¡@

Home 

java Programming Glossary: acceleration

Java2D Performance Issues

http://stackoverflow.com/questions/196890/java2d-performance-issues

I know of the sun.java2d.opengl VM parameter to enable 3D acceleration for 2D but even using that has some weird issues. Here are results.. FPS using .BMP image 1 700 FPS using .PNG image 2 Without acceleration I'm assuming some kind of transformation is taking place with.. the FPS considerably in the case of .PNG. Why though with acceleration would the results switch and PNG actually performs incredibly..

How to do Gesture Recognition using Accelerometers

http://stackoverflow.com/questions/198982/how-to-do-gesture-recognition-using-accelerometers

The accelerometers will be registering a constant acceleration due to gravity plus any acceleration the device is subjected.. a constant acceleration due to gravity plus any acceleration the device is subjected to by the user plus noise. You will.. be higher frequency than any possible human induced acceleration. Realise that when the device is not being accelerated by the..

What is Java's answer to WPF?

http://stackoverflow.com/questions/285147/what-is-javas-answer-to-wpf

drawing tasks including Swing takes advantage of hardware acceleration and DirectX support The JRE on the desktop or the browser enable..

Why does loading this jpg using JavaIO give CMMException?

http://stackoverflow.com/questions/4470958/why-does-loading-this-jpg-using-javaio-give-cmmexception

builds.html#Release_builds . I am using Java no native acceleration version. SeekableStream seekableStream new FileSeekableStream..

Java: Filling a BufferedImage with transparent pixels

http://stackoverflow.com/questions/5672697/java-filling-a-bufferedimage-with-transparent-pixels

which platform JVM you're doing it you may lose hardware acceleration which may never have been there in the first place anyway ... to that you may very well not care at all about hardware acceleration anyway because you may not be working on say a game requiring..

Java Double Buffering

http://stackoverflow.com/questions/5924697/java-double-buffering

double buffered surface to draw to. I want to use hardware acceleration if possible otherwise use regular software renderer. My code..