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c++ Programming Glossary: sprite

sf::Texture as class member doesn't work?

http://stackoverflow.com/questions/19429155/sftexture-as-class-member-doesnt-work

and a texture that are class members Class members sf Sprite myimg sf Image myimg_image sf Texture myimg_texture When I then..

Operator & and * at function prototype in class

http://stackoverflow.com/questions/3065836/operator-and-at-function-prototype-in-class

class I'm having a problem with a class like this class Sprite ... bool checkCollision Sprite spr ... So if I have that class.. a class like this class Sprite ... bool checkCollision Sprite spr ... So if I have that class I can do this ball.checkCollision.. bar1 But if I change the class to this class Sprite ... bool checkCollision Sprite spr ... I have to do this ball.checkCollision..

C++: Dynamically loading classes from dlls

http://stackoverflow.com/questions/431533/c-dynamically-loading-classes-from-dlls

from when creating there classes. in namespace base class Sprite public RefCounted void AddRef void Release and unsigned refCnt.. is created by the main Graphics class eg Graphics CreateSpriteFromTexture base Texture EDIT When I needed to write some c dlls..

Working With SFML, getting “Unresolved External Symbol” Output

http://stackoverflow.com/questions/9788619/working-with-sfml-getting-unresolved-external-symbol-output

symbol __declspec dllimport public void __thiscall sf Sprite SetTexture class sf Texture const bool __imp_ SetTexture@Sprite@sf@@QAEXABVTexture@2@_N@Z.. SetTexture class sf Texture const bool __imp_ SetTexture@Sprite@sf@@QAEXABVTexture@2@_N@Z referenced in function public void.. referenced in function public void __thiscall Display loadSprites void loadSprites@Display@@QAEXXZ 1 main.obj error LNK2019 unresolved..

sf::Texture as class member doesn't work?

http://stackoverflow.com/questions/19429155/sftexture-as-class-member-doesnt-work

as class member doesn't work Heyy I want to draw a sprite in my SFML application but its texture is always white when.. sf Texture myimg_texture When I then create the sprite like this in my cpp file create image myimg_image.create icon.width.. myimg_texture.update myimg_image apply texture to sprite myimg.setTexture myimg_texture It only draws a white sprite..

C++: Dynamically loading classes from dlls

http://stackoverflow.com/questions/431533/c-dynamically-loading-classes-from-dlls

the classes many of them do already by design Ie a sprite class is created by the main Graphics class eg Graphics CreateSpriteFromTexture..

AABB of rotated sprite?

http://stackoverflow.com/questions/6657479/aabb-of-rotated-sprite

of rotated sprite Say I have a sprite. Its axis aligned bounding box AABB is.. of rotated sprite Say I have a sprite. Its axis aligned bounding box AABB is easy to find since I..