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c++ Programming Glossary: cleaning

C++ refactoring: conditional expansion and block elimination

http://stackoverflow.com/questions/10102610/c-refactoring-conditional-expansion-and-block-elimination

control to see what has changed and take the final step of cleaning it up so the code above code eventually looks as follows do..

Why not use pointers for everything in C++?

http://stackoverflow.com/questions/1064325/why-not-use-pointers-for-everything-in-c

some heap memory but its destructor takes care of cleaning it up so when using the class we don't have to worry about it...

Is there a way to cancel/detach a future in C++11?

http://stackoverflow.com/questions/12086622/is-there-a-way-to-cancel-detach-a-future-in-c11

How to append text to a TextBox?

http://stackoverflow.com/questions/12537456/how-to-append-text-to-a-textbox

the first to the second. The SetWindowText function causes cleaning the output box what obviously isn't desired. Update after the..

linked list and reading from text file

http://stackoverflow.com/questions/14993882/linked-list-and-reading-from-text-file

const doomed first first first next delete doomed For the cleaning up at the end it&rsquo s important to do things in the right..

Clean code to printf size_t in C++ (or: Nearest equivalent of C99's %z in C++)

http://stackoverflow.com/questions/1546789/clean-code-to-printf-size-t-in-c-or-nearest-equivalent-of-c99s-z-in-c

using printf I have a relatively large code base that I'm cleaning up. It uses printf wrappers to do things like write a warning..

debugging information cannot be found or does not match visual studio's

http://stackoverflow.com/questions/2322876/debugging-information-cannot-be-found-or-does-not-match-visual-studios

today's date and something isn't building properly. Try cleaning out all debug object files You are attaching to a process that..

How to make SIMPLE C++ Makefile?

http://stackoverflow.com/questions/2481269/how-to-make-simple-c-makefile

several standard targets that perform special actions like cleaning up the source directory . Note that when make is invoked without..

generate dependencies for a makefile for a project in C/C++

http://stackoverflow.com/questions/313778/generate-dependencies-for-a-makefile-for-a-project-in-c-c

.cpp .d SOURCES #Don't create dependencies when we're cleaning for instance ifeq 0 words findstring MAKECMDGOALS NODEPS #Chances..

Dependency injection in C++

http://stackoverflow.com/questions/352885/dependency-injection-in-c

no ownership then we don't know who is responsible for cleaning up the object. I find that most of the time dependency injection..

What is the philosophy of managing memory in C++? [closed]

http://stackoverflow.com/questions/3681455/what-is-the-philosophy-of-managing-memory-in-c

Managed C++ wrappers for legacy C++ libraries

http://stackoverflow.com/questions/425752/managed-c-wrappers-for-legacy-c-libraries

where stepping on each other's toes when it came to cleaning up memory on shutdown resulting in non deterministic behaviour..

Effective use of C++ iomanip library

http://stackoverflow.com/questions/5328411/effective-use-of-c-iomanip-library

class in C and it works great for my problems. I am now cleaning it up and I ran into the following piece of code std ostream..

What are potential dangers when using boost::shared_ptr?

http://stackoverflow.com/questions/701456/what-are-potential-dangers-when-using-boostshared-ptr

are circular references keeping all the instances from cleaning themselves up while there is no way of actually reaching the..

Building multiple executables with similar rules

http://stackoverflow.com/questions/7123431/building-multiple-executables-with-similar-rules

GNU Make. Below are two makefiles that allow building and cleaning from all_lessons directory and individual project directories... which gets named after its directory. When building and cleaning from the top level source directory all_lessons it builds and.. it builds and cleans all the projects. When building and cleaning from a project's directory it only builds and cleans the project's..

Must new always be followed by delete? (C++) [duplicate]

http://stackoverflow.com/questions/716353/must-new-always-be-followed-by-delete-c

will have a destructor that does other logic than just cleaning up the memory. Using delete guarantees the destruction in these..

polymorphic C++ references

http://stackoverflow.com/questions/7192069/polymorphic-c-references

it is via delete x and it's very hard to see that x needs cleaning up. There are two immediate alternatives for your design 1 make..

Why does the use of 'new' cause memory leaks?

http://stackoverflow.com/questions/8839943/why-does-the-use-of-new-cause-memory-leaks

storage duration so you don't need to worry about cleaning it up. This applies to any resource be it memory open files..