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c++ Programming Glossary: es

Complete C++ i18n gettext() “hello world” example

http://stackoverflow.com/questions/1003360/complete-c-i18n-gettext-hello-world-example

hellogt o hellogt.pot hellogt.cxx msginit no translator l es_MX o hellogt_spanish.po i hellogt.pot sed in place hellogt_spanish.po.. i hellogt.pot sed in place hellogt_spanish.po expression ' # s hola mundo ' sed in place hellogt_spanish.po expression.. ' # s hola mundo ' sed in place hellogt_spanish.po expression 's PACKAGE VERSION hellogt 1.0 ' mkdir p . es_MX LC_MESSAGES..

Reading from framebuffer GLSL to OpenCV

http://stackoverflow.com/questions/14981881/reading-from-framebuffer-glsl-to-opencv

wanted to feed that texture to a cvMat so I used glReadPixesl then genereated a new texture and drew it on the quad but nothing.. glEnable GL_TEXTURE_2D GLuint textureID glGenTextures 1 textureID glDeleteTextures 1 textureID Create the texture.. GLuint textureID glGenTextures 1 textureID glDeleteTextures 1 textureID Create the texture glTexImage2D GL_TEXTURE_2D Type..

Get the IP address of the machine

http://stackoverflow.com/questions/212528/get-the-ip-address-of-the-machine

the IP address of the machine This Question is almost the same as the previously.. the IP address of the machine This Question is almost the same as the previously asked Get the IP Address.. is almost the same as the previously asked Get the IP Address of local computer Question. However I need to find the IP address..

Obtaining local IP address using getaddrinfo() C function?

http://stackoverflow.com/questions/2146191/obtaining-local-ip-address-using-getaddrinfo-c-function

local IP address using getaddrinfo C function I'm trying to obtain my local.. I'm trying to obtain my local not the external IP address using the getaddrinfo function but I saw the examples provided.. address using the getaddrinfo function but I saw the examples provided here and they where too complex for my needs. Also..

Can I make a rather native C++ app with Android?

http://stackoverflow.com/questions/2301257/can-i-make-a-rather-native-c-app-with-android

I make a rather native C app with Android I'm interested in the following features Writing an app for Android Market.. C app with Android I'm interested in the following features Writing an app for Android Market that is written completely.. policy somehow strict to such things c android opengl es pixels share improve this question As of NDK r5 with Android..

a struct doesn't belong in an object oriented program

http://stackoverflow.com/questions/251885/a-struct-doesnt-belong-in-an-object-oriented-program

struct doesn't belong in an object oriented program Or does it Should an.. struct doesn't belong in an object oriented program Or does it Should an object oriented design use a language construct.. oriented program Or does it Should an object oriented design use a language construct that exposes member data by default..

Can virtual functions have default parameters?

http://stackoverflow.com/questions/3533589/can-virtual-functions-have-default-parameters

for one or more of its parameters do the derived classes have to specify the same defaults and if not which defaults.. the same defaults and if not which defaults will manifest in the derived classes Addendum I'm also interested in how.. if not which defaults will manifest in the derived classes Addendum I'm also interested in how this may be handled across..

Copy Constructor not called by synthesized property setter in Objective C++ code

http://stackoverflow.com/questions/3642979/copy-constructor-not-called-by-synthesized-property-setter-in-objective-c-code

Constructor not called by synthesized property setter in Objective C code We all know how sparsely.. unambiguous search terms. So Stackoverflow to the rescue I hope I have a C class that I have an instance of within.. and I have the project setting enabled for constructors destructors to be called . This all works fine until I try to expose..

Unit testing of private methods

http://stackoverflow.com/questions/3676664/unit-testing-of-private-methods

testing of private methods I am in the process of writing of writing.. testing of private methods I am in the process of writing of writing some unit tests. In particular I want.. I am in the process of writing of writing some unit tests. In particular I want to test some private methods. So far..

Opengl Vertex attribute stride

http://stackoverflow.com/questions/4291271/opengl-vertex-attribute-stride

lot faster due to the optimisation for avoiding cache misses. I've developed a vertex format that I will use that looks like.. seem to work. If it has any importance I draw the primitives like this glDrawElements GL_TRIANGLES surface GetIndexCount.. it's written that the stride should be the size in bytes from the end of the attribute in this case z to the next attribute..

OOP vs macro problem

http://stackoverflow.com/questions/4334041/oop-vs-macro-problem

came across this problem via a colleague today. He had a design for a front end system which goes like this class LWindow.. today. He had a design for a front end system which goes like this class LWindow Interface for common methods to Windows.. And we have multiple implementations for all the LListBox es LComboBox es etc. My reaction was to pass an LWindow Implementation..

OpenGL ES Texture Coordinates Slightly Off

http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off

ES Texture Coordinates Slightly Off I'm trying to draw a subregion of a texture in.. of a texture in OpenGL by specifying the coordinates I want. What's happening though is that depending on the size.. in the origin of where it selects the texture coordinates. The offset amount seems to be less than the size of a pixel..

Create WCF service for unmanaged C++ clients

http://stackoverflow.com/questions/686452/create-wcf-service-for-unmanaged-c-clients

you who have it working can you share a step by step process how to make it working I have researched following options.. a step by step process how to make it working I have researched following options so far WWSAPI not good will not work.. outlined remove policy refs and flatten WSDL however the resulting WSDL is still not usable by sproxy Any more ideas Please..

Order of calling constructors/destructors in inheritance

http://stackoverflow.com/questions/7539282/order-of-calling-constructors-destructors-in-inheritance

of calling constructors destructors in inheritance A little question about creating objects... constructors destructors in inheritance A little question about creating objects. Say I have these two classes struct.. A little question about creating objects. Say I have these two classes struct A A cout A C tor endl ~A cout ~A D tor endl..

ld: symbol(s) not found for architecture x86_64 (Xcode 4) // opengles.o

http://stackoverflow.com/questions/8014334/ld-symbols-not-found-for-architecture-x86-64-xcode-4-opengles-o

symbol s not found for architecture x86_64 Xcode 4 opengles.o I'm making an xcode command tool application with external.. an xcode command tool application with external libraries and got some errors. what i tried to resovle them Build with.. external libraries and got some errors. what i tried to resovle them Build with different compiler remove The GLES folder..

What is constructor inheritance?

http://stackoverflow.com/questions/9979194/what-is-constructor-inheritance

c inheritance constructor c 11 share improve this question Inheriting Constructors means just that. A derived class.. can implicitly inherit constructors from its base class es . The syntax is as follows struct B B int normal constructor.. D string inherited Ds members are default constructed by these inherited constructors. It is as though the constructors were..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

Rotating a string using C++ [duplicate]

http://stackoverflow.com/questions/11668221/rotating-a-string-using-c

character in the string. Example if i enter the word STATES . ^STATES ^STATES S ^STATE ES ^STAT TES ^STA ATES ^ST TETES.. in the string. Example if i enter the word STATES . ^STATES ^STATES S ^STATE ES ^STAT TES ^STA ATES ^ST TETES ^S STATES.. string. Example if i enter the word STATES . ^STATES ^STATES S ^STATE ES ^STAT TES ^STA ATES ^ST TETES ^S STATES ^ Where..

How to render offscreen on OpenGL? [duplicate]

http://stackoverflow.com/questions/12157646/how-to-render-offscreen-on-opengl

I read about this a few monts back. When using OpenGL ES 2.0 GL_DRAW_FRAMEBUFFER might not be available you should just..

What is Linux?™s native GUI API?

http://stackoverflow.com/questions/12717138/what-is-linuxs-native-gui-api

is still no clear schedule. This system is based on OpenGL ES API which means that in the future OpenGL will be the native..

openGL SubTexturing

http://stackoverflow.com/questions/205522/opengl-subtexturing

I should point out that if you're using OpenGL ES then you don't get GL_UNPACK_ROW_LENGTH . In which case you.. 0 GL_RGBA sub_width sub_height 0 GL_RGBA GL_UNSIGNED_BYTES NULL for int y 0 y sub_height y char row m_data y sub_y img_width..

Can I make a rather native C++ app with Android?

http://stackoverflow.com/questions/2301257/can-i-make-a-rather-native-c-app-with-android

fast screen buffer pixel pushing or rather using OpenGL ES for this . Grab user input and direct it to C code. Is it legal..

Opengl Vertex attribute stride

http://stackoverflow.com/questions/4291271/opengl-vertex-attribute-stride

Vertex attribute stride Hey. I new to OpenGL ES but I've had my share of experience with normal OpenGL. I've.. I draw the primitives like this glDrawElements GL_TRIANGLES surface GetIndexCount 3 GL_UNSIGNED_INT surface IndPtr In the..

OpenGL ES Texture Coordinates Slightly Off

http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off

ES Texture Coordinates Slightly Off I'm trying to draw a subregion..

ld: symbol(s) not found for architecture x86_64 (Xcode 4) // opengles.o

http://stackoverflow.com/questions/8014334/ld-symbols-not-found-for-architecture-x86-64-xcode-4-opengles-o

to resovle them Build with different compiler remove The GLES folder and add it again Build it on 32 and 64 Am i missing something.. contains only headers try to find the framework for OpenGL ES. I think Xcode comes with a GLES framework try searching. ..

OpenGL ES has different UV coordinates?

http://stackoverflow.com/questions/8619584/opengl-es-has-different-uv-coordinates

ES has different UV coordinates I use OpenGL ES 1.1 with texture.. ES has different UV coordinates I use OpenGL ES 1.1 with texture mapping. I always thought that UV coordinate.. glMatrixMode GL_PROJECTION glLoadIdentity #ifdef DESKTOP_QT glOrtho 0 1 0 1 1 1 #else glOrthof 0 1 0 1 1 1 #endif..