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2014/10/15 ¤U¤È 10:10:07

iphone Programming Glossary: hunch

Does a NSURLConnection retain its delegate?

http://stackoverflow.com/questions/1101867/does-a-nsurlconnection-retain-its-delegate

questions is this What is keeping JsonDownloader way past the end of the event cycle I am explicitly releasing it. My hunch is that NSURLConnection must do a retain on its delegate but I didn't see anything in the documentation. Anyone have an..

CGImage/UIImage lazily loading on UI thread causes stutter

http://stackoverflow.com/questions/1815476/cgimage-uiimage-lazily-loading-on-ui-thread-causes-stutter

becomes visible. This puzzles me since my worker thread has explicit code for decompressing JPEG data. Anyway on a hunch I wrote some code to render into a temporary graphics context on the background thread and sure enough the stutter went..

Keyboard Animation Issues When Calling becomeFirstResponder within a Modal View Controller

http://stackoverflow.com/questions/2512502/keyboard-animation-issues-when-calling-becomefirstresponder-within-a-modal-view

resource at the same time but I don't see why this should be happening. What further seems to corroborate this hunch is if I don't ask the UITextField to become the first responder i.e. if I don't ask the keyboard to present itself then..

Showing IPhone keyboard in different languages based on user input

http://stackoverflow.com/questions/3032116/showing-iphone-keyboard-in-different-languages-based-on-user-input

and show Dutch keyboard when user has selected Dutch and so on. So i was wondering if this is possible I have a hunch that if i internationalize the nib it will display the respective keyboard but not sure. Thanks. iphone objective c iphone..

iOS CVImageBuffer distorted from AVCaptureSessionDataOutput with AVCaptureSessionPresetPhoto

http://stackoverflow.com/questions/6540710/ios-cvimagebuffer-distorted-from-avcapturesessiondataoutput-with-avcapturesessio

cgImage This shows an undistorted video frame. I've done a bunch of searching and can't seem to fix it. My hunch is that it's a data format issue. That is I believe that the buffer is being set correctly but with a format that this line.. GL_TEXTURE_2D 0 GL_RGBA bufferWidth bufferHeight 0 GL_BGRA GL_UNSIGNED_BYTE CVPixelBufferGetBaseAddress cameraFrame My hunch was that changing the external format from GL_BGRA to something else would help but it doesn't... and through various means..