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java Programming Glossary: keyevent.vk_up

How to make two JPanels listen to the same event?

http://stackoverflow.com/questions/10011564/how-to-make-two-jpanels-listen-to-the-same-event

inputmap.put KeyStroke.getKeyStroke KeyEvent.VK_UP 0 up actionmap getActionMap actionmap.put up new ActionController.. .put KeyStroke.getKeyStroke KeyEvent.VK_UP 0 up panel.getActionMap .put up new AbstractAction @Override..

Java Animate JLabel

http://stackoverflow.com/questions/12545744/java-animate-jlabel

imgY dir.getY TRANSLATE_SCALE repaint enum Direction Up KeyEvent.VK_UP 0 1 Down KeyEvent.VK_DOWN 0 1 Left KeyEvent.VK_LEFT 1 0 Right..

Threads with Key Bindings

http://stackoverflow.com/questions/13999506/threads-with-key-bindings

paddleOne.move PADDLE_MOVE_INCREMENT if keysDown.contains KeyEvent.VK_UP paddleTwo.move PADDLE_MOVE_INCREMENT if keysDown.contains KeyEvent.VK_DOWN.. .put KeyStroke.getKeyStroke KeyEvent.VK_UP 0 false up pressed gp.getActionMap .put up pressed new AbstractAction.. .put KeyStroke.getKeyStroke KeyEvent.VK_UP 0 true up released gp.getActionMap .put up released new AbstractAction..

I am trying to make ball gradually move

http://stackoverflow.com/questions/15078835/i-am-trying-to-make-ball-gradually-move

KeyEvent.VK_LEFT DELTA 0 this.add new MoveButton u2191 KeyEvent.VK_UP 0 DELTA this.add new MoveButton u2192 KeyEvent.VK_RIGHT DELTA.. KeyEvent.VK_LEFT DELTA 0 this.add new MoveButton u2191 KeyEvent.VK_UP 0 DELTA this.add new MoveButton u2192 KeyEvent.VK_RIGHT DELTA..

Java Applet Game 2D Window Scrolling

http://stackoverflow.com/questions/16050723/java-applet-game-2d-window-scrolling

if CheckCollision L x 4 prevX x break case KeyEvent.VK_UP if CheckCollision U y 4 prevY y break case KeyEvent.VK_DOWN.. KeyEvent.VK_LEFT 0 goLeft im.put KeyStroke.getKeyStroke KeyEvent.VK_UP 0 goUp im.put KeyStroke.getKeyStroke KeyEvent.VK_DOWN 0 goDown..

Infinite background for game

http://stackoverflow.com/questions/16138363/infinite-background-for-game

heliX 5 else backX 5 else if e.getKeyCode KeyEvent.VK_UP if heliY 0 heliY 5 else backY 5 else if e.getKeyCode.. 5 heliImage heliRightImage else if e.getKeyCode KeyEvent.VK_UP if heliY 0 heliY 5 else backY 5 heliRealY 5 else..

Draw a line in a JPanel with button click in Java

http://stackoverflow.com/questions/5797862/draw-a-line-in-a-jpanel-with-button-click-in-java

KeyEvent.VK_LEFT DELTA 0 this.add new MoveButton u2191 KeyEvent.VK_UP 0 DELTA this.add new MoveButton u2192 KeyEvent.VK_RIGHT DELTA..

How to check if the key pressed was an arrow key in Java KeyListener?

http://stackoverflow.com/questions/616924/how-to-check-if-the-key-pressed-was-an-arrow-key-in-java-keylistener

KeyEvent e int keyCode e.getKeyCode switch keyCode case KeyEvent.VK_UP handle up break case KeyEvent.VK_DOWN handle down break case..

How Do I Use KeyEventDispatcher

http://stackoverflow.com/questions/7940173/how-do-i-use-keyeventdispatcher

int playerX 0 private int playerY 0 enum Direction UP KeyEvent.VK_UP 0 1 DOWN KeyEvent.VK_DOWN 0 1 LEFT KeyEvent.VK_LEFT 1 0 RIGHT..

Java KeyListener Not Registering Arrow Keys

http://stackoverflow.com/questions/8961938/java-keylistener-not-registering-arrow-keys

enum Direction UP Up KeyStroke.getKeyStroke KeyEvent.VK_UP 0 DOWN Down KeyStroke.getKeyStroke KeyEvent.VK_DOWN 0 LEFT Left..