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2014/10/15 ¤U¤È 10:14:46

iphone Programming Glossary: taught

Designing the iPhone interface in a nib or in code?

http://stackoverflow.com/questions/1816964/designing-the-iphone-interface-in-a-nib-or-in-code

wish you had followed or be thankful for following this advice. I was lucky enough to hate IB long enough that I taught myself how to do everything in code alone and then applied that knowledge back to IB. Edit To address the lack of reusability..

How can one develop iPhone apps in Java?

http://stackoverflow.com/questions/2050943/how-can-one-develop-iphone-apps-in-java

my projects So my teacher thought it'd be a good idea to develope IPhone apps. The only problems is that the class is taught in java and IPhone apps are written in Objective C. I was wondering if anyone has developed applications in Java with XMLVM...

Recommended Reading for iPhone Core Animation

http://stackoverflow.com/questions/2907068/recommended-reading-for-iphone-core-animation

I'd recommend Marcus Zarra and Matt Long's newer Core Animation book given its greater quantity of iPhone coverage I taught a class on iPhone Core Animation recently. The video for that class can found on iTunes U . My class notes with detailed..

Are there more Cocoa and Cocoa Touch videos which are worth looking at?

http://stackoverflow.com/questions/3024069/are-there-more-cocoa-and-cocoa-touch-videos-which-are-worth-looking-at

go a little beyond the basics in terms of iPhone development the videos for the Advanced iPhone Development course I taught at the Madison Area Technical College are now available on iTunes U . I cover the iPhone OS frameworks in detail from Core..

Long-term potential of iPhone/Windows Mobile development platforms

http://stackoverflow.com/questions/459214/long-term-potential-of-iphone-windows-mobile-development-platforms

Choose OpenGL ES 1.1 or OpenGL ES 2.0?

http://stackoverflow.com/questions/4784137/choose-opengl-es-1-1-or-opengl-es-2-0

parallel work to the GPU. If you care to see some examples of what you can do with OpenGL ES 2.0 video for the class I taught on the subject is available on iTunes U and I created two sample applications here and here . When it comes to cross platform..

Should I use multiple threads within my OpenGL ES game?

http://stackoverflow.com/questions/5246189/should-i-use-multiple-threads-within-my-opengl-es-game

Guide which describes this and other techniques for achieving multithreading in your application. Additionally I taught a class on multithreading and GCD as part of my course on iOS development the video of which can be found on iTunes U ...

Recommended practice environment for OpenGL ES 2.0?

http://stackoverflow.com/questions/5606411/recommended-practice-environment-for-opengl-es-2-0

and the implementation in OpenGL ES differs slightly but much is the same between the two. While targeted at iOS I taught a class on OpenGL ES 2.0 recently as part of a course that can be downloaded from iTunes U for free. It might helpful in..

Learning OpenGLES 2.0 on iOS

http://stackoverflow.com/questions/8482327/learning-opengles-2-0-on-ios

videos if you can find them provide a lot more introductory material around OpenGL ES 2.0. Finally as Andy mentions I taught a class on the subject as part of my course on iTunes U which you can download for free here . The course notes for that..

IPhone vs Android [closed]

http://stackoverflow.com/questions/932522/iphone-vs-android

imperialism can trip us up sometimes and Apple have gotten a little too arrogant and overconfident recently. China has taught them a valuable lesson. Finally there's the issue of whether handset vendors will provide upgrades for previous models when..