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2014/10/15 ¤U¤È 10:04:04

iphone Programming Glossary: assets

display image from URL retrieved from ALAsset in iPhone

http://stackoverflow.com/questions/3837115/display-image-from-url-retrieved-from-alasset-in-iphone

reuseIdentifier CellIdentifier autorelease here 'asset' represents the ALAsset object asset assets objectAtIndex indexPath.row i am accessing the thumbnail here cell.imageView setImage UIImage imageWithCGImage asset thumbnail.. you dont get direct file system access to the iPhoto library any more. Instead you get asset library URL's like this. assets library asset asset.JPG id 1000000003 ext JPG You use the ALAssetLibrary object to access the ALAsset object via the URL... isEqualToString AUDIO_EXTENSION largeimage release NSURL asseturl NSURL URLWithString mediaurl ALAssetsLibrary assetslibrary ALAssetsLibrary alloc init autorelease assetslibrary assetForURL asseturl resultBlock resultblock failureBlock..

What happens to JavaScript code after app is compiled using Titanium Mobile

http://stackoverflow.com/questions/4217551/what-happens-to-javascript-code-after-app-is-compiled-using-titanium-mobile

This is what I can see in a build android directory of KitchenSink michal bin mac find . name table_view_layout . assets Resources examples table_view_layout.js . assets Resources examples table_view_layout_2.js . assets Resources examples table_view_layout_3.js.. of KitchenSink michal bin mac find . name table_view_layout . assets Resources examples table_view_layout.js . assets Resources examples table_view_layout_2.js . assets Resources examples table_view_layout_3.js . assets Resources examples.. . assets Resources examples table_view_layout.js . assets Resources examples table_view_layout_2.js . assets Resources examples table_view_layout_3.js . assets Resources examples table_view_layout_4.js . assets Resources examples..

Getting video from ALAsset

http://stackoverflow.com/questions/4545982/getting-video-from-alasset

the url for a given video using the UIImagePickerControllerReferenceURL. The url returned is in the following format assets library asset asset.M4V id 1000000004 ext M4V I am trying to upload this video to a website so as a quick proof of concept.. atomically NO Data is never initialized in this case. Has anyone managed to access the url directly via the new assets library Thanks for your help. iphone alassetslibrary alasset share improve this question This is not the best way to.. in this case. Has anyone managed to access the url directly via the new assets library Thanks for your help. iphone alassetslibrary alasset share improve this question This is not the best way to do this. I am answering this question in case..

how to detect (iphone sdk) if a video file was recorded in portrait orientation, or landscape

http://stackoverflow.com/questions/4627940/how-to-detect-iphone-sdk-if-a-video-file-was-recorded-in-portrait-orientation

file was recorded in portrait orientation or landscape I am using AlAssetsGroup enumerateAssetsAtIndexes to list the assets in the Photos Camera app. For a given video asset I want to determine whether it was shot in portrait or landscape mode...

Retrieving a filename for an ALAsset

http://stackoverflow.com/questions/5048640/retrieving-a-filename-for-an-alasset

answer is relevant for iOS 5.0. You can extract an URL from the ALAsset but all the filenames are the same on the form assets library asset asset.JPG id 1000000001 ext JPG If you for some reason need different file names try making an internal external.. parameters in a nsstring static NSString const EXTERNAL_TOKEN @ assetExternalForm @implementation NSURL NSURL_Asset assets library asset asset.JPG assetExternalForm 1000000001.JPG assets library asset asset.JPG id 1000000001 ext JPG NSURL fromExternalForm.. @ assetExternalForm @implementation NSURL NSURL_Asset assets library asset asset.JPG assetExternalForm 1000000001.JPG assets library asset asset.JPG id 1000000001 ext JPG NSURL fromExternalForm if self.scheme isEqualToString @ assets library NSRange..

AVAsset and AVAssetTrack - Track Management in IOS 4.0

http://stackoverflow.com/questions/3298290/avasset-and-avassettrack-track-management-in-ios-4-0

composition.duration error editError If you would like to add more videos into your composition you can add another Assets and set it again into your composition using your time range. Now you can EXPORT your new composition using code like this..

how to retrieve the file size of a video using AssetLibrary in objective c

http://stackoverflow.com/questions/3929678/how-to-retrieve-the-file-size-of-a-video-using-assetlibrary-in-objective-c

some code snippet iphone objective c share improve this question This should get you on the right track. See Assets Library Framework Reference void logVideoSizes void ^assetEnumerator ALAsset asset NSUInteger index BOOL stop if asset nil.. Framework Reference void logVideoSizes void ^assetEnumerator ALAsset asset NSUInteger index BOOL stop if asset nil ALAssetsRepresentation representation asset defaultRepresentation NSLog @ Size d representation size void ^assetGroupEnumerator.. representation asset defaultRepresentation NSLog @ Size d representation size void ^assetGroupEnumerator struct ALAssetsGroup BOOL ^ ALAssetsGroup group BOOL stop if group nil group setAssetsFilter ALAssetsFilter allVideos group enumerateAssetsUsingBlock..

Is is possible to delete photos from cameraRoll programmatically…?

http://stackoverflow.com/questions/4142061/is-is-possible-to-delete-photos-from-cameraroll-programmatically

improve this question I don't think this is supported by iOS. Here's a link to the developer documentation for the Assets Library http developer.apple.com library ios #documentation AssetsLibrary Reference AssetsLibraryFramework _index.html I.. a link to the developer documentation for the Assets Library http developer.apple.com library ios #documentation AssetsLibrary Reference AssetsLibraryFramework _index.html I don't see any affordances for deleting photos. share improve this..

AVAudioRecorder / AVAudioPlayer - append recording to file

http://stackoverflow.com/questions/4649918/avaudiorecorder-avaudioplayer-append-recording-to-file

iPhone:Programmatically compressing recorded video to share?

http://stackoverflow.com/questions/5687341/iphoneprogrammatically-compressing-recorded-video-to-share

dispatch_queue_t mainQueue dispatch_get_global_queue DISPATCH_QUEUE_PRIORITY_DEFAULT 0 dispatch_async mainQueue ^ ALAssetsLibrary library ALAssetsLibrary alloc init autorelease ALAssetsLibraryWriteVideoCompletionBlock completionBlock ^ NSURL assetURL.. dispatch_get_global_queue DISPATCH_QUEUE_PRIORITY_DEFAULT 0 dispatch_async mainQueue ^ ALAssetsLibrary library ALAssetsLibrary alloc init autorelease ALAssetsLibraryWriteVideoCompletionBlock completionBlock ^ NSURL assetURL NSError error NSLog.. 0 dispatch_async mainQueue ^ ALAssetsLibrary library ALAssetsLibrary alloc init autorelease ALAssetsLibraryWriteVideoCompletionBlock completionBlock ^ NSURL assetURL NSError error NSLog @ Saved URL @ assetURL NSLog @ Error..

How to access Unity assets natively on Android or iPhone?

http://stackoverflow.com/questions/8246917/how-to-access-unity-assets-natively-on-android-or-iphone

code on Android and iPhone in a Unity plugin project. Does Unity provide any method to access files in the project Assets android iphone unity3d assets share improve this question Access to files at runtime is limited to directory Assets.. android iphone unity3d assets share improve this question Access to files at runtime is limited to directory Assets Resources. Everything placed in there can be accessed by Resources.Load method doc but there is no chance to get something.. can be accessed by Resources.Load method doc but there is no chance to get something from outside the folder. Within Assets Resources folder you can set up an arbitrary folder structure. I used it in an iPhone project for level building from predefined..

How to get gallery images in iOS?

http://stackoverflow.com/questions/8301950/how-to-get-gallery-images-in-ios

is looking interesting. If not what you seek you can create your own UIImagePicker and you will need to go through the Assets Library framework to get access to the photos of the iPhone The Assets Library framework provides access to the photos and..

JSON array for picker view iPhone

http://stackoverflow.com/questions/8890808/json-array-for-picker-view-iphone

@ identity self.listVehiclesID addObject itemDict objectForKey @ systemId NSLog @ Group Name @ identity NSLog @ Assets @ listVehicles NSLog @ Assets System ID @ listVehiclesID NSLog @ GroupSystemID @ systemid iphone objective c ios xcode.. addObject itemDict objectForKey @ systemId NSLog @ Group Name @ identity NSLog @ Assets @ listVehicles NSLog @ Assets System ID @ listVehiclesID NSLog @ GroupSystemID @ systemid iphone objective c ios xcode json share improve this question..

Select Multiple Images from Photo Library

http://stackoverflow.com/questions/9542487/select-multiple-images-from-photo-library

for a while. iphone ios xcode ipad share improve this question Ok I have this figured out. The problem with Assets Library is that it gives you all the GEO data of the image. What that means for your users using your app is that they will.. till they hit the done button. See here my sample code and hopefully it will save you the pain of going through Assets Library IBAction selectExitingPicture Specially for fing iPAD UIImagePickerController imagePicker UIImagePickerController..