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c++ Programming Glossary: serializable

C++: how serialize/deserialize objects without any library?

http://stackoverflow.com/questions/11415850/c-how-serialize-deserialize-objects-without-any-library

serializer and what comes out. An example would be class Serializable public Serializable virtual ~Serializable virtual void serialize.. comes out. An example would be class Serializable public Serializable virtual ~Serializable virtual void serialize std ostream stream.. would be class Serializable public Serializable virtual ~Serializable virtual void serialize std ostream stream 0 virtual void deserialize..

How to implement serialization in C++

http://stackoverflow.com/questions/1809670/how-to-implement-serialization-in-c

in a C program I fall back to this kind of pattern class Serializable public static Serializable deserialize istream is int id is.. to this kind of pattern class Serializable public static Serializable deserialize istream is int id is id switch id case EXAMPLE_ID..

Marshal C++ struct array into C#

http://stackoverflow.com/questions/188299/marshal-c-struct-array-into-c-sharp

StructLayout LayoutKind.Sequential Size TotalBytesInStruct Serializable public struct LPRData char 15 MarshalAsAttribute UnmanagedType.ByValTStr..

WChars, Encodings, Standards and Portability

http://stackoverflow.com/questions/6300804/wchars-encodings-standards-and-portability

Portable things are things like C unsigned int wchar_t . Serializable things are things like uint32_t or UTF 8. Portable means that.. different or not even exist e.g. TCP over carrier pigeon . Serializable things on the other hand always have the same representation..

Best Practice For List of Polymorphic Objects in C++

http://stackoverflow.com/questions/1080448/best-practice-for-list-of-polymorphic-objects-in-c

are inherently copyable this is important and are serializable. Now alongside this required functionality I want to address..

Simpler way to create a C++ memorystream from (char*, size_t), without copying the data?

http://stackoverflow.com/questions/2079912/simpler-way-to-create-a-c-memorystream-from-char-size-t-without-copying-t

and even STL containers. You can easily make your types serializable. See the documentation. Hidden somewhere in the Boost.Serialization..

WChars, Encodings, Standards and Portability

http://stackoverflow.com/questions/6300804/wchars-encodings-standards-and-portability

my phone or on my toothbrush. Portable things are internal serializable things deal with I O. Portable things are typesafe serializable.. things deal with I O. Portable things are typesafe serializable things need type punning. preamble When it comes to character..

boost:serialization reconstruction (loading)

http://stackoverflow.com/questions/6734814/boostserialization-reconstruction-loading

webots . I see that in boost serialization examples the serializable objects need an empty constructor class to be used for the reconstruction... the object which communicates with the API One of the serializable classes has this constructor State Agent A ACTION_MODE const.. to serialize guState caller I have also made class Agent serializable and overloaded the load_construct_data and save_construct_data..

Attribute & Reflection libraries for C++?

http://stackoverflow.com/questions/87932/attribute-reflection-libraries-for-c

which can be accessed by string and are automatically serializable. At least many C projects I participated in seemed to reinvent..