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c++ Programming Glossary: guideline

Should all/most setter functions in C++11 be written as function templates accepting universal references?

http://stackoverflow.com/questions/14197526/should-all-most-setter-functions-in-c11-be-written-as-function-templates-accep

or through std enable_if . So my question is as a design guideline should all let's say most setter functions in C 11 be written..

(not) using std::string in exceptions

http://stackoverflow.com/questions/15831029/not-using-stdstring-in-exceptions

them into an exception whithout using std string or is the guideline don't use std string only a do use std string as seldom as possible.. std string only a do use std string as seldom as possible guideline i'm a bit confused... edit till waitiing i've done some research...

c++ data alignment /member order & inheritance

http://stackoverflow.com/questions/2006504/c-data-alignment-member-order-inheritance

deal with misaligned data they all tend to follow the same guideline that structures should be aligned based on the most restrictive..

When are header-only libraries acceptable?

http://stackoverflow.com/questions/2174657/when-are-header-only-libraries-acceptable

a choice available. I know there's no hard and fast rule guideline etc as far as stuff like this goes but I'm just trying to get..

Do polymorphism or conditionals promote better design?

http://stackoverflow.com/questions/234458/do-polymorphism-or-conditionals-promote-better-design

across this entry in the google testing blog about guidelines for writing more testable code. I was in agreement with the.. explain to me exactly what is meant by this testing guideline c oop tdd polymorphism share improve this question Actually..

When pass-by-pointer is preferred to pass-by-reference in C++?

http://stackoverflow.com/questions/2550377/when-pass-by-pointer-is-preferred-to-pass-by-reference-in-c

vs. pointers helps. In general if you want to follow this guideline consistently you should always pass const references when you..

Multiple classes in a header file vs. a single header file per class

http://stackoverflow.com/questions/28160/multiple-classes-in-a-header-file-vs-a-single-header-file-per-class

per class For whatever reason our company has a coding guideline that states Each class shall have it's own header and implementation..

Dead code identification (C++)

http://stackoverflow.com/questions/321241/dead-code-identification-c

analysis tool that detects unreachable code many coding guidelines such as MISRA C if I'm not mistaken require that no unreachable.. An analysis tool geared specifically to enforce such a guideline would be your best bet. And you'll like be able to find other..

What is the copy-and-swap idiom?

http://stackoverflow.com/questions/3279543/what-is-the-copy-and-swap-idiom

is discussed later. On a general note a remarkably useful guideline is as follows if you're going to make a copy of something in..

Are there general guidlines for solving undefined reference/unresolved symbol issues?

http://stackoverflow.com/questions/491859/are-there-general-guidlines-for-solving-undefined-reference-unresolved-symbol-is

quite a large makefile system. Are there general rules and guidelines for linking libraries and using compiler flags options to evade.. objects somewhere. While developing you can follow those guidelines from those articles to be sure all your cpp includes all the.. its own header file first. This is the most important guideline everything else follows from here. The only exception to this..

Call C++ library in C#

http://stackoverflow.com/questions/574801/call-c-library-in-c-sharp

i met many problems. I want to know if there is a book or guideline to tell me how to do that. c# c function share improve this..

Must new always be followed by delete? (C++) [duplicate]

http://stackoverflow.com/questions/716353/must-new-always-be-followed-by-delete-c

in the standard However I would say it is a very good guideline to follow. However it is better practice to use a delete or..

Virtual destructor and undefined behavior

http://stackoverflow.com/questions/8599225/virtual-destructor-and-undefined-behavior

why should I use a virtual destructor Follow Herb Sutters guideline A base class destructor should be either public and virtual..

How to Skin an Win32 Application

http://stackoverflow.com/questions/9216917/how-to-skin-an-win32-application

out there but I can't find any proper tutorial or guideline it looks like secret recipe only two tutorials available online.. Win32_Window_Skinning.shtml Is there any book or proper guideline to learn how to build skins for Win32api Edit I accept David..

Is there any difference between “T” and “const T” in template parameter?

http://stackoverflow.com/questions/9679116/is-there-any-difference-between-t-and-const-t-in-template-parameter

struct A 1 and template const int N struct A 2 Any general guideline for when to use each syntax c templates syntax const share..

When to use the brace-enclosed initializer?

http://stackoverflow.com/questions/9976927/when-to-use-the-brace-enclosed-initializer

way is essential. I wonder whether there is a universal guideline which syntax one should chose. c c 11 initializer list share.. this question I think the following could be a good guideline If the single value you are initializing with is intended to..

GNU compiler warning “class has virtual functions but non-virtual destructor”

http://stackoverflow.com/questions/127426/gnu-compiler-warning-class-has-virtual-functions-but-non-virtual-destructor

article by Herb Sutter on the subject. From the article Guideline #4 A base class destructor should be either public and virtual..

Private virtual method in C++

http://stackoverflow.com/questions/2170688/private-virtual-method-in-c

question Herb Sutter has very nicely explained it here . Guideline #2 Prefer to make virtual functions private. This lets the derived..

Links to official style guides

http://stackoverflow.com/questions/2434213/links-to-official-style-guides

coding style share improve this question Not a Coding Guideline per se but I find this mighty useful Bjarne Stroustrup's C Style..

Difference between try-catch syntax for function

http://stackoverflow.com/questions/6756931/difference-between-try-catch-syntax-for-function

handler code MUST finish by emitting some exception. Guideline 1 Constructor function try block handlers have only one purpose.. destructors is an bad idea Take a look here to know why. Guideline 2 Destructor function try blocks have no practical use at all... about it because it can not suppress the exception. Guideline 3 Always clean up unmanaged resource acquisition in local try..

Is pass-by-value a reasonable default in C++11?

http://stackoverflow.com/questions/7592630/is-pass-by-value-a-reasonable-default-in-c11

inside the body. This is what Dave Abrahams is advocating Guideline Don ™t copy your function arguments. Instead pass them by value..