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c++ Programming Glossary: pushes

Possible compiler bug in Visual C++ 2012 (x86)?

http://stackoverflow.com/questions/13051930/possible-compiler-bug-in-visual-c-2012-x86

enabled. The problem seems to be that get_scaling_factor pushes the result on the floating point stack but the calling function..

What is exactly the base pointer and stack pointer? To what do they point?

http://stackoverflow.com/questions/1395591/what-is-exactly-the-base-pointer-and-stack-pointer-to-what-do-they-point

call is Push parameters hInstance etc. Call function which pushes return address Push ebp Allocate space for locals My question.. call is Push parameters hInstance etc. Call function which pushes return address Push ebp Allocate space for locals share improve..

Weird MSC 8.0 error: “The value of ESP was not properly saved across a function call…”

http://stackoverflow.com/questions/142644/weird-msc-8-0-error-the-value-of-esp-was-not-properly-saved-across-a-function

value after the function call i.e. that the number of pushes before the function call were not followed by the equal number.. in the caller and in the callee. In that case the caller pushes the arguments of one size but the callee if you're using _stdcall..

Using Iterators to hide internal container and achieve generic operation over a base container

http://stackoverflow.com/questions/2191724/using-iterators-to-hide-internal-container-and-achieve-generic-operation-over-a

public void insertMyObject MyObject obj e.g. just pushes back to the vector iterator getFirst needs to override the iterator..

Using condition variable in a producer-consumer situation

http://stackoverflow.com/questions/2379806/using-condition-variable-in-a-producer-consumer-situation

consumer situation. I have a queue where one thread pushes numbers into the queue while another thread popping numbers.. The problem is there are times or most times that it only pushes up to two items into the queue then hangs. I have indicated..

Why is inlining considered faster than a function call?

http://stackoverflow.com/questions/4016061/why-is-inlining-considered-faster-than-a-function-call

of an oversimplification but am I missing something A few pushes and a jump to call a function is there really that much overhead..

Initialize global array of function pointers at either compile-time, or run-time before main()

http://stackoverflow.com/questions/4152018/initialize-global-array-of-function-pointers-at-either-compile-time-or-run-time

a class again you can do this in C that takes a myfunc and pushes it into the global array. This will all occur immediately prior..

QuadTree for 2D collision detection

http://stackoverflow.com/questions/4434335/quadtree-for-2d-collision-detection

detections. I wrote a working quad tree that correctly pushes my actors into the nodes leaves they belong to in the tree...

What happens when a computer program runs?

http://stackoverflow.com/questions/5162580/what-happens-when-a-computer-program-runs

2 y 3 these variables are stored on the stack mul x y this pushes y onto the stack then x then a return address allocates space..

Operator Precedence vs Order of Evaluation

http://stackoverflow.com/questions/5473107/operator-precedence-vs-order-of-evaluation

do something like this push z Evaluates its argument and pushes value on stack push y push x test_less compares TOS to TOS 1.. on stack push y push x test_less compares TOS to TOS 1 pushes result on stack test_less This evaluates z before x or y but..

Managing stack with Lua and C++

http://stackoverflow.com/questions/6511432/managing-stack-with-lua-and-c

L i 1 lua_gettable L 2 Now the first function pushes the index onto the stack. After that our stack looks like this.. at the state of the stack before the call... luaL_loadfile pushes a function to the stack Or does lua_pcall Assuming you haven't.. stack is empty before luaL_loadfile. And yes luaL_loadfile pushes a function onto the stack. This function represents the file..

How do glPushMatrix() and glPopMatrix() keep the scene the same?

http://stackoverflow.com/questions/7031842/how-do-glpushmatrix-and-glpopmatrix-keep-the-scene-the-same

glPushMatrix and glPopMatrix is that glPushMatrix puts or pushes a new matrix on the stack for you to do things to so that after..

Calculating e^x without using any functions

http://stackoverflow.com/questions/827706/calculating-ex-without-using-any-functions

double can handle double 's range is ~1e308 and term x pushes it over but long double works fine. Of course your final result..

Make a Vortex in Box2D

http://stackoverflow.com/questions/8565637/make-a-vortex-in-box2d

forces. What I would like to realize is a vortex that pushes the bodies from a point or that attract them. I guess I'll have..