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2014/10/15 ¤U¤È 10:06:46

iphone Programming Glossary: dimensions

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

Metrics for iOS 7 App Icons . UPDATE As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different.. As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different devices. If you ™re creating.. your application supports the iPhone device family you must include square icons of the following dimensions 57x57 pixels and 120x120 pixels. If your application supports the iPad device family you must include..

What are the sizes used for the iOS application splash screen?

http://stackoverflow.com/questions/2634898/what-are-the-sizes-used-for-the-ios-application-splash-screen

has been created for iPad launch images. The screen size of the iPad is 768 1024 notice in the dimensions that follow the height takes into account a 20 pixel status bar. Filename Dimensions Default Portrait.png..

Rendering to non-power-of-two texture on iPhone

http://stackoverflow.com/questions/4760174/rendering-to-non-power-of-two-texture-on-iphone

which states Conventional OpenGL ES 1.X texturing is limited to images with power of two POT dimensions. APPLE_texture_2D_limited_npot extension relaxes these size restrictions for 2D textures. The restrictions.. implementation which exports the extension string will allow an application to pass in 2D texture dimensions that may or may not be a power of two. In the absence of OES_texture_npot which lifts these restrictions..

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

™t want the OS to interpolate them As per the blog post New Metrics for iOS 7 App Icons . UPDATE As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different devices. If you ™re creating a universal app you need to.. As per the blog post New Metrics for iOS 7 App Icons . UPDATE As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different devices. If you ™re creating a universal app you need to supply app icons in all four sizes... in the binary submission must be in the PNG format. If your application supports the iPhone device family you must include square icons of the following dimensions 57x57 pixels and 120x120 pixels. If your application supports the iPad device family you must include square icons of the following dimensions 72x72 pixels 76x76..

What are the sizes used for the iOS application splash screen?

http://stackoverflow.com/questions/2634898/what-are-the-sizes-used-for-the-ios-application-splash-screen

deal with various orientation options a new naming convention has been created for iPad launch images. The screen size of the iPad is 768 1024 notice in the dimensions that follow the height takes into account a 20 pixel status bar. Filename Dimensions Default Portrait.png 768w x 1004h Default PortraitUpsideDown.png 768w x 1004h..

Rendering to non-power-of-two texture on iPhone

http://stackoverflow.com/questions/4760174/rendering-to-non-power-of-two-texture-on-iphone

device models have the extension GL_APPLE_texture_2D_limited_npot which states Conventional OpenGL ES 1.X texturing is limited to images with power of two POT dimensions. APPLE_texture_2D_limited_npot extension relaxes these size restrictions for 2D textures. The restrictions remain in place for cube map and 3D textures if supported... or enumerant API introduced by this extension except that an implementation which exports the extension string will allow an application to pass in 2D texture dimensions that may or may not be a power of two. In the absence of OES_texture_npot which lifts these restrictions neither mipmapping nor wrap modes other than CLAMP_TO_EDGE..

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

the blog post New Metrics for iOS 7 App Icons . UPDATE As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different devices. If you.. iOS 7 App Icons . UPDATE As per Apple Guideline App icon OR Icon and Image Sizes Icon dimensions iOS 7 and later Icon dimensions iOS 6.1 and earlier Create different sizes of the app icon for different devices. If you ™re creating a universal app you.. the PNG format. If your application supports the iPhone device family you must include square icons of the following dimensions 57x57 pixels and 120x120 pixels. If your application supports the iPad device family you must include square icons of the..

How Do I Take a Screen Shot of a UIView?

http://stackoverflow.com/questions/2214957/how-do-i-take-a-screen-shot-of-a-uiview

context UIImage screenShot UIGraphicsGetImageFromCurrentImageContext UIGraphicsEndImageContext myUIView has dimensions 320x480 an it has some sub views. What is the correct way to do this Thanks in advance. iphone objective c uiview uiimage..

Can js/jQuery determine the orientation of the iPhone?

http://stackoverflow.com/questions/2323281/can-js-jquery-determine-the-orientation-of-the-iphone

screenY 320 screenX 396 'div#wrap' .css 'background color' '#0f0' On viewing the page via iPhone I notice that the dimensions are consistently regardless of orientation x 320 y 396 This is regardless of orientation. I haven't as yet attempted to..

What are the sizes used for the iOS application splash screen?

http://stackoverflow.com/questions/2634898/what-are-the-sizes-used-for-the-ios-application-splash-screen

a new naming convention has been created for iPad launch images. The screen size of the iPad is 768 1024 notice in the dimensions that follow the height takes into account a 20 pixel status bar. Filename Dimensions Default Portrait.png 768w x 1004h Default..

“Incorrect” frame / window size after re-orientation in iPhone

http://stackoverflow.com/questions/2686882/incorrect-frame-window-size-after-re-orientation-in-iphone

tall. If your view is auto rotating then the width height have been translated for you but when you ask for the actual dimensions of the screen you get back the actual dimensions of the screen. This is also why when working with translated views it is.. height have been translated for you but when you ask for the actual dimensions of the screen you get back the actual dimensions of the screen. This is also why when working with translated views it is important to do calculations based on the view's..

Fitting a UIDatePicker into a UIActionSheet

http://stackoverflow.com/questions/349858/fitting-a-uidatepicker-into-a-uiactionsheet

add the UIButton yet. Can anyone suggest on getting the entire view to fit properly I'm not sure how to add the proper dimensions as UIActionSheet seems to lack an initWithFrame type constructor. UIActionSheet menu UIActionSheet alloc initWithTitle @..

iPhone 4 Camera Specifications - Field of View / Vertical-Horizontal Angle

http://stackoverflow.com/questions/3594199/iphone-4-camera-specifications-field-of-view-vertical-horizontal-angle

ADDED much later The focal length for the newer iPhone 4S back camera is listed as 4.28 mm but with the same sensor dimensions as the older iPhone 4. So 2 atan 2.26 4.28 55.7 degrees by 2 atan 1.695 4.28 43.2 degrees or roughly a 4 to 5 degree smaller..

Rendering to non-power-of-two texture on iPhone

http://stackoverflow.com/questions/4760174/rendering-to-non-power-of-two-texture-on-iphone

which states Conventional OpenGL ES 1.X texturing is limited to images with power of two POT dimensions. APPLE_texture_2D_limited_npot extension relaxes these size restrictions for 2D textures. The restrictions remain in place.. except that an implementation which exports the extension string will allow an application to pass in 2D texture dimensions that may or may not be a power of two. In the absence of OES_texture_npot which lifts these restrictions neither mipmapping..

CGContextDrawImage draws image upside down when passed UIImage.CGImage

http://stackoverflow.com/questions/506622/cgcontextdrawimage-draws-image-upside-down-when-passed-uiimage-cgimage

draw it to my context CGContextDrawImage context CGRectMake 0 0 145 15 image.CGImage It renders in the right place and dimensions but the image is upside down. I must be missing something really obvious here iphone cocoa touch core graphics cgcontextdrawimage..

Why am I having to manually set my view's frame in viewDidLoad?

http://stackoverflow.com/questions/6757018/why-am-i-having-to-manually-set-my-views-frame-in-viewdidload

displaying it based on the context in which will appear. The size is determined based on interface orientation and the dimensions of any visible navigation bar tab bar toolbar or status bar which itself has a height that can change e.g. when you're on..

UITableView - change section header color

http://stackoverflow.com/questions/813068/uitableview-change-section-header-color

steps for creating UIScrollView with Interface Builder

http://stackoverflow.com/questions/9118796/steps-for-creating-uiscrollview-with-interface-builder

However is this the order that I should be creating the objects Create a UIScrollView that is 320x700 as the dimensions in View Place all my buttons etc on this scroll view In the viewDidLoad set the contentSize to 320x700 Set the delegate..

App submission failed due to icon dimensions (0 x 0)

http://stackoverflow.com/questions/9174514/app-submission-failed-due-to-icon-dimensions-0-x-0

submission failed due to icon dimensions 0 x 0 I am trying to submit an app which is only for iPhone. The error showed iPhone iPod Touch Icon.png icon dimensions.. 0 x 0 I am trying to submit an app which is only for iPhone. The error showed iPhone iPod Touch Icon.png icon dimensions 0 x 0 don't meet the size requirement. The icon file must be 57x57 pixels in .png format. May I know why this happens I..

Overriding highlighted selection in UIPickerView

http://stackoverflow.com/questions/958443/overriding-highlighted-selection-in-uipickerview

this question You need to make sure your custom view has the following properties It needs to be sized to the same dimensions that the UIPickerView expects based on your delegate methods pickerView rowHeightForComponent and pickerView widthForComponent..