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c++ Programming Glossary: rendering

Open source project for c++ developer?

http://stackoverflow.com/questions/1106082/open-source-project-for-c-developer

to integrate the V8 javascript engine Want to learn about rendering drawing on screen via Skia Want to learn how to integrate Webkit..

How to render offscreen on OpenGL? [duplicate]

http://stackoverflow.com/questions/12157646/how-to-render-offscreen-on-opengl

you can set with glReadBuffer . So a very basic offscreen rendering method would be something like the following. I use c pseudo.. with this. First of all we don't really do offscreen rendering do we. We render to the screen buffers and read from those... buffers and read from those. We can emulate offscreen rendering by never swapping in the back buffer but it doesn't feel right...

What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs?

http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a

engines. Includes many primitive types geared towards rendering such as planes AABB quatenrions with multiple interpolation.. easy to use. Downsides API is very focused specifically on rendering and graphics. Doesn't include general purpose NxM matrices matrix.. a bit larger scope than you are wanting . Fewer geometric rendering specific routines when compared to GMTL ie Euler angle definitions..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

snippet. But if you are actually doing nothing beyond rendering an existing image onto the screen then you don't really need..

C++ HTML template framework, templatizing library, HTML generator library

http://stackoverflow.com/questions/355650/c-html-template-framework-templatizing-library-html-generator-library

conversion to strings etc. Parameter passing to template rendering engine is also important if I could pass all of them in a hash..

How can I read and manipulate CSV file data in C++?

http://stackoverflow.com/questions/415515/how-can-i-read-and-manipulate-csv-file-data-in-c

export Excel OO spreadsheet files or even an HTML table rendering. Your memory footprint is likely to be smaller depends on relative..

Pointers, smart pointers or shared pointers?

http://stackoverflow.com/questions/417481/pointers-smart-pointers-or-shared-pointers

implement smart pointers. I have also seen that in Ogre3D rendering engine there is a deep use of shared pointers. What exactly..

What's the usual way of controlling frame rate?

http://stackoverflow.com/questions/5508922/whats-the-usual-way-of-controlling-frame-rate

I don't know how people usually control the frame rate for rendering things. I mean how can you set you application to render at.. starts to drop a bit you lose quite a bit of potential rendering time because it's forced to 60 then 30 then 20 etc. a bit of..

Multithreaded Rendering on OpenGL

http://stackoverflow.com/questions/11097170/multithreaded-rendering-on-opengl

Rendering on OpenGL I have a multithreaded application in which I'm trying.. with different threads. First I tried to use the same Rendering Context between all threads but I was getting NULL current contexts.. this mean that I will always have to invalid the previous Rendering Context on a thread and activate it on the new one I really..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

wiki OpenGL_Programming Modern_OpenGL_Tutorial_Text_Rendering_01 The issue is that when I specify an OpenGL context with a.. the currently loaded font and currently set font size. Rendering starts at coordinates x y z is always 0. The pixel coordinates..

OpenGL two different 3d rendering picture control on single MFC dialog not working

http://stackoverflow.com/questions/12227586/opengl-two-different-3d-rendering-picture-control-on-single-mfc-dialog-not-work

SetPixelFormat hdc m_nPixelFormat pfd Create the OpenGL Rendering Context. hrc wglCreateContext hdc wglMakeCurrent hdc hrc Basic..

Fragment shader inexplicable bahaviour

http://stackoverflow.com/questions/14573079/fragment-shader-inexplicable-bahaviour

specular values glEnable GL_LIGHT0 glEnable GL_LIGHTING Rendering glClearColor 0.8 0.8 0.8 1.0 glClear GL_COLOR_BUFFER_BIT GL_DEPTH_BUFFER_BIT..

Rendering issue with different computers

http://stackoverflow.com/questions/18064988/rendering-issue-with-different-computers

issue with different computers So i am making a short of tower..

OpenGL: Rendering more than 8 lights, how?

http://stackoverflow.com/questions/1993431/opengl-rendering-more-than-8-lights-how

Rendering more than 8 lights how How should I implement more than 8 lights..

Culling techniques for rendering lots of cubes

http://stackoverflow.com/questions/3693407/culling-techniques-for-rendering-lots-of-cubes

Draw only those sets of faces that may face the camera. Rendering front to back doesn't help by itself. However you can use occlusion..

Rendering QImage on QGLWidget of QML plugin

http://stackoverflow.com/questions/8446437/rendering-qimage-on-qglwidget-of-qml-plugin

QImage on QGLWidget of QML plugin I'm trying to write a QML..

Mixing ifstream getline and >>

http://stackoverflow.com/questions/9336209/mixing-ifstream-getline-and

settingsStream amplitude sample input Settings for Terrain Rendering please input values on their respective lines Frequency 24..