”@

Home 

c++ Programming Glossary: i32

view the default functions generated by a compiler?

http://stackoverflow.com/questions/2129200/view-the-default-functions-generated-by-a-compiler

align 2 entry 0 getelementptr inbounds struct.A this i32 0 i32 0 i8 #uses 1 store i8 getelementptr inbounds 3 x i8 @vtable.. align 2 entry 0 getelementptr inbounds struct.A this i32 0 i32 0 i8 #uses 1 store i8 getelementptr inbounds 3 x i8 @vtable.. 1 store i8 getelementptr inbounds 3 x i8 @vtable for A i32 0 i32 2 i8 0 ret void define linkonce_odr struct.A @A operator..

Which one will execute faster, if (flag==0) or if (0==flag)?

http://stackoverflow.com/questions/4624536/which-one-will-execute-faster-if-flag-0-or-if-0-flag

0 return 1 int yoda int c if 0 c return 0 return 1 define i32 @regular i32 c nounwind readnone entry not. icmp ne i32 c 0.. yoda int c if 0 c return 0 return 1 define i32 @regular i32 c nounwind readnone entry not. icmp ne i32 c 0 i1 #uses 1 .0.. i32 @regular i32 c nounwind readnone entry not. icmp ne i32 c 0 i1 #uses 1 .0 zext i1 not. to i32 i32 #uses 1 ret i32..