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c++ Programming Glossary: getinput

Using Quaternions for OpenGL Rotations

http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations

Rotation.x 0 Rotation.y 0 Rotation.z 0 PITCH if m_pApp GetInput .IsKeyDown sf Key Up true Rotation.x TurnSpeed if m_pApp GetInput.. .IsKeyDown sf Key Up true Rotation.x TurnSpeed if m_pApp GetInput .IsKeyDown sf Key Down true Rotation.x TurnSpeed YAW if m_pApp.. sf Key Down true Rotation.x TurnSpeed YAW if m_pApp GetInput .IsKeyDown sf Key Left true Rotation.y TurnSpeed if m_pApp..