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c++ Programming Glossary: draws

Display Different images per monitor directX 10

http://stackoverflow.com/questions/10744788/display-different-images-per-monitor-directx-10

is define a function which iterates over all windows and draws different stuff appropriately. How and where should I Use OMSetRenderTargets..

Template func and non template func call order

http://stackoverflow.com/questions/12174493/template-func-and-non-template-func-call-order

name but the symbols triggering ADL are std vector which draws in std and int which doesn't add anything not even the global..

What is Linux?™s native GUI API?

http://stackoverflow.com/questions/12717138/what-is-linuxs-native-gui-api

standard to a modern desktop environment and so on. How X draws on the screen internally depends on the implementation. X.org..

How do I make an image resize to scale in Qt?

http://stackoverflow.com/questions/14107144/how-do-i-make-an-image-resize-to-scale-in-qt

is even shorter as it doesn't use a child QLabel. It just draws the pixmap in the paint event imagelabel2.h class ImageLabel2..

DoEvents equivalent for C++?

http://stackoverflow.com/questions/1415095/doevents-equivalent-for-c

button it has a for loop that does InvalidateRect and draws a rectangle and increments X by the box size each time it iterates... is so much faster and efficient at drawing than C# that it draws all this instantly. What I would like is for it to invalidate..

How a draw a string in a splash screen by Xlib

http://stackoverflow.com/questions/16688368/how-a-draw-a-string-in-a-splash-screen-by-xlib

of the event loop and flush. It waits for the expose event draws the string and exits the loop. After 5 seconds it unmaps the..

Double buffer common controls

http://stackoverflow.com/questions/1842377/double-buffer-common-controls

all sitting on top of a tab control. The Tab control redraws itself then the buttons redraw themselves. When the buttons.. when the underlying bitmap is finished drawing since it draws child controls from bottom to top so you can paint only in your..

C++ OpenGL window only tracks background

http://stackoverflow.com/questions/18477852/c-opengl-window-only-tracks-background

. square.cpp Stripped down OpenGL program that draws a square. Sumanta Guha. #include iostream #ifdef __APPLE__.. which has a special mode called Desktop Composition that draws windows into offscreen buffers and then composites them. It..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

you're creating a new back buffer image each time the view draws itself. For larger windows this can represent a significant..

C++: Vector of objects vs. vector of pointers to new objects?

http://stackoverflow.com/questions/2693651/c-vector-of-objects-vs-vector-of-pointers-to-new-objects

of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better..

Draw OpenGL on the windows desktop without a window

http://stackoverflow.com/questions/2935513/draw-opengl-on-the-windows-desktop-without-a-window

window and you can actually run an application that draws animations and stuff on the desktop background while the desktop..

What are some of the “best” cross-platform C++ UI toolkits today?

http://stackoverflow.com/questions/366043/what-are-some-of-the-best-cross-platform-c-ui-toolkits-today

statically . Modern C API. GUI Toolkit only. Like Qt it draws the widgets itself. This yields to somewhat poor look on Windows.. itself. This yields to somewhat poor look on Windows Qt draws the widgets quite well . I haven't tested it so i can't tell..

Qt Signals/Slots and Threads

http://stackoverflow.com/questions/4452328/qt-signals-slots-and-threads

buffer. In the render I have created a timer so that it draws the new interface 20 times a second. I would like the thread..

what SDL and OpenGL version and implementation I'm using

http://stackoverflow.com/questions/4560174/what-sdl-and-opengl-version-and-implementation-im-using

glEnd SDL_GL_SwapBuffers SDL_Quit return 0 This program draws a simple triangle. I include 2 header files above and my Opengl..

Handling WM_PAINT in a Subclassed CStatic Control

http://stackoverflow.com/questions/7187072/handling-wm-paint-in-a-subclassed-cstatic-control

it refuses to draw what I written in OnPaint function. It draws the static control instead. I agree that there is this standard..

Square detection doesn't find squares

http://stackoverflow.com/questions/7731742/square-detection-doesnt-find-squares

if maxCosine 0.3 squares.push_back approx the function draws all the squares in the image void drawSquares Mat image const..

C++ triangle rasterization

http://stackoverflow.com/questions/7870533/c-triangle-rasterization

but cannot make it work correctly. For some reason it only draws half of the triangles. void DrawTriangle Point2D p0 Point2D..

Qt versus WPF/.NET [closed]

http://stackoverflow.com/questions/800219/qt-versus-wpf-net

Vista and upwards already runs in a Direct3D mode and draws Windows Forms GUI's in a backward compatible way. In my opinion..