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c++ Programming Glossary: maintain

Is there a reason to not use Boost? [closed]

http://stackoverflow.com/questions/1226206/is-there-a-reason-to-not-use-boost

order to do them well. So for example Google can afford to maintain its own browser and its own web UI toolkit GWT and its own server..

C++ Vector of Pointers to Objects

http://stackoverflow.com/questions/1361139/c-vector-of-pointers-to-objects

delete_pointed_to base int main foo This is difficult to maintain though because we have to remember to perform some action. More..

Problems with Singleton Pattern

http://stackoverflow.com/questions/1392315/problems-with-singleton-pattern

what is array decaying?

http://stackoverflow.com/questions/1461432/what-is-array-decaying

functions is to show the various techniques which don't maintain the full functionality of an array i.e. sizeof but instead lead..

Which iomanip manipulators are 'sticky'?

http://stackoverflow.com/questions/1532640/which-iomanip-manipulators-are-sticky

passed to stream. All it does is return an object that can maintain state away from the stream object so that it is not STICKY SquareBracktAroundNextItem..

Why should exceptions be used conservatively?

http://stackoverflow.com/questions/1744070/why-should-exceptions-be-used-conservatively

in mind. If originally so written it may not have been maintained with that in mind. Think memory leaks file descriptor leaks.. leaks who knows Maintenance complications It's harder to maintain code that jumps around processing exceptions. share improve..

Is there a standard sign function (signum, sgn) in C/C++?

http://stackoverflow.com/questions/1903954/is-there-a-standard-sign-function-signum-sgn-in-c-c

appropriate. Accurate Simple comparisons with zero can maintain the machine's internal high precision representation e.g. 80..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

image onto the screen then you don't really need to maintain a back buffer at all just Blt directly from the image and convert..

Easy framework for OpenGL Shaders in C/C++

http://stackoverflow.com/questions/2795044/easy-framework-for-opengl-shaders-in-c-c

you may want to go a bit further even than that so you maintain the same shaders through the entire game not just when a particular..

Advantages of using forward

http://stackoverflow.com/questions/3582001/advantages-of-using-forward

everything correctly...at the cost of being impossible to maintain. You provide overloads of f with all combinations of const and.. references . Why is this useful Because combined we maintain the ability to keep track of the value category of a type if.. can no longer be passed to an lvalue reference . We've maintained the value category of the parameter. Putting these together..

C/C++: switch for non-integers

http://stackoverflow.com/questions/4165131/c-c-switch-for-non-integers

lot of coding making everything more complex and harder to maintain. What's the best way to do this fast clean and simple as the..

push_back vs emplace_back

http://stackoverflow.com/questions/4303513/push-back-vs-emplace-back

. Here is the answer from Stephan T Lavavej the official maintainer of the Visual C standard library implementation at Microsoft... preprocessor machinery is relatively difficult to use and maintain. Also it significantly affects compilation speed as we have..

When to use volatile with multi threading?

http://stackoverflow.com/questions/4557979/when-to-use-volatile-with-multi-threading

variables. From the MSDN When optimizing the compiler must maintain ordering among references to volatile objects as well as references..

#include all .cpp files into a single compilation unit?

http://stackoverflow.com/questions/543697/include-all-cpp-files-into-a-single-compilation-unit

necessarily for incremental building. And it's a PITA to maintain. EDIT here's the first google link for more info http buffered.io..

Real-world use of X-Macros

http://stackoverflow.com/questions/6635851/real-world-use-of-x-macros

was that I considered it very error prone to have to maintain the ordering of my function pointer table such that it matched..

How to convert C++ Code to C

http://stackoverflow.com/questions/737257/how-to-convert-c-code-to-c

. It will generate C code which you can't manually maintain but that's no problem. You'll maintain the C code and just convert.. you can't manually maintain but that's no problem. You'll maintain the C code and just convert to C on the fly. share improve..

What is a lambda expression in C++11?

http://stackoverflow.com/questions/7627098/what-is-a-lambda-expression-in-c11

keeps everything in one place and potentially simpler to maintain for example in the simplest form void func3 std vector int v..

boost asio async_write : how to not interleaving async_write calls?

http://stackoverflow.com/questions/7754695/boost-asio-async-write-how-to-not-interleaving-async-write-calls

question Is there a simple way to avoid this problem Yes maintain an outgoing queue for each client. Inspect the queue size in..