¡@

Home 

2014/10/15 ¤U¤È 10:14:42

iphone Programming Glossary: systemsoundid

Play a short sound in iOS

http://stackoverflow.com/questions/10329291/play-a-short-sound-in-ios

reason. If you alloc init something it needs to be released unless you are using ARC . If you call AudioServicesCreateSystemSoundID you have to dispose of the resulting sound. See the Audio UI Sounds example. Basically @interface MyClass NSObject SystemSoundID.. you have to dispose of the resulting sound. See the Audio UI Sounds example. Basically @interface MyClass NSObject SystemSoundID mySound @implementation MyClass void viewDidLoad super viewDidLoad AudioServicesCreateSystemSoundID .... URL .... mySound.. MyClass NSObject SystemSoundID mySound @implementation MyClass void viewDidLoad super viewDidLoad AudioServicesCreateSystemSoundID .... URL .... mySound void playMySoundLikeRightNowReally AudioServicesPlaySystemSound mySound void dealloc AudioServicesDisposeSystemSoundID..

How do I synthesize sounds with CoreAudio on iPhone/Mac

http://stackoverflow.com/questions/1361148/how-do-i-synthesize-sounds-with-coreaudio-on-iphone-mac

on iPhone Mac I'd like to play a synthesised sound in an iPhone. Instead of using a pre recorded sound and using SystemSoundID to play an existing binary I'd like to synthesise it. Partially that's because I want to be able to play the sound continuously..

Sound on simulator but not device

http://stackoverflow.com/questions/2014578/sound-on-simulator-but-not-device

following to play an m4a file NSString path NSBundle mainBundle resourcePath stringByAppendingPathComponent fileName SystemSoundID soundID NSURL filePath NSURL fileURLWithPath path isDirectory NO AudioServicesCreateSystemSoundID CFURLRef filePath soundID.. fileName SystemSoundID soundID NSURL filePath NSURL fileURLWithPath path isDirectory NO AudioServicesCreateSystemSoundID CFURLRef filePath soundID AudioServicesPlaySystemSound soundID It works fine on the simulator but I hear nothing on the..

how to route iPhone audio to the bluetooth headset

http://stackoverflow.com/questions/2375837/how-to-route-iphone-audio-to-the-bluetooth-headset

play a quick sound we put in the bundle bomb.wav CFBundleRef mainBundle CFBundleGetMainBundle CFURLRef soundFileURLRef SystemSoundID soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL AudioServicesCreateSystemSoundID.. soundFileObject soundFileURLRef CFBundleCopyResourceURL mainBundle CFSTR bomb CFSTR wav NULL AudioServicesCreateSystemSoundID soundFileURLRef soundFileObject AudioServicesPlaySystemSound soundFileObject should play into headset Hope that helps ..

what is the best way to play sound quickly upon fast button presses xcode?

http://stackoverflow.com/questions/3128283/what-is-the-best-way-to-play-sound-quickly-upon-fast-button-presses-xcode

UIViewController AVAudioPlayerDelegate UITabBarControllerDelegate AVAudioPlayer player CFURLRef keNURL SystemSoundID keNObject KE LOUD CFURLRef keLURL SystemSoundID keLObject GE NORMAL CFURLRef geNURL SystemSoundID geNObject GE LOUD CFURLRef.. UITabBarControllerDelegate AVAudioPlayer player CFURLRef keNURL SystemSoundID keNObject KE LOUD CFURLRef keLURL SystemSoundID keLObject GE NORMAL CFURLRef geNURL SystemSoundID geNObject GE LOUD CFURLRef geLURL SystemSoundID geLObject NA NORMAL CFURLRef.. CFURLRef keNURL SystemSoundID keNObject KE LOUD CFURLRef keLURL SystemSoundID keLObject GE NORMAL CFURLRef geNURL SystemSoundID geNObject GE LOUD CFURLRef geLURL SystemSoundID geLObject NA NORMAL CFURLRef naNURL SystemSoundID naNObject NA LOUD CFURLRef..

Play local notification default sound when displaying UIAlertView?

http://stackoverflow.com/questions/3277811/play-local-notification-default-sound-when-displaying-uialertview

this in the app when displaying the UIAlertView . I can vibrate the device by calling AudioServicesPlaySystemSound kSystemSoundID_Vibrate but I can't figure out how to play the local notification default sound. There's no equivalent SystemSoundID constant.. kSystemSoundID_Vibrate but I can't figure out how to play the local notification default sound. There's no equivalent SystemSoundID constant and I'm not sure what the path would be. tl dr I'd like to play the local notification default sound when displaying.. if sound cannot be rendered calling this function will result in the screen flashing. In Mac OS X pass the constant kSystemSoundID_UserPreferredAlert to play the alert sound selected by the user in System Preferences. In iOS there is no preferred user..

AVFoundation, how to turn off the shutter sound when captureStillImageAsynchronouslyFromConnection?

http://stackoverflow.com/questions/4401232/avfoundation-how-to-turn-off-the-shutter-sound-when-capturestillimageasynchrono

this immediately before you take the picture NSString path NSBundle mainBundle pathForResource @ blank ofType @ wav SystemSoundID soundID NSURL filePath NSURL fileURLWithPath path isDirectory NO AudioServicesCreateSystemSoundID CFURLRef filePath soundID.. @ blank ofType @ wav SystemSoundID soundID NSURL filePath NSURL fileURLWithPath path isDirectory NO AudioServicesCreateSystemSoundID CFURLRef filePath soundID AudioServicesPlaySystemSound soundID Here is a blank audio file if you need it. http cl.ly 3cKi..

Best way to play simple sound effect in iOS

http://stackoverflow.com/questions/9791491/best-way-to-play-simple-sound-effect-in-ios

NSString path NSBundle mainBundle pathForResource @ soundeffect ofType @ m4a NSURL pathURL NSURL fileURLWithPath path SystemSoundID audioEffect AudioServicesCreateSystemSoundID CFURLRef pathURL audioEffect AudioServicesPlaySystemSound audioEffect call.. @ soundeffect ofType @ m4a NSURL pathURL NSURL fileURLWithPath path SystemSoundID audioEffect AudioServicesCreateSystemSoundID CFURLRef pathURL audioEffect AudioServicesPlaySystemSound audioEffect call the following function when the sound is no longer..