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c++ Programming Glossary: assemble

Compiling Cuda code in Qt Creator on Windows

http://stackoverflow.com/questions/12266264/compiling-cuda-code-in-qt-creator-on-windows

share improve this question So I finally managed to assemble a .pro file that works on my and probably on all Windows systems...

what's the mechanism of sizeof() in C/C++?

http://stackoverflow.com/questions/1581839/whats-the-mechanism-of-sizeof-in-c-c

n i You may get output like 4 0 And when you dig into the assemble code you'll find sth like this movl 4 esi leaq LC0 rip rdi xorl..

Can I use Visual Studio 2010's C++ compiler with Visual Studio 2008's C++ Runtime Library?

http://stackoverflow.com/questions/2484511/can-i-use-visual-studio-2010s-c-compiler-with-visual-studio-2008s-c-runtim

but then I don't know how to emit a pointer . If using an assembler at build time is OK the solution is pretty trivial assemble.. at build time is OK the solution is pretty trivial assemble the following code with FASM and link against the produced object..

How do I read UTF-8 characters via a pointer?

http://stackoverflow.com/questions/2948308/how-do-i-read-utf-8-characters-via-a-pointer

what do I do now char chNext p ... but how do I assemble the Unicode character ... ... return unicodeChar c unicode..

How does a compiled C++ class look like?

http://stackoverflow.com/questions/3211262/how-does-a-compiled-c-class-look-like

does a compiled C class look like With some background in assemble instructions and C programs I can visualize how a compiled function..

Converting a four character string to a long

http://stackoverflow.com/questions/6370894/converting-a-four-character-string-to-a-long

const unsigned char buf 4 'a' '0' ' ' 'Q' Now we assemble a 32 bit unsigned integer const uint32_t n buf 0 buf 1 8 buf..

sprintf with C++ string class

http://stackoverflow.com/questions/7583976/sprintf-with-c-string-class

approach requires me to chunk up my constant strings and assemble them when I want to use them. It's a good approach but what..

Executing cv::warpPerspective for a fake deskewing on a set of cv::Point

http://stackoverflow.com/questions/7838487/executing-cvwarpperspective-for-a-fake-deskewing-on-a-set-of-cvpoint

are used to define a RotatedRect which in turn is used to assemble cv Point2f src_vertices 4 one of the variables required by cv..