a different thread owns it

http://stackoverflow.com/questions/2728896/the-calling-thread-cannot-access-this-object-because-a-different-thread-owns-it

change the code to CroppedBitmap cb new CroppedBitmap new WriteableBitmap bf new Int32Rect 1 1 5 5 the exception is gone why Code 1 an.. BitmapCacheOption.None bf.Freeze var wb new WriteableBitmap bf wb.Freeze this.Dispatcher.Invoke new Action var r new Int32Rect.. in current thread and so exception will rise. In new WriteableBitmap bf case constructor synchronize with bf object and new source..

Conversion of BitmapImage to Byte array

http://stackoverflow.com/questions/4732807/conversion-of-bitmapimage-to-byte-array

an Image Stream using MemoryStream ms new MemoryStream WriteableBitmap btmMap new WriteableBitmap bitmapImage write an image into.. ms new MemoryStream WriteableBitmap btmMap new WriteableBitmap bitmapImage write an image into the stream Extensions.SaveJpeg.. bitmapImage using MemoryStream ms new MemoryStream WriteableBitmap btmMap new WriteableBitmap bitmapImage.PixelWidth bitmapImage.PixelHeight..

How can I render text on a WriteableBitmap on a background thread, in Windows Phone 7?

http://stackoverflow.com/questions/5666772/how-can-i-render-text-on-a-writeablebitmap-on-a-background-thread-in-windows-ph

can I render text on a WriteableBitmap on a background thread in Windows Phone 7 I am trying to render.. textBlock x Canvas.SetTop textBlock y var bitmap new WriteableBitmap 400 400 bitmap.Render canvas null bitmap.Invalidate return bitmap.. requirement. The solution doesn't necessarily has to use WriteableBitmap or UIElements if there is another way to render text. EDIT Another..

Saving Bitmap as PNG on WP7

http://stackoverflow.com/questions/7378946/saving-bitmap-as-png-on-wp7

memory stream MemoryStream memoryStream new MemoryStream WriteableBitmap writableBitmap new WriteableBitmap bitmap writableBitmap.SaveJpeg.. new MemoryStream WriteableBitmap writableBitmap new WriteableBitmap bitmap writableBitmap.SaveJpeg memoryStream bitmap.PixelWidth.. like you need to call the ToImage extension method on your WriteableBitmap which is provided as part of ImageTools. Then you can use the..

WPF window image updating from menuitem but not when in while loop

http://stackoverflow.com/questions/17728671/wpf-window-image-updating-from-menuitem-but-not-when-in-while-loop

that causes the image that makes up the entire window a writeableBitmap to have some pixels drawn on it it does so and displays correctly... stuff on it displays it This brings in a 'clean' image writeableBitmap new WriteableBitmap CleanVegMap image.Source writeableBitmap.. new WriteableBitmap CleanVegMap image.Source writeableBitmap This makes a bunch of draws on the bitmap DrawDinos2d This however..

How can I convert WriteableBitmap to BitmapImage?

http://stackoverflow.com/questions/3986638/how-can-i-convert-writeablebitmap-to-bitmapimage

t new ScaleTransform ScaleX 0.2 ScaleY 0.2 WriteableBitmap writeableBitmap new WriteableBitmap uiElement t I want to insert the result.. t I want to insert the result of this conversions writeableBitmap into System.Windows.Controls.Image. When I do this Image arkaImage.. When I do this Image arkaImage new Image Source writeableBitmap arkaImage isn't shown at all. What can be done to make it work..