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c++ Programming Glossary: dx

What does this & operator mean here?

http://stackoverflow.com/questions/11164617/what-does-this-operator-mean-here

event buttons Qt LeftButton rotationX 180 dy rotationY 180 dx updateGL what does the operator do in the if statement is it..

C++ Large Number Arithmetic

http://stackoverflow.com/questions/12430339/c-large-number-arithmetic

result for int x 499 x 0 x for int y 499 y 0 y int dx 499 x int dy 499 y int dr dx dy int r 499 dr if r 0 r 499.. for int y 499 y 0 y int dx 499 x int dy 499 y int dr dx dy int r 499 dr if r 0 r 499 result.value r value x ln.value..

Programming Contest Question: Counting Polyominos

http://stackoverflow.com/questions/4650762/programming-contest-question-counting-polyominos

n base if base.size n return for stone in base for dx dy in 1 0 1 0 0 1 0 1 new_stone.x stone.x dx new_stone.y stone.y.. in base for dx dy in 1 0 1 0 0 1 0 1 new_stone.x stone.x dx new_stone.y stone.y dy if new_stone not in base new_polynomino..

From quaternions to OpenGL rotations

http://stackoverflow.com/questions/7938373/from-quaternions-to-opengl-rotations

GL_TRIANGLES 0 36 glPopMatrix void mouseMoved float dx float dy float axisY 0 1 0 axisX 1 0 0 float sensitivity 0.005f.. 0.005f Quaternion q1 Quaternion.quaternionFromAxis axisY dx sensitivity Quaternion q2 Quaternion.quaternionFromAxis axisX..

Problems converting YV12 to RGB through GLSL

http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl

i GLushort memblock i delete memblock printf Image dx d n ImgWidth ImgHeight glTexImage2D GL_TEXTURE_RECTANGLE_ARB..