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2014/10/15 ¤U¤È 10:04:00

iphone Programming Glossary: artwork

How to create popover in iPhone app?

http://stackoverflow.com/questions/11547969/how-to-create-popover-in-iphone-app

iphone SDK. Thanks. iphone ios xcode popover share improve this question You could make a UIView with some custom artwork and display it with an animation on top of your view as a popover with some buttons like so UIView customView UIView alloc..

iPhone - Anyway to get iPhone's Email App Inside Your Own App?

http://stackoverflow.com/questions/1376521/iphone-anyway-to-get-iphones-email-app-inside-your-own-app

alloc init email.mailComposeDelegate self Subject email setSubject @ Testing Optional Attachments NSData artwork UIImagePNGRepresentation UIImage imageNamed @ albumart.png email addAttachmentData artwork mimeType @ image png fileName.. Optional Attachments NSData artwork UIImagePNGRepresentation UIImage imageNamed @ albumart.png email addAttachmentData artwork mimeType @ image png fileName @ albumart.png Body email setMessageBody @ This is the body Present it self presentModalViewController..

How can I make my ad hoc iPhone application's icon show up in iTunes?

http://stackoverflow.com/questions/173247/how-can-i-make-my-ad-hoc-iphone-applications-icon-show-up-in-itunes

called Publishing Applications for Testing . Below is the exact instructions given to you on that page The iTunes artwork your testers see should be your application ™s icon. This artwork must be a 512 x 512 JPEG or PNG file named iTunesArtwork.. instructions given to you on that page The iTunes artwork your testers see should be your application ™s icon. This artwork must be a 512 x 512 JPEG or PNG file named iTunesArtwork . Note that the file must not have an extension . After generating.. break the app signing and you will get a verification error when trying to sync it to your device. Ensure that the artwork file is included in the Copy Bundle Resources folder within your project's target in XCode step 4 above . share improve..

Convert Flash art to OpenGL-ready vector format?

http://stackoverflow.com/questions/1754508/convert-flash-art-to-opengl-ready-vector-format

Flash art to OpenGL ready vector format Say I have some 2D artwork in Flash CS4 format .FLAs and I'd like to put it into an iPhone game that uses OpenGL ES keeping it in vector format. An..

Notification of or detecting screenshot being taken?

http://stackoverflow.com/questions/2121970/notification-of-or-detecting-screenshot-being-taken

iphone app submission process [closed]

http://stackoverflow.com/questions/2725414/iphone-app-submission-process

step by step instructions listed there. Genre etc is specified during the submission process in iTunes Connect. The artwork is also set in the iTunes Connect portal. However if you want to see it on development builds you can add the 512x512 png..

Does apple view the actual source code when approving apps?

http://stackoverflow.com/questions/3186648/does-apple-view-the-actual-source-code-when-approving-apps

UI elements you may get rejected. Apple is very careful about copyright particularly with their own images and artwork so you may run into trouble if you use copyrighted material improperly. Most of the rejection reasons you will face are..

Basic art for the programmer? [closed]

http://stackoverflow.com/questions/334812/basic-art-for-the-programmer

share of future profits. Anyone got any experience of either where to get artists or the best way to do a tiny spot of artwork yourself Please don't just answer 'GIMP' or 'Photoshop' unless you can provide a reasonably good tutorial to getting started..

512x512 image for AppStore (iTunes Connect), will Apple do corner rounding like they do on the phone?

http://stackoverflow.com/questions/4580978/512x512-image-for-appstore-itunes-connect-will-apple-do-corner-rounding-like

on the App Store. It must be at least 72 DPI and a minimum of 512x512 pixels it cannot be scaled up . It must be flat artwork without rounded corners. So are they going to round the corners like they do elsewhere or not The iOS Human Interface Guidelines..

Is there a way to make drawRect work right NOW?

http://stackoverflow.com/questions/4739748/is-there-a-way-to-make-drawrect-work-right-now

you want to have a view controller 1 starts some function 2 which incrementally 3 creates a more and more complicated artwork and 4 at each step you setNeedsDisplay wrong 5 until all the work is done 6 Of course when you do that all that happens..

Extracting ID3 tags from MP3 over HTTP Live Streaming

http://stackoverflow.com/questions/5085677/extracting-id3-tags-from-mp3-over-http-live-streaming

using the Wowza media server if anyone is curious . I know that the tags right now the album tag and the album artwork tag are being properly embedded in each of the file segments because when I download them manually I can see them in each..

How to set accuracy and distance filter when using MKMapView

http://stackoverflow.com/questions/5930612/how-to-set-accuracy-and-distance-filter-when-using-mkmapview

Error getting artwork for current song

http://stackoverflow.com/questions/6346079/error-getting-artwork-for-current-song

getting artwork for current song Grabbing album art for current song and using it to change a certain imageView.image generates an error.. to change a certain imageView.image generates an error but no longer crashes. It did before because I left out the if artwork error handling. Eheh. This method void handleNowPlayingItemChanged id notification MPMediaItem item self.musicPlayer.nowPlayingItem.. MPMediaItem item self.musicPlayer.nowPlayingItem CGSize albumCoverSize self.albumCover.bounds.size MPMediaItemArtwork artwork item valueForProperty MPMediaItemPropertyArtwork if artwork self.albumCover.image artwork imageWithSize albumCoverSize..

how to make iphone apps like ibeer, imilk, ibug, ibeer

http://stackoverflow.com/questions/885152/how-to-make-iphone-apps-like-ibeer-imilk-ibug-ibeer

it seems like 2d animation would be sufficient. The coin animation seems like a perfect fit. You'd need to create the artwork for any animation frames that aren't the result of rotating or moving an image. Core Animation does a great job animating.. the movement of 2d images. The movement of bubbles in liquid could probably be done easiest by cycling between some artwork animating them. That said it's a trade off between creating lots of artwork and writing some OpenGL or Quartz code to simulate.. be done easiest by cycling between some artwork animating them. That said it's a trade off between creating lots of artwork and writing some OpenGL or Quartz code to simulate the appearance of liquid or whatever . Check out this guide to Core Animation..