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2014/10/15 ¤U¤È 10:14:29

iphone Programming Glossary: stone

XCode - Multiple targets, Multiple *internationalized* names?

http://stackoverflow.com/questions/1807377/xcode-multiple-targets-multiple-internationalized-names

files for the lite version. But I can't figure out how to set it up. The InfoPlist.strings name seems to be set in stone so I can't replace it dynamically. Any ideas iphone xcode sdk internationalization share improve this question Turns..

How should I architect my iPhone app to talk to my website?

http://stackoverflow.com/questions/3943597/how-should-i-architect-my-iphone-app-to-talk-to-my-website

In app purchases and trial runs?

http://stackoverflow.com/questions/7865658/in-app-purchases-and-trial-runs

question It is difficult to clarify the situation because unfortunately the guidelines are not necessarily set in stone. They can and do vary on an app and publisher basis. In the case of The Times and The Daily both apps are produced by News..

UIScrollView touches vs subview touches

http://stackoverflow.com/questions/877828/uiscrollview-touches-vs-subview-touches

picture of a sandy beach covered with a random number of Stone.h subclass of UIImageView a random PNG of a stone userInteractionEnabled YES to accept touches . If the user touches and moves on the beach it should scroll. If the user.. YES to accept touches . If the user touches and moves on the beach it should scroll. If the user taps a stone it should call method touchedStone . If the user taps the beach where there is no stone it should call method touchedBeach.. scroll. If the user taps a stone it should call method touchedStone . If the user taps the beach where there is no stone it should call method touchedBeach . Now I realize this sounds dead simple. Everyone and everything tells me that if there's..

Removing Shine/Gloss effect on the iPhone through UIPrerenderedIcon not working on device

http://stackoverflow.com/questions/2958920/removing-shine-gloss-effect-on-the-iphone-through-uiprerenderedicon-not-working

Success with OS X and Vmware for iPhone development?

http://stackoverflow.com/questions/866211/success-with-os-x-and-vmware-for-iphone-development

UIScrollView touches vs subview touches

http://stackoverflow.com/questions/877828/uiscrollview-touches-vs-subview-touches

is the place. I've got a BeachView.h subclass of UIScrollView picture of a sandy beach covered with a random number of Stone.h subclass of UIImageView a random PNG of a stone userInteractionEnabled YES to accept touches . If the user touches and.. . If the user touches and moves on the beach it should scroll. If the user taps a stone it should call method touchedStone . If the user taps the beach where there is no stone it should call method touchedBeach . Now I realize this sounds dead.. beach taps and accept stone taps yes However it seems that both views are accepting the tap and calling both touchedStone AND touchedBeach. Furthermore the beach tap occurs first so I can't even put in a if touchedStone then don't run touchedBeach..