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c++ Programming Glossary: heightfromwidth

Skewed frustum/off-axis projection for head tracking in OpenGL

http://stackoverflow.com/questions/16723674/skewed-frustum-off-axis-projection-for-head-tracking-in-opengl

glm ext.hpp #include glut.h #include functional float heightFromWidth glm vec3 camPtTopLeftNear camPtBottomRightNear float camZNear.. float wcsWidth 520.0 float pxWidth 1920.0f float wcsHeight heightFromWidth wcsWidth float pxHeight heightFromWidth pxWidth float wcsFromPx.. float wcsHeight heightFromWidth wcsWidth float pxHeight heightFromWidth pxWidth float wcsFromPx wcsWidth pxWidth glm vec3 wcsPtTopLeftScreen..