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2014/10/15 ¤U¤È 10:13:08

iphone Programming Glossary: ram

Will a Mac Mini suffice for an iPhone Development machine?

http://stackoverflow.com/questions/1107380/will-a-mac-mini-suffice-for-an-iphone-development-machine

their insight on their machines I'm assuming it's comparable. I'm looking at a Mac Mini 2.0ghz duo core Intel 2gb RAM. This seems fine for a dev machine it beats my awful machine at work . Let me know guys and thanks again in advance. iphone..

What is resident and dirty memory of iOS?

http://stackoverflow.com/questions/13437365/what-is-resident-and-dirty-memory-of-ios

I saw about Mac OS memory Wired This refers to kernel code and such. Memory that should not ever be moved out of the RAM. Also know as resident memory. Shared Memory that is shared between two or more processes. Both processes would show this.. or anything it does not equate to actual VM use. VSIZE Active Memory currently labelled as active and is used RAM. Inactive Inactive memory is no longer being used and has been cached to disk. It will remain in RAM until another application.. and is used RAM. Inactive Inactive memory is no longer being used and has been cached to disk. It will remain in RAM until another application needs the space. Leaving this information in RAM is to your advantage if you or a client of your..

Pre-release checklist before building final version for App Store

http://stackoverflow.com/questions/1480044/pre-release-checklist-before-building-final-version-for-app-store

to play Do your sounds mix properly or fade the music appropriately Test performance on a slower devices with limited RAM such as iPhone 3G 128MB RAM 412Mhz CPU or iPod Touch 1st or 2nd gen . Run the Clang static analyzer and fix or at least.. properly or fade the music appropriately Test performance on a slower devices with limited RAM such as iPhone 3G 128MB RAM 412Mhz CPU or iPod Touch 1st or 2nd gen . Run the Clang static analyzer and fix or at least understand every warning. Make..

Clear MKMapView's cache of tiles?

http://stackoverflow.com/questions/1917257/clear-mkmapviews-cache-of-tiles

iOS 4.2 I've been doing some digging on this as my app uses both the map and also has other features that demand high RAM. I haven't found an answer but a workaround. MKMapView's memory demands escalate exponentially as you zoom closer in to.. any way to limit this ridiculous cache for the map which by the way I was able to casually crank up to 50 megs of RAM allocated in active memory . Hope this helps. edit The next iOS release appears to have solved this limitless cache issue...

is there stack size in iphone?

http://stackoverflow.com/questions/2918691/is-there-stack-size-in-iphone

there stack size in iphone Every RAM must have stack and heap like CS ES DS SS 4 segments .but is there like stack size in iphone is only heap available some.. ...is it true.. or fixed stack size or fixed heap size any help please iphone share improve this question RAM does not have stack and heap these are program use constructs and not part of the memory physically nor do the Intel segment..

How to delete the cache from UIWebview or dealloc UIWebview

http://stackoverflow.com/questions/3683576/how-to-delete-the-cache-from-uiwebview-or-dealloc-uiwebview

empty . How should the alloc and dealloc be done in this case I noticed that the UIWebView is consuming about 10 MB RAM. Now the UIWebView is loaded together with the ViewController . And the view is autoreleased as well as the UIWebView is..

How much RAM is there in an an iOS (Iphone/iPad/iPod Touch) Device?

http://stackoverflow.com/questions/371107/how-much-ram-is-there-in-an-an-ios-iphone-ipad-ipod-touch-device

much RAM is there in an an iOS Iphone iPad iPod Touch Device Different iPhones have different published memory 4GB 8GB and 16GB...

What do “Dirty” and “Resident” mean in relation to Virtual Memory?

http://stackoverflow.com/questions/5176074/what-do-dirty-and-resident-mean-in-relation-to-virtual-memory

pauses. For most people this is not really a concern. Resident memory is memory which is currently loaded into RAM memory which is actually being used. While your application may require that a lot of different items be tracked in memory..

NSURLConnection download large file (>40MB)

http://stackoverflow.com/questions/6215095/nsurlconnection-download-large-file-40mb

this question You are currently keeping all downloaded data in a NSMutableData object which is kept within the RAM of your device. That will depending on the device and the available memory at some point trigger a memory warning or even..

How to Require iPad 2 or iPhone 4S in App Store

http://stackoverflow.com/questions/7919586/how-to-require-ipad-2-or-iphone-4s-in-app-store

to Require iPad 2 or iPhone 4S in App Store We are building an app that requires the RAM GPU and cores of an iPad 2 or iPhone 4S. Is there any way to configure the app so that it is not available in the app store..

Core Data VS Sqlite or FMDB…?

http://stackoverflow.com/questions/8723923/core-data-vs-sqlite-or-fmdb

where the flash is surprisingly slow this over fetch strategy is particularly effective. You actually have a lot of RAM on these devices use it to gain performance. Yes I know this is an apparent contradiction to my above knock on portable..

How to get the active processes running in iOS

http://stackoverflow.com/questions/9342578/how-to-get-the-active-processes-running-in-ios

active processes running in iOS How do I programmatically get the active processes running in the background CPU and RAM usage for iOS iphone ios system share improve this question CPU usage was retrieved here iOS Get CPU usage from application.. iOS iphone ios system share improve this question CPU usage was retrieved here iOS Get CPU usage from application RAM usage seems to be addressed here Available memory for iPhone OS app Edit Like EricS has pointed out in comments there seems..

How to get the color of a pixel in an UIView?

http://stackoverflow.com/questions/1160229/how-to-get-the-color-of-a-pixel-in-an-uiview

allocate so you can read the memory then you render the views layer in the context and read the appropriate point in ram. If you know how to do it for an image already you can do something like this UIImage imageForView UIView view UIGraphicsBeginImageContext.. for an image already you can do something like this UIImage imageForView UIView view UIGraphicsBeginImageContext view.frame.size view.layer renderInContext UIGraphicsGetCurrentContext UIImage retval UIGraphicsGetImageFromCurrentImageContext void..

iPhone: available disk space

http://stackoverflow.com/questions/1249014/iphone-available-disk-space

disk space I am creating an audio recording application and I need to know how much disk space is available not ram . How can I retrieve it Thanks. iphone cocoa touch share improve this question I haven't tried this but since the iPhone..

Mac Mini for iPhone development

http://stackoverflow.com/questions/1568604/mac-mini-for-iphone-development

iPhone development I'm about to buy a Mac Mini so I can develop an iPhone application. The details are 1.42ghz 1gb ram 75gb OS 10.5.08 Is this good enough for developing an iPhone application iphone apple share improve this question If..

Memory uses limit on iPhone

http://stackoverflow.com/questions/3448583/memory-uses-limit-on-iphone

How much RAM is there in an an iOS (Iphone/iPad/iPod Touch) Device?

http://stackoverflow.com/questions/371107/how-much-ram-is-there-in-an-an-ios-iphone-ipad-ipod-touch-device

and 16GB. The touch can have 32GB. My understanding is this is the off line memory disk alike . How much actual fast ram is there in the device available for my Cocoa Application Is there a preconfigured virtual amount iphone objective c ios..

How much memory does iOS allow apps to use?

http://stackoverflow.com/questions/4169935/how-much-memory-does-ios-allow-apps-to-use

an app that uses a lot of fairly big image files. I notice it crashes when they all get loaded on my iPhone 3G 128 mb ram but not when I test it on a 3rd gen iPod 256 mb ram . So I assume there must be some percentage that is allowed for each.. notice it crashes when they all get loaded on my iPhone 3G 128 mb ram but not when I test it on a 3rd gen iPod 256 mb ram . So I assume there must be some percentage that is allowed for each app to use My app has about 30 images at about 440k..

ios app maximum memory budget

http://stackoverflow.com/questions/5887248/ios-app-maximum-memory-budget

to Iphone 4's 512 as 3gs but we're using HD assets on it. The app used to crash when trying to load 100 110mb of ram but now that we're down to 70MB we've never had loading crash. After lots of searching around there seems to be no official..

Memory limit and iOS memory allocation in iphone SDK?

http://stackoverflow.com/questions/6044147/memory-limit-and-ios-memory-allocation-in-iphone-sdk

ex. new float 30 . According to Apple your app risks being shut down for memory usage when you use more than 20mb of ram. In practice however you can get to about... 260 MB of ram on iPad 2 Thanks RobCroll 170 180MB of ram on devices with 512.. shut down for memory usage when you use more than 20mb of ram. In practice however you can get to about... 260 MB of ram on iPad 2 Thanks RobCroll 170 180MB of ram on devices with 512 Mb of ram total iPhone 4 iPod touch 4g 40 80MB of ram on.. than 20mb of ram. In practice however you can get to about... 260 MB of ram on iPad 2 Thanks RobCroll 170 180MB of ram on devices with 512 Mb of ram total iPhone 4 iPod touch 4g 40 80MB of ram on devices that have 256 MB of ram iPad iPhone..