c++ Programming Glossary: dx
What does this & operator mean here? http://stackoverflow.com/questions/11164617/what-does-this-operator-mean-here  event buttons Qt LeftButton rotationX 180 dy rotationY 180 dx updateGL what does the operator do in the if statement is it.. 
 C++ Large Number Arithmetic http://stackoverflow.com/questions/12430339/c-large-number-arithmetic  result for int x 499 x 0 x  for int y 499 y 0 y   int dx 499 x  int dy 499 y  int dr dx dy  int r 499 dr  if r 0 r 499..  for int y 499 y 0 y   int dx 499 x  int dy 499 y  int dr dx dy  int r 499 dr  if r 0 r 499   result.value r value x ln.value.. 
 Programming Contest Question: Counting Polyominos http://stackoverflow.com/questions/4650762/programming-contest-question-counting-polyominos  n base if base.size n return for stone in base for dx dy in 1 0 1 0 0 1 0 1 new_stone.x stone.x dx new_stone.y stone.y.. in base for dx dy in 1 0 1 0 0 1 0 1 new_stone.x stone.x dx new_stone.y stone.y dy if new_stone not in base new_polynomino.. 
 From quaternions to OpenGL rotations http://stackoverflow.com/questions/7938373/from-quaternions-to-opengl-rotations  GL_TRIANGLES 0 36 glPopMatrix void mouseMoved float dx float dy float axisY 0 1 0 axisX 1 0 0 float sensitivity 0.005f.. 0.005f Quaternion q1 Quaternion.quaternionFromAxis axisY dx sensitivity Quaternion q2 Quaternion.quaternionFromAxis axisX.. 
 Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl  i GLushort memblock i delete memblock printf Image dx d n ImgWidth ImgHeight glTexImage2D GL_TEXTURE_RECTANGLE_ARB.. 
 
 
     
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