¡@

Home 

2014/10/15 ¤U¤È 10:14:39

iphone Programming Glossary: sufficiently

GMail won't open .txt attachment created by iPhone App, Depending on Size - I think There's a Bug in my MIME

http://stackoverflow.com/questions/1114815/gmail-wont-open-txt-attachment-created-by-iphone-app-depending-on-size-i-th

Fragment Shader - Average Luminosity

http://stackoverflow.com/questions/12168072/fragment-shader-average-luminosity

with a Y channel luminance texture already but I was dealing with RGB images. Once the image had been reduced to a sufficiently small size I read the pixels from that back onto the CPU and did a last quick iteration over the remaining few to arrive..

App rejection clarification - HELP on what the actual issue is?

http://stackoverflow.com/questions/12333252/app-rejection-clarification-help-on-what-the-actual-issue-is

content aggregators or a collection of links may be rejected We found that the experience your app provides is not sufficiently different from browsing a content or link aggregator web site as required by the App Store Review Guidelines. While your..

Is there a limit to the number of applications I can submit to the app store?

http://stackoverflow.com/questions/1619700/is-there-a-limit-to-the-number-of-applications-i-can-submit-to-the-app-store

Well this guy submitted over 900 apps. Of course he ended up getting banned. But if your apps are useful and sufficiently different I think you'll be fine. http www.mobilecrunch.com 2009 08 03 apple bans app stores 3rd most prolific developer..

Write to a File in Monotouch

http://stackoverflow.com/questions/1829954/write-to-a-file-in-monotouch

CTFramesetterSuggestFrameSizeWithConstraints sometimes returns incorrect size?

http://stackoverflow.com/questions/3374591/ctframesettersuggestframesizewithconstraints-sometimes-returns-incorrect-size

is broken. I filed a bug on this a while back. Your alternative is to use CTFramesetterCreateFrame with a path that is sufficiently high. Then you can measure the rect of the CTFrame that you get back. Note that you cannot use CGFLOAT_MAX for the height..

Locate an iPhone reliably indoors?

http://stackoverflow.com/questions/4056207/locate-an-iphone-reliably-indoors

good I'm closer to the area where you cross from A B to B C etc. Though I didn't test it exhaustively my results were sufficiently positive to advise my client that some more robust real worldish testing was worthwhile that this would likely work just..

How to use NSString's sizeWithFont and drawInRect to workout how much of a string to draw

http://stackoverflow.com/questions/4965809/how-to-use-nsstrings-sizewithfont-and-drawinrect-to-workout-how-much-of-a-strin

Assuming the font and line break mode is known create a CGSize having the same width as your page and use a sufficiently number for height. This would be the maximum size that we are constraining the text into. CGSize maximumSize CGSizeMake..

What work has been done on cross-platform mobile development? [closed]

http://stackoverflow.com/questions/51988/what-work-has-been-done-on-cross-platform-mobile-development

UIModalTransitionStylePartialCurl with UITabBarController

http://stackoverflow.com/questions/6873903/uimodaltransitionstylepartialcurl-with-uitabbarcontroller

and the Internet for a solution to this problem. The question has been asked many times but as you note never sufficiently answered. Many solutions give an acceptable solution if it is unimportant whether e.g. a lower toolbar curls up as well...

How do weak and strong references look like in objective-c?

http://stackoverflow.com/questions/7306601/how-do-weak-and-strong-references-look-like-in-objective-c

app rejected from apple app store because UIWebview, need some advice

http://stackoverflow.com/questions/7421002/app-rejected-from-apple-app-store-because-uiwebview-need-some-advice

need some advice So this is the message I got from them We found that the experience your app provides is not sufficiently different from a web browsing experience as it would be by incorporating native iOS functionality. While your app content..

iOS Stream Audio from one iOS Device to Another

http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another

I think for you the latter is a better option. A key part of what you need to do is buffering. That means loading data sufficiently so that there are no gaps in your playback. You might want to handle this by initially loading a larger amount of data... You might want to handle this by initially loading a larger amount of data. Then you are playing ahead. You'll have a sufficiently large buffer in memory whilst simultaneously receiving more data on a background thread. The sample project I would recommend..

How to put user authentication into a mobile application

http://stackoverflow.com/questions/8954569/how-to-put-user-authentication-into-a-mobile-application

tokens it generates. You can also track token creation times and make tokens expire after some time. Token must be a sufficiently long random string so that it can not be easily guessed. How to do this was answered before How to generate a random alpha..