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2014/10/15 ¤U¤È 10:09:55

iphone Programming Glossary: gotta

NSDateFormatter, am I doing something wrong or is this a bug?

http://stackoverflow.com/questions/143075/nsdateformatter-am-i-doing-something-wrong-or-is-this-a-bug

problem either until I did that. I am printing it out the same way you are. Okay I see it when I do this also. It's gotta be a bug. I recommend you file a bug report and just check for and filter out the unwanted characters in the meantime. ..

Center a large UIView using NSLayoutConstraint

http://stackoverflow.com/questions/19243837/center-a-large-uiview-using-nslayoutconstraint

of it's previous NSConstraints that usually the storyboard introduces that may conflict with your new ones. you also gotta set it's setTranslatesAutoresizingMaskIntoConstraints to NO b c that also can interfere with your nsconstraints. I usually.. NO view setHidden NO superView addSubview view then before applying nsconstraints you gotta make sure that the view you want the constraints to apply to is already attached to it's parent parentView addSubview dynamicView.. top distance between dyanicView and it's parent.. this is just simpler.. but sometimes nsconstraints messes up and I gotta do it myself. in that case it would look something like this where x is the distance you came up with V x dynamicView 200..

what is the best way to play sound quickly upon fast button presses xcode?

http://stackoverflow.com/questions/3128283/what-is-the-best-way-to-play-sound-quickly-upon-fast-button-presses-xcode

Since it seems like you're having a rough day.. see below for a big hint. That's all the help I can give though. You gotta learn earn the rest void audioPlayerDidFinishPlaying AVAudioPlayer player successfully BOOL flag do something here if you..

Add iPhone push notification using ASP.NET server

http://stackoverflow.com/questions/3142095/add-iphone-push-notification-using-asp-net-server

to use the libraries in order to send push notificaitons here is a link C# push notification project Basically all you gotta do is get the push certificate from apple then drop it in your project and open it in the C# project you can view the example..

Send and receive NSData via GameKit

http://stackoverflow.com/questions/4837102/send-and-receive-nsdata-via-gamekit

take screen Programmatically of UIview+glview

http://stackoverflow.com/questions/6197137/take-screen-programmatically-of-uiviewglview

0 0 width height GL_RGBA GL_UNSIGNED_BYTE buffer gl renders upside down so swap top to bottom into new array. there's gotta be a better way but this works. GLubyte buffer2 GLubyte malloc myDataLength for int y 0 y height y for int x 0 x width 4..

List of random numbers - arc4random

http://stackoverflow.com/questions/9195468/list-of-random-numbers-arc4random

The problem I have is with arc4random routine. That routine will spit out a random number between 0 9 one at a time. I gotta save that number it spits out and store it into an array. I will then check to see if the next random number it spits out..

GLPaint save image

http://stackoverflow.com/questions/946700/glpaint-save-image

0 0 320 480 GL_RGBA GL_UNSIGNED_BYTE buffer gl renders upside down so swap top to bottom into new array. there's gotta be a better way but this works. GLubyte buffer2 GLubyte malloc myDataLength for int y 0 y 480 y for int x 0 x 320 4 x ..

Save OpenGL Drawn item as a Image

http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image

0 0 320 480 GL_RGBA GL_UNSIGNED_BYTE buffer gl renders upside down so swap top to bottom into new array. there's gotta be a better way but this works. GLubyte buffer2 GLubyte malloc myDataLength for int y 0 y 480 y for int x 0 x 320 4 x ..

UIDocumentsInteractionController shows iBooks but doesn't open it

http://stackoverflow.com/questions/9792228/uidocumentsinteractioncontroller-shows-ibooks-but-doesnt-open-it

Saving imageRef from GLPaint creates completely black image

http://stackoverflow.com/questions/9857912/saving-imageref-from-glpaint-creates-completely-black-image

0 0 w s h s GL_RGBA GL_UNSIGNED_BYTE buffer gl renders upside down so swap top to bottom into new array. there's gotta be a better way but this works. GLubyte buffer2 GLubyte malloc myDataLength for int y 0 y h s y memcpy buffer2 h s 1 y..