| java Programming Glossary: bitmapdrawableJava Can't create handler inside thread that has not called Looper.prepare() http://stackoverflow.com/questions/10403858/java-cant-create-handler-inside-thread-that-has-not-called-looper-prepare  String name public String ext public String path public BitmapDrawable icon public NamedFile File file f file name f.getName if f.isFile..  path f.getAbsolutePath if ext null  icon mFolderIcon else BitmapDrawable i icons.get ext if i null  try  int rid R.drawable.class.getField.. ext .getInt R.drawable.class  icons.put ext new BitmapDrawable Bitmap.createScaledBitmap BitmapFactory.decodeResource res rid.. 
 android - Caused by: android.view.ViewRootImpl$CalledFromWrongThreadException [duplicate] http://stackoverflow.com/questions/11204079/android-caused-by-android-view-viewrootimplcalledfromwrongthreadexception  private static Bitmap downloadBitmap private static BitmapDrawable bitmapDrawable private static boolean largerImg false @Override.. 
 Html.ImageGetter TextView http://stackoverflow.com/questions/16179285/html-imagegetter-textview  import android.graphics.drawable.BitmapDrawable import android.graphics.drawable.Drawable import android.graphics.drawable.LevelListDrawable.. Log.d TAG onPostExecute bitmap bitmap if bitmap null  BitmapDrawable d new BitmapDrawable bitmap  mDrawable.addLevel 1 1 d  mDrawable.setBounds.. bitmap bitmap if bitmap null  BitmapDrawable d new BitmapDrawable bitmap  mDrawable.addLevel 1 1 d  mDrawable.setBounds 0 0 bitmap.getWidth.. 
 Android - Set drawable size programatically http://stackoverflow.com/questions/4609456/android-set-drawable-size-programatically  .getDrawable R.drawable.somedrawable Bitmap bitmap BitmapDrawable dr .getBitmap Scale it to 50 x 50 Drawable d new BitmapDrawable.. dr .getBitmap Scale it to 50 x 50 Drawable d new BitmapDrawable getResources Bitmap.createScaledBitmap bitmap 50 50 true Set.. 
 Set alpha of Bitmap image! http://stackoverflow.com/questions/5118894/set-alpha-of-bitmap-image  alpha   share improve this question   You could also try BitmapDrawable instead of Bitmap . If this is useful for you depends on the.. 
 I need simple Android animation examples [closed] http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples  import android.graphics.drawable.BitmapDrawable import android.os.Bundle import android.view.View import android.view.View.OnClickListener.. R.layout.main img ImageView findViewById R.id.iv BitmapDrawable frame0 BitmapDrawable getResources .getDrawable R.drawable.f0.. img ImageView findViewById R.id.iv BitmapDrawable frame0 BitmapDrawable getResources .getDrawable R.drawable.f0 BitmapDrawable frame1.. 
 Recycle ImageView's Bitmap http://stackoverflow.com/questions/7009086/recycle-imageviews-bitmap  drawable imageView.getDrawable if drawable instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap.. if drawable instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap bitmap bitmapDrawable.getBitmap.. instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap bitmap bitmapDrawable.getBitmap bitmap.recycle.. 
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