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javascript Programming Glossary: camera.position

Three.js Projector and Ray objects

http://stackoverflow.com/questions/11036106/three-js-projector-and-ray-objects

mouse3D camera var ray new THREE.Ray camera.position mouse3D.subSelf camera.position .normalize var intersects ray.intersectObject.. var ray new THREE.Ray camera.position mouse3D.subSelf camera.position .normalize var intersects ray.intersectObject crateMesh store.. mouse3D camera var ray new THREE.Ray camera.position mouse3D.subSelf camera.position .normalize if SELECTED var intersects..

Converting World coordinates to Screen coordinates in Three.js using Projection

http://stackoverflow.com/questions/11586527/converting-world-coordinates-to-screen-coordinates-in-three-js-using-projection

vector camera var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects.. var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects scene.children..

THREE.js Ray Intersect fails by adding div

http://stackoverflow.com/questions/13542175/three-js-ray-intersect-fails-by-adding-div

vector camera var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects.. var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects myObjects true..

How to get Orientation of Camera in THREE.js

http://stackoverflow.com/questions/14023764/how-to-get-orientation-of-camera-in-three-js

construct the desired direction vector var dir pWorld.sub camera.position .normalize EDIT Updated for three.js r.57 share improve this..

how to Get CLICKED element in THREE.js

http://stackoverflow.com/questions/7984471/how-to-get-clicked-element-in-three-js

vector camera var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects.. var ray new THREE.Ray camera.position vector.subSelf camera.position .normalize var intersects ray.intersectObjects objects if intersects.length..

Three.js - how to detect what shape was selected? after drag

http://stackoverflow.com/questions/8292486/three-js-how-to-detect-what-shape-was-selected-after-drag

0 var cameraX 0 cameraY 0 cameraZ 100 default same as camera.position.z init animate function init container document.createElement.. 70 window.innerWidth window.innerHeight 1 500 camera.position.z 300 scene new THREE.Scene scene.add new THREE.AmbientLight.. 0.25 transparent true wireframe true plane.lookAt camera.position plane.visible false scene.add plane projector new THREE.Projector..