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java Programming Glossary: opengl

OpenGL extensions available on different Android devices [closed]

http://stackoverflow.com/questions/2093594/opengl-extensions-available-on-different-android-devices

extensions available on different Android devices closed I'm.. Android devices closed I'm in the process of writing an OpenGL ES powered framework for my next Android game s . Currently.. i.e. no transforming Vertex arrays are supported in OpenGL ES 1.0 and thus in every Android device. I'm guessing most if..

Java Desktop application: SWT vs. Swing [closed]

http://stackoverflow.com/questions/2306190/java-desktop-application-swt-vs-swing

by sun Supported by official java extensions like java OpenGL contra Swing Native look and feel may behave different from..

Eclipse Java Profiler [closed]

http://stackoverflow.com/questions/2713940/eclipse-java-profiler

and was virtually unusable on screen it uses a lot of Java OpenGL so I'm not sure if it has to do with that . I liked YourKit..

What is Java's answer to WPF?

http://stackoverflow.com/questions/285147/what-is-javas-answer-to-wpf

for the Java equivalent for WPF. I know I could find an OpenGL library or two out there but that's not really as rich or simple..

Apache http client or URLConnection

http://stackoverflow.com/questions/4799151/apache-http-client-or-urlconnection

Changing the Coordinate System in LibGDX (Java)

http://stackoverflow.com/questions/7708379/changing-the-coordinate-system-in-libgdx-java

up The default coordinate system is a right handed one in OpenGL with y up. You can of course easily change that with some matrix..

Java graphics - Stages of a game

http://stackoverflow.com/questions/7781040/java-graphics-stages-of-a-game

platform issues like dealing with various versions of OpenGL and other technical details that I'll bet you don't really care..

Android Camera will not work. startPreview fails

http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails

The following call pauses the rendering thread. If your OpenGL application is memory intensive you should consider de allocating.. NightCamActivity context super context Create an OpenGL ES 2.0 context. Debug.out Mysurfaceview welcome setEGLContextClientVersion.. mProgram GLES20.glCreateProgram create empty OpenGL Program GLES20.glAttachShader mProgram vertexShader add the..

Android: how to display camera preview with callback?

http://stackoverflow.com/questions/8350230/android-how-to-display-camera-preview-with-callback

to the preview and it seems that it can't be done fast in OpenGL ES 1. So I can't use this solution. Some details of this in.. is done to return ByteBuffer to display it as a texture in OpenGL and it won't be faster than the previous attempt. So I would..

How to use fonts in opengl in java?

http://stackoverflow.com/questions/1118026/how-to-use-fonts-in-opengl-in-java

to use fonts in opengl in java The title pretty much sums it up its the easiest thing.. antialiasing is quite important in my application. java opengl fonts share improve this question Use the JOGL Java 2D bridge..

Understanding Android Tight loops / Spin-On-Suspend error

http://stackoverflow.com/questions/18891086/understanding-android-tight-loops-spin-on-suspend-error

variable fix the issue This work is being done on the opengl render thread in case that is important. I have reports of this..

Java2D Performance Issues

http://stackoverflow.com/questions/196890/java2d-performance-issues

performance oddities with Java2D. I know of the sun.java2d.opengl VM parameter to enable 3D acceleration for 2D but even using.. 1 .bmp format Image 2 A .png format Without Dsun.java2d.opengl true 120 FPS using .BMP image 1 13 FPS using .PNG image 2 With.. .BMP image 1 13 FPS using .PNG image 2 With Dsun.java2d.opengl true 12 FPS using .BMP image 1 700 FPS using .PNG image 2 Without..

OpenGL extensions available on different Android devices [closed]

http://stackoverflow.com/questions/2093594/opengl-extensions-available-on-different-android-devices

Hero so I can share those extensions next. java android opengl es share improve this question OpenGL ES extensions on HTC..

Game programming in Java?

http://stackoverflow.com/questions/64392/game-programming-in-java

jmonkeyengine is built on which is a set of apis to wrap opengl as well as provide other game specific libs... share improve..

When I run the .jar, I get a “No lwjgl in java.library.path” error

http://stackoverflow.com/questions/6588799/when-i-run-the-jar-i-get-a-no-lwjgl-in-java-library-path-error

82 at org.lwjgl.Sys. clinit Sys.java 99 at org.lwjgl.opengl.Display. clinit Display.java 130 at game.Draw.createWindow Draw.java.. I can't seem to get this working outside of netbeans java opengl command line command line arguments lwjgl share improve this..

Loading Obj files in Libgdx not working on android

http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android

Any help would be appreciated. java android file io opengl es libgdx share improve this question I assume you are referring..

Detecting a long press with Android

http://stackoverflow.com/questions/7919865/detecting-a-long-press-with-android

ACTION_UP. How do you detect long presses on android using opengl es java android touchscreen long click share improve this..

Android Camera will not work. startPreview fails

http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails

renderer. I'm not familiar with the opengl library but perhaps this is enough to get you going again. ..

Pass variables between renderer and another class with queueEvent()

http://stackoverflow.com/questions/8417859/pass-variables-between-renderer-and-another-class-with-queueevent

I'd be happy to hear him. java android multithreading opengl es share improve this question You can keep hold of your..

Basic render 3D perspective projection onto 2D screen with camera (without opengl)

http://stackoverflow.com/questions/8633034/basic-render-3d-perspective-projection-onto-2d-screen-with-camera-without-openg

perspective projection onto 2D screen with camera without opengl Let's say I have a data structure like the following Camera.. and how it gets points on the screen http www.songho.ca opengl gl_transform.html As far as actual work you'll need to implement..