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c++ Programming Glossary: simulation

Issue when scheduling tasks using clock() function

http://stackoverflow.com/questions/11865460/issue-when-scheduling-tasks-using-clock-function

returns the number of ticks since the beginning of the simulation and I convert the ticks number to seconds using CLOCKS_PER_SEC..

How do I use Qt and SDL together?

http://stackoverflow.com/questions/118659/how-do-i-use-qt-and-sdl-together

do I use Qt and SDL together I am building a physics simulation engine and editor in Windows. I want to build the editor part.. the maths . But I would also like to be able to run the simulation inside the editor. This means I also have to share the simulation.. inside the editor. This means I also have to share the simulation code which uses SDL threads. So my question is this Is there..

Different math rounding behaviour between Linux, Mac OS X and Windows

http://stackoverflow.com/questions/1961442/different-math-rounding-behaviour-between-linux-mac-os-x-and-windows

in Linux and Mac OS X I get very similar results after the simulation ends. In Windows the program compiles as well but I get very..

Selecting An Embedded Language

http://stackoverflow.com/questions/2103728/selecting-an-embedded-language

and I don't want to have to wait several minutes for each simulation. I will typically be making hundreds of thousands if not millions..

How to speed up my sparse matrix solver?

http://stackoverflow.com/questions/2388196/how-to-speed-up-my-sparse-matrix-solver

gradient. If this is for the projection step of a fluid simulation i.e. enforcing non compressability you should be able to apply..

Using boost::asio::async_read with stdin?

http://stackoverflow.com/questions/2831253/using-boostasioasync-read-with-stdin

async_read with stdin short question I have a realtime simulation which is running as a backround process and is connected with..

Is it possible to use boost accumulators with vectors?

http://stackoverflow.com/questions/4316716/is-it-possible-to-use-boost-accumulators-with-vectors

vectors vector double doSomething this is a monte carlo simulation And I need to run this many times and calculate the vectorial..

Simple Dynamic Graph Display for C++

http://stackoverflow.com/questions/464000/simple-dynamic-graph-display-for-c

of these solutions When a new element is placed a physics simulation is run in realtime causing nodes to bounce around wildly until..

Creating a counter that stays synchronized across MPI processes

http://stackoverflow.com/questions/4948788/creating-a-counter-that-stays-synchronized-across-mpi-processes

MPI2 methods and do quite a bit of embarrassingly parallel simulation work using MPI. Up until now I have structured my code to have.. node with a parameter file. The worker nodes run their simulation then request another parameter file which the dispatch node..

Multithreaded job queue manager

http://stackoverflow.com/questions/565137/multithreaded-job-queue-manager

different parameters and options to a model multiple simulations are run in the background and results displayed as they complete.. as the user is still editing values. Since the multiple simulations take variable time some are milliseconds some take 5 seconds.. computations so at any time I may have 10 different simulations running. Somesimulations have multiple parts which have dependencies..

Fast implementation of trigonometric functions for c++

http://stackoverflow.com/questions/5777110/fast-implementation-of-trigonometric-functions-for-c

a program that's quite heavy on numerics it's a physics simulation and that needs to call trigonometric functions mostly sin and..

What tools exist for comparing C++ code to coding guidelines? [closed]

http://stackoverflow.com/questions/641050/what-tools-exist-for-comparing-c-code-to-coding-guidelines

editor for creating custom coding rules Static code path simulation for identifying potential runtime errors Automated code review..

Deterministic random number generator tied to instance (thread independent)

http://stackoverflow.com/questions/6467585/deterministic-random-number-generator-tied-to-instance-thread-independent

rand to generate some deterministic random numbers in a simulation. However when running multiple simulations at once on separate.. numbers in a simulation. However when running multiple simulations at once on separate threads the individual sequence gets muddled..

C++: Free easy way to draw graphs and charts?

http://stackoverflow.com/questions/765408/c-free-easy-way-to-draw-graphs-and-charts

to draw graphs and charts I am doing a little exploring simulation and I want to show the graphs to compare the performance among..

New velocity after circle collision

http://stackoverflow.com/questions/8429315/new-velocity-after-circle-collision

by a point p x y with a velocity vector v x y . The simulation is without friction . c geometry collision circle share improve.. Assuming you're making some simple game like billiards simulation you could use something like v_new coeff v_old 2 dot v_old boundary_normal.. it's a fairly crude abstraction from an accurate physics simulation but will most likely do the job. share improve this answer..

Need for predictable random generator

http://stackoverflow.com/questions/910215/need-for-predictable-random-generator

in Ruby. The whole implementation and quick Monte Carlo simulation is available here gist . def fire hit if @rolls @min_rolls observed_probability..