| c++ Programming Glossary: lightsFragment shader inexplicable bahaviour http://stackoverflow.com/questions/14573079/fragment-shader-inexplicable-bahaviour  They're just some structs containing all info about the lights. I've tested these struct so I'm sure the work as expected... 
 OpenGL: Rendering more than 8 lights, how? http://stackoverflow.com/questions/1993431/opengl-rendering-more-than-8-lights-how  Rendering more than 8 lights how  How should I implement more than 8 lights in OpenGL I would.. more than 8 lights how  How should I implement more than 8 lights in OpenGL I would like to render unlimited amounts of lights.. in OpenGL I would like to render unlimited amounts of lights efficiently. So whats the preferred method for doing this  c.. 
 How to detect a Christmas Tree? http://stackoverflow.com/questions/20772893/how-to-detect-a-christmas-tree  The second threshold tries to look for red and yellow lights which are particularly prominent in the trees in the upper left.. have some other small clusters corresponding either to lights in the windows of some of the buildings or to a background scene.. saturated and bright tends to coincide with # ornamental lights on trees in some of the images boolidx np.logical_and  np.logical_and.. 
 Weird behavior of right shift operator http://stackoverflow.com/questions/3394259/weird-behavior-of-right-shift-operator  them. And why does it work if I use a 64 bits integer Any lights regarding this will be greatly appreciated Surely related here.. 
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