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2014/10/15 ¤U¤È 10:05:31

iphone Programming Glossary: contentmode

How do i resize UIImages without the pain? [closed]

http://stackoverflow.com/questions/10855814/how-do-i-resize-uiimages-without-the-pain

Resize the image to be the required size stretching it as needed. @param newSize The new size of the image. @param contentMode The `UIViewContentMode` to be applied when resizing image. Either `UIViewContentModeScaleToFill` `UIViewContentModeScaleAspectFill`.. @return Return `UIImage` of resized image. UIImage imageByScalingToSize CGSize newSize contentMode UIViewContentMode contentMode Crop the image to be the required size. @param bounds The bounds to which the new image should.. @return Return `UIImage` of resized image. UIImage imageByScalingToSize CGSize newSize contentMode UIViewContentMode contentMode Crop the image to be the required size. @param bounds The bounds to which the new image should be cropped. @return Cropped..

How to scale a UIImageView proportionally?

http://stackoverflow.com/questions/185652/how-to-scale-a-uiimageview-proportionally

UIImageView imageView UIImageView alloc initWithImage image Add image view self.view addSubview imageView set contentMode to scale aspect to fit imageView.contentMode UIViewContentModeScaleAspectFit change width of frame CGRect frame imageView.frame.. initWithImage image Add image view self.view addSubview imageView set contentMode to scale aspect to fit imageView.contentMode UIViewContentModeScaleAspectFit change width of frame CGRect frame imageView.frame frame.size.width 100 imageView.frame..

UIView Autoresizing Resources

http://stackoverflow.com/questions/2128961/uiview-autoresizing-resources

resources for learning about how resizing works on the iPhone Edit I understand the basic concepts Apple uses such as contentMode and I've read through the UIView documentation. I'm looking for something that explains a little more deeply what the IB..

The simplest way to resize an UIImage?

http://stackoverflow.com/questions/2658738/the-simplest-way-to-resize-an-uiimage

resize uiimage share improve this question The simplest way is to set the frame of your UIImageView and set the contentMode to one of the resizing options. Or you can use this utility method if you actually need to resize an image UIImage imageWithImage..

Changing bounds of imageView of UITableViewCell

http://stackoverflow.com/questions/3130804/changing-bounds-of-imageview-of-uitableviewcell

All images have 75px height and different widths. Can someone help me solve this problem I have realized that setting contentMode and bounds properties does not have any effect in that code. I have added an NSLog after the last line and got the results.. in that code. I have added an NSLog after the last line and got the results as below NSLog @ imageview @ bounds and contentMode @ @ holder imageView holder.imageView bounds holder.imageView contentMode imageview UIImageView 0x39ab8a0 frame 0 0 75 75.. as below NSLog @ imageview @ bounds and contentMode @ @ holder imageView holder.imageView bounds holder.imageView contentMode imageview UIImageView 0x39ab8a0 frame 0 0 75 75 opaque NO userInteractionEnabled NO layer CALayer 0x39a92b0 bounds and contentMode..

How do I detect orientation on app launch for splash screen animation on iPad!

http://stackoverflow.com/questions/3477582/how-do-i-detect-orientation-on-app-launch-for-splash-screen-animation-on-ipad

share improve this question I had troubles with this and I solved it by making one image 1024x1024 and setting the contentMode of the UIImageView to UIViewContentModeTop then using left and right margin autoresizing. So long as your portrait and landscape..

How to animate while resizing UIView

http://stackoverflow.com/questions/4586297/how-to-animate-while-resizing-uiview

around the center . The easiest thing to to then is to move the center y by half the height delta. Like this myView.contentMode UIViewContentModeRedraw UIView animateWithDuration .4f animations ^ CGRect theBounds myView.bounds CGPoint theCenter myView.center.. the frame property yet another quirk of the frame property . To force a redraw on bounds change you need to set the contentMode like I did in the first line of the previous snippet. You probably want to set it back after the animation finishes but..