iphone Programming Glossary: coregraphics
iPhone board game: OpenGL ES or CoreGraphics? [closed] http://stackoverflow.com/questions/1082511/iphone-board-game-opengl-es-or-coregraphics board game OpenGL ES or CoreGraphics closed I want to program a board game similar to checkers for the iPhone. Would OpenGL ES or CoreGraphics be a better option.. ES or CoreGraphics closed I want to program a board game similar to checkers for the iPhone. Would OpenGL ES or CoreGraphics be a better option What do most games of this type on the App Store use iphone opengl es core graphics share improve..
IPhone Text Glow Effect http://stackoverflow.com/questions/1420131/iphone-text-glow-effect
iPhone Landscape FAQ and Solutions http://stackoverflow.com/questions/2953351/iphone-landscape-faq-and-solutions either. A set of different solutions have been presented some of them including completely custom animation via CoreGraphics while others build on the observation that the first view controller loaded from the main nib is always displayed correct...
Instagram Image Filters on iPhone http://stackoverflow.com/questions/3928862/instagram-image-filters-on-iphone share improve this question Folks I have made an attempt at replicating instagram and photoshop filters using pure CoreGraphics and direct pixel manipulation not using OpenGL. Find this project at https github.com esilverberg ios image filters UPDATE..
iOS SDK - Programmatically generate a PDF file http://stackoverflow.com/questions/4362734/ios-sdk-programmatically-generate-a-pdf-file SDK Programmatically generate a PDF file Using the CoreGraphics framework is tedious work in my honest opinion when it comes to programmatically drawing a PDF file. I would like to programmatically.. objective c ipad ios pdf generation share improve this question A couple things... First there is a bug with CoreGraphics PDF generation in iOS that results in corrupted PDFs. I know this issue exists up to and including iOS 4.1 I haven't tested.. this issue e.g. if you only intend to display the PDF on the iPhone or Mac desktops then you should be fine using CoreGraphics . However if you need to create a PDF that works anywhere then you should take a closer look at this issue. Here's some..
What's the best way to put a c-struct in an NSArray? http://stackoverflow.com/questions/4516991/whats-the-best-way-to-put-a-c-struct-in-an-nsarray the easy way iphone objective c cocoa struct nsarray share improve this question NSValue doesn't only support CoreGraphics structures you can use it for your own too. I would recommend doing so as the class is probably lighter weight than NSData..
port an iOS (iPhone) app to mac? http://stackoverflow.com/questions/4579849/port-an-ios-iphone-app-to-mac can leave that part out for now. There is no multi touch. EDIT My graphics is all stuff that is in the QuartzCore and CoreGraphics frameworks. I do have a moderate view hierarchy. EDIT If you are doing such a port you may also be interested in the issue..
CoreGraphics for retina display http://stackoverflow.com/questions/4707465/coregraphics-for-retina-display for retina display I am using the following code to perform some manipulations on the image that I loaded but I find that.. device so you have to do so yourself. To do that you need to multiply all of your coordinates and sizes that use in CoreGraphics routines by the input image's scale property which will be 2.0 on Retina devices to ensure you do all your manipulation..
Apple Mach-O Linker Error when compiling for device http://stackoverflow.com/questions/5329001/apple-mach-o-linker-error-when-compiling-for-device normal armv7 iParcel.LinkFileList dead_strip all_load ObjC lxml2 miphoneos version min 3.2 framework UIKit framework CoreGraphics framework QuartzCore Users yveswheeler Library Developer Xcode DerivedData iParcel fkeqjcjcbbhjwhdssjptkdxzzzxh Build Products..
iPhone Glossy Icons Using Core Graphics http://stackoverflow.com/questions/5541457/iphone-glossy-icons-using-core-graphics Glossy Icons Using Core Graphics I was wondering if anyone knows how to take an Image using CoreGraphics and add a gloss effect like you see on iOS. Specifically I want to take an image that gets downloaded from the web and style..
How to subclass UINavigationBar for a UINavigationController programatically? http://stackoverflow.com/questions/6672229/how-to-subclass-uinavigationbar-for-a-uinavigationcontroller-programatically using a custom drawRect function to draw on UINavigationBar across my application in iOS4 it doesn't use images only CoreGraphics. Since you can't implement drawRect in UINavigationBar category in iOS5 Apple is suggesting to subclass UINavigationBar..
Is programmatically inverting the colors of an image possible? http://stackoverflow.com/questions/6672517/is-programmatically-inverting-the-colors-of-an-image-possible free memoryPool and return return returnImage @end So that adds a category method to UIImage that creates a clear CoreGraphics bitmap context that it can access the memory of draws the UIImage to it runs through every pixel converting from premultiplied..
How to set up CMake to build an app for the iPhone http://stackoverflow.com/questions/822404/how-to-set-up-cmake-to-build-an-app-for-the-iphone set CMAKE_EXE_LINKER_FLAGS framework Foundation framework OpenGLES framework AudioToolbox framework CoreGraphics framework QuartzCore framework UIKit framework OpenAL set SRC my files add_executable iphone test MACOSX_BUNDLE SRC A few.. ARCHS_STANDARD_32_BIT set CMAKE_CXX_FLAGS x objective c set CMAKE_EXE_LINKER_FLAGS framework AudioToolbox framework CoreGraphics framework QuartzCore framework UIKit link_directories HOME SDKROOT lib set MACOSX_BUNDLE_GUI_IDENTIFIER com.mycompany. PRODUCT_NAME..
How to mask a square image into an image with round corners in the iPhone SDK? http://stackoverflow.com/questions/996292/how-to-mask-a-square-image-into-an-image-with-round-corners-in-the-iphone-sdk to mask a square image into an image with round corners iphone graphics share improve this question You can use CoreGraphics to create a path for a round rectangle with this code snippet static void addRoundedRectToPath CGContextRef context CGRect..
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