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2014/10/15 ¤U¤È 10:05:06

iphone Programming Glossary: clang

file was built for archive which is not the architecture being linked (i386)

http://stackoverflow.com/questions/10803211/file-was-built-for-archive-which-is-not-the-architecture-being-linked-i386

_OBJC_CLASS_ _netUtils referenced from objc class ref in ViewController.o ld symbol s not found for architecture i386 clang error linker command failed with exit code 1 use v to see invocation I tried adding i386 in the Architectures. but no luck..

OpenCV.Framework does not compile for the armv7s architecture

http://stackoverflow.com/questions/12491046/opencv-framework-does-not-compile-for-the-armv7s-architecture

armv7s slice Users jobs iPhone_Client workspace MyProject third party OpenCV.framework OpenCV for architecture armv7s clang error linker command failed with exit code 1 use v to see invocation BUILD FAILED The following build commands failed Ld..

Drag UIView around Shape Comprised of CGMutablePaths

http://stackoverflow.com/questions/13664615/drag-uiview-around-shape-comprised-of-cgmutablepaths

translation.y self moveHandleTowardPoint desiredHandleCenter_ break We put in a default clause so clang won't warn us about the other states that we don't care about default break Finally we reset the translation of the gesture..

How to change iPhone app language during runtime?

http://stackoverflow.com/questions/1576904/how-to-change-iphone-app-language-during-runtime

Xcode 5 iOS 7 CocoaPods Linker Error

http://stackoverflow.com/questions/18972280/xcode-5-ios-7-cocoapods-linker-error

and the device. I tried to archive it using Xcode and I get the following error. ld library not found for lPods clang error linker command failed with exit code 1 use v to see invocation Any ideas UPDATE The architecture for the Pods project..

What does this ^ syntax mean in Objective-C?

http://stackoverflow.com/questions/3499186/what-does-this-syntax-mean-in-objective-c

Specification and our implementation as open source under the MIT license added blocks support to GCC 4.2 and clang and has submitted it for consideration as part of the next version of the C programming language. Syntax A block variable..

LLVM vs. GCC for iOS development [closed]

http://stackoverflow.com/questions/4589335/llvm-vs-gcc-for-ios-development

the speed advantage outweigh them Are there any other reasons to switch except speed iphone objective c compiler llvm clang share improve this question Update Because people are still finding this answer I feel like I should provide a suitable..

Xcode not compiling any project? 'clang failed with exit code 255'

http://stackoverflow.com/questions/8023563/xcode-not-compiling-any-project-clang-failed-with-exit-code-255

not compiling any project 'clang failed with exit code 255' Hey all basically what the title says I was working on my project with no issues and then all.. got this 'llvm gcc 4.2 failed with exit code 1' and help Thanks ETA This is also what it says in the little error box clang error unable to execute command posix_spawn failed Resource temporarily unavailable clang error clang frontend command failed.. says in the little error box clang error unable to execute command posix_spawn failed Resource temporarily unavailable clang error clang frontend command failed due to signal 1 use v to see invocation Command Developer Platforms iPhoneOS.platform..

Xcode 4 - clang error

http://stackoverflow.com/questions/8301649/xcode-4-clang-error

4 clang error Please help I'm migrating from Xcode 3.5 to Xcode 4 and while I'm trying to Archiving my app for AdHoc distribution... crxrbmeralwexyefvuwvzexquuin MyApp_Prefix.pch.pth MyApp_Prefix.pch normal armv7 objective c com.apple.compilers.llvm.clang.1_0.compiler cd Users return Projects iphone MyApp setenv LANG en_US.US ASCII setenv PATH Xcode4.2 Platforms iPhoneOS.platform.. Developer usr bin Xcode4.2 usr bin usr bin bin usr sbin sbin Xcode4.2 Platforms iPhoneOS.platform Developer usr bin clang x objective c header arch armv7 fmessage length 0 fdiagnostics print source range info fdiagnostics show category id fdiagnostics..

How do I know whether the compiler has ARC support enabled?

http://stackoverflow.com/questions/9462372/how-do-i-know-whether-the-compiler-has-arc-support-enabled

with GCC Apple's GCC does not support ARC you may also need the following to determine the compiler #if defined __clang It's Clang #else It's GCC #endif Update Combined they would take the general form #if defined __clang #if defined __has_feature.. #if defined __clang It's Clang #else It's GCC #endif Update Combined they would take the general form #if defined __clang #if defined __has_feature idk when clang introduced this #error This version of clang does not support __has_feature #endif.. GCC #endif Update Combined they would take the general form #if defined __clang #if defined __has_feature idk when clang introduced this #error This version of clang does not support __has_feature #endif #define MON_IS_ARC_ENABLED_IN_THIS_TRANSLATION..

“Apple Mach-O linker command failed with exit code 1”

http://stackoverflow.com/questions/9809477/apple-mach-o-linker-command-failed-with-exit-code-1

_SVProgressHUD referenced from objc class ref in QuotesAppDelegate.o ld symbol s not found for architecture i386 clang error linker command failed with exit code 1 use v to see invocation Here is the code #import SVProgressHUD.h @implementation..

library not found for -lPods

http://stackoverflow.com/questions/9863836/library-not-found-for-lpods

SDK 5.1 The project deployment target is IPHONEOS_DEPLOYMENT_TARGET 3.2 The error shows ld library not found for lPods clang error linker command failed with exit code 1 use v to see invocation I guess Pods is CocoaPods that I used to manage XCode..

Pre-release checklist before building final version for App Store

http://stackoverflow.com/questions/1480044/pre-release-checklist-before-building-final-version-for-app-store

on a slower devices with limited RAM such as iPhone 3G 128MB RAM 412Mhz CPU or iPod Touch 1st or 2nd gen . Run the Clang static analyzer and fix or at least understand every warning. Make sure NSZombiesEnabled is NO in the environment variables..

In CocoaTouch (iPhone OS) how do I find/eliminate leaks that the Instruments Leak tool doesn't find?

http://stackoverflow.com/questions/281764/in-cocoatouch-iphone-os-how-do-i-find-eliminate-leaks-that-the-instruments-lea

to NSLog. iphone cocoa touch memory management share improve this question One quick thing to try is running the Clang static analyzer . This will find some but not all issues in your code that you might be missing. It checks the code at compile..

iPhone GCC / LLVM GCC or LLVM?

http://stackoverflow.com/questions/3739783/iphone-gcc-llvm-gcc-or-llvm

compiler over GCC up to 60 faster in certain cases . There are additional improvements that can be made by using the Clang parser with the LLVM compiler. Watch Session 312 What's New in the LLVM Compiler for more on this as well as the sessions.. of my applications but it wasn't a rigorous test so consider that only anecdotal evidence. My recommendation is to use Clang LLVM LLVM Compiler 1.5 if you can for faster build times more performant applications and much better compiler errors. If.. build times more performant applications and much better compiler errors. If you use C code or something else that the Clang parser cannot handle right now use LLVM GCC to still get the performance benefits in your compiled application. Go to GCC..

LLVM vs. GCC for iOS development [closed]

http://stackoverflow.com/questions/4589335/llvm-vs-gcc-for-ios-development

vs. GCC for iOS development closed In latest iOS SDK Apple provides three compiler options GCC LLVM with Clang and LLVM GCC. I understand more or less what these 3 mean what LLVM and Clang are and so on. What I don't know is what this.. three compiler options GCC LLVM with Clang and LLVM GCC. I understand more or less what these 3 mean what LLVM and Clang are and so on. What I don't know is what this means in practice for iPhone developers. Which of these should I use at this.. people are still finding this answer I feel like I should provide a suitable update. By now I hope it's clear that Clang is absolutely the way to go when programming with Clang being the default compiler in the newer versions of Xcode and supporting..

How to declare instance variables and methods not visible or usable outside of the class instance?

http://stackoverflow.com/questions/5826345/how-to-declare-instance-variables-and-methods-not-visible-or-usable-outside-of-t

instance variable Edit Instance variables in class extensions were presented in WWDC 2010 session 144. Edit Using the Clang LLVM 2.0 compiler you can also declare properties and instance variables in a class extension. http developer.apple.com..

performSelector may cause a leak because its selector is unknown

http://stackoverflow.com/questions/7017281/performselector-may-cause-a-leak-because-its-selector-is-unknown

void or other non objects you could enable compiler features to ignore the warning but it may be dangerous. I've seen Clang go through a few iterations of how it handles return values that aren't assigned to local variables. There's no reason that..

Xcode 4 - clang error

http://stackoverflow.com/questions/8301649/xcode-4-clang-error

Paths Try to manipulate these values if applicable. Otherwise you may also continue to use GCC as a fronted instead of Clang. You can do this by setting the Compiler for C C Objective C build setting to LLVM GCC instead of Apple LLVM compiler ...

Memory management and performSelectorInBackground:

http://stackoverflow.com/questions/873200/memory-management-and-performselectorinbackground

baz NSArray foo NSAutoreleasePool pool NSAutoreleasePool alloc init ... pool release I know the first one works but Clang complains about it so I wonder if there's a better pattern to use. I would just try out the 2nd one but with autoreleasing..

How do I know whether the compiler has ARC support enabled?

http://stackoverflow.com/questions/9462372/how-do-i-know-whether-the-compiler-has-arc-support-enabled

Apple's GCC does not support ARC you may also need the following to determine the compiler #if defined __clang It's Clang #else It's GCC #endif Update Combined they would take the general form #if defined __clang #if defined __has_feature idk..

GDB Vs LLDB debuggers

http://stackoverflow.com/questions/9707883/gdb-vs-lldb-debuggers

gdb lldb share improve this question LLDB is part of the LLVM suite of tools that Apple is moving to including Clang. There are tons of improved features including improved performance. There's a quick intro for GDB users here http lldb.llvm.org..