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javascript Programming Glossary: draw

How to use javascript or jQuery to read a pixel of an image?

http://stackoverflow.com/questions/1041399/how-to-use-javascript-or-jquery-to-read-a-pixel-of-an-image

jquery share improve this question If you can draw the image in a canvas element then you can use the getImageData.. document.getElementById 'canvas' .getContext '2d' context.drawImage img 0 0 data context.getImageData x y 1 1 .data share..

HTML “overlay” which allows clicks to fall through to elements behind it

http://stackoverflow.com/questions/1401658/html-overlay-which-allows-clicks-to-fall-through-to-elements-behind-it

it I'm trying to overlay a element on top of a webpage to draw arbitrary graphics and I've come to the point where I can stack..

JavaScript: How to detect that the Internet connection is offline?

http://stackoverflow.com/questions/189430/javascript-how-to-detect-that-the-internet-connection-is-offline

response from the communication mechanism in order to draw a good conclusion about what's going on. So again determining..

JavaScript eyedropper (tell color of Pixel under mouse cursor)

http://stackoverflow.com/questions/1936021/javascript-eyedropper-tell-color-of-pixel-under-mouse-cursor

y 1 1 .data . In the case of the images you would have to draw them to a canvas with var canvas document.createElement canvas.. yourImageElement.height canvas.getContext '2d' .drawImage yourImageElement 0 0 And then just use the previous method..

Can I turn off antialiasing on an HTML <canvas> element?

http://stackoverflow.com/questions/195262/can-i-turn-off-antialiasing-on-an-html-canvas-element

canvas element I'm playing around with the canvas element drawing lines and such. I've noticed that my diagonal lines are antialiased... . However there's nothing that explicitly controls line drawing. You may need to draw your own lines the hard way using getImageData.. that explicitly controls line drawing. You may need to draw your own lines the hard way using getImageData and putImageData..

Why does canvas.toDataURL() throw a security exception?

http://stackoverflow.com/questions/2390232/why-does-canvas-todataurl-throw-a-security-exception

images interface item small image.png img.onload function draw image ctx.drawImage img 0 0 Here's where the error happens window.open.. item small image.png img.onload function draw image ctx.drawImage img 0 0 Here's where the error happens window.open frame.toDataURL..

Does HTML5/Canvas Support Double Buffering?

http://stackoverflow.com/questions/2795269/does-html5-canvas-support-double-buffering

Canvas Support Double Buffering What I'd like to do is draw my graphics on a buffer and then be able to copy it as is to.. ' holds both canvas objects. So when you want to start drawing you still need to get the context Canvas Buffers DrawingBuffer..

Should setting an image src to data URL be available immediately?

http://stackoverflow.com/questions/4776670/should-setting-an-image-src-to-data-url-be-available-immediately

src console.log img.width img.height someCanvasContext.drawImage img 0 0 Danger Setting onload after setting src img.onload.. width and height be correct immediately Should the canvas draw work immediately Should the onload callback set after the src.. working the height and width is correct the canvas draw works and the onload also fires. In Firefox v3.6 OS X loading..

How to add a custom right-click menu to a webpage?

http://stackoverflow.com/questions/4909167/how-to-add-a-custom-right-click-menu-to-a-webpage

e alert You've tried to open context menu here you draw your own menu e.preventDefault false else document.attachEvent..

Html5 Canvas vs SVG vs div

http://stackoverflow.com/questions/5882716/html5-canvas-vs-svg-vs-div

or use a library. The long answer HTML5 Canvas is simply a drawing surface for a bit map. You set up to draw Say with a color.. is simply a drawing surface for a bit map. You set up to draw Say with a color and line thickness draw that thing and then.. You set up to draw Say with a color and line thickness draw that thing and then the Canvas has no knowledge of that thing..

Get pixel color from canvas, on mouseover

http://stackoverflow.com/questions/6735470/get-pixel-color-from-canvas-on-mouseover

example of this Here's what I have so far script function draw var ctx document.getElementById 'canvas' .getContext '2d' var.. img new Image img.src 'Your URL' img.onload function ctx.drawImage img 0 0 canvas.onmousemove function e var mouseX mouseY..

How to take screen shot of a div with JavaScript?

http://stackoverflow.com/questions/6887183/how-to-take-screen-shot-of-a-div-with-javascript

a way to 'screenshot' an element but what you could do is draw the quiz results into a canvas element then use the HTMLCanvasElement.. var t c.getContext '2d' then use the canvas 2D drawing functions to add text etc. for the result When the user clicks..

how to draw smooth curve through N points using javascript HTML5 canvas?

http://stackoverflow.com/questions/7054272/how-to-draw-smooth-curve-through-n-points-using-javascript-html5-canvas

to draw smooth curve through N points using javascript HTML5 canvas.. through N points using javascript HTML5 canvas For a drawing application I'm saving the mouse movement coordinates to.. I'm saving the mouse movement coordinates to an array then drawing them with lineTo. The resulting line is not smooth. How can..

Generating PDF files with Javascript

http://stackoverflow.com/questions/742271/generating-pdf-files-with-javascript

do this entirely within Javascript. I need to be able to draw text images and simple shapes. I would love to be able to do..

How can you find the height of text on an HTML canvas?

http://stackoverflow.com/questions/1134586/how-can-you-find-the-height-of-text-on-an-html-canvas

function measureTextHeight ctx left top width height Draw the text in the specified area ctx.save ctx.translate left top.. ctx.translate left top Math.round height 0.8 ctx.mozDrawText 'gM' This seems like tall text... Doesn't it ctx.restore.. text rendering to HTML 5 standard if ctx.fillText ctx.mozDrawText ctx.fillText function textToDraw x y maxWidth ctx.translate..

How to save a HTML5 Canvas as Image on a server

http://stackoverflow.com/questions/13198131/how-to-save-a-html5-canvas-as-image-on-a-server

Here is an example how to achieve what you need 1 Draw something taken from canvas tutorial canvas id myCanvas width..

How to calculate the latlng of a point a certain distance away from another?

http://stackoverflow.com/questions/2637023/how-to-calculate-the-latlng-of-a-point-a-certain-distance-away-from-another

map new google.maps.Map document.getElementById map mapOpt Draw the circle new google.maps.Circle center pointA radius radius..

Google's Geocoder returns wrong country, ignoring the region hint

http://stackoverflow.com/questions/2647086/googles-geocoder-returns-wrong-country-ignoring-the-region-hint

ne.lat sw.lng sw new google.maps.LatLng sw.lat ne.lng ne Draw bounding box on map new google.maps.Polyline path boundingBoxPoints..

How do I rotate a single object on an html 5 canvas?

http://stackoverflow.com/questions/2677671/how-do-i-rotate-a-single-object-on-an-html-5-canvas

some stuff draw something differently make a screen.. Draw something else on top make a screen.. etc etc. If you have an..

How to add markers on Google Maps polylines based on distance along the line?

http://stackoverflow.com/questions/2698112/how-to-add-markers-on-google-maps-polylines-based-on-distance-along-the-line

next marker. map.setCenter new GLatLng 47.676 122.343 12 Draw the path on the map. map.addOverlay polyline Draw the checkpoint.. 12 Draw the path on the map. map.addOverlay polyline Draw the checkpoint markers every 1000 meters. while true Call moveAlongPath.. nextPoint moveAlongPath points nextMarkerAt if nextPoint Draw the marker on the map. map.addOverlay new GMarker nextPoint..

Does HTML5/Canvas Support Double Buffering?

http://stackoverflow.com/questions/2795269/does-html5-canvas-support-double-buffering

and set visibility for the buffer that you need to show. Draw on the hidden and flip when you are done. Some code CSS canvas.. top 0 left 0 visibility hidden Flipping in JS Buffers 1 DrawingBuffer .style.visibility 'hidden' Buffers DrawingBuffer .style.visibility.. Buffers 1 DrawingBuffer .style.visibility 'hidden' Buffers DrawingBuffer .style.visibility 'visible' DrawingBuffer 1 DrawingBuffer..

Hit detection on non-transparent pixel

http://stackoverflow.com/questions/2878511/hit-detection-on-non-transparent-pixel

2d context the thing you draw on ctx.drawImage img 0 0 Draw the picture on it. id ctx.getImageData 0 0 img.width img.height..

Google Maps v3 - Automating Zoom Level?

http://stackoverflow.com/questions/3245564/google-maps-v3-automating-zoom-level

points i map map Apply fitBounds map.fitBounds bounds Draw the bounds rectangle on the map var ne bounds.getNorthEast var..

build a chrome extension in order to upload images (from clipboard)

http://stackoverflow.com/questions/4546482/build-a-chrome-extension-in-order-to-upload-images-from-clipboard

ctx canvas.getContext '2d' ctx.drawImage image_buffer 0 0 Draw something extra ontop of it such as a circle. ctx.beginPath..

Image manipulation and texture mapping using HTML5 Canvas?

http://stackoverflow.com/questions/4774172/image-manipulation-and-texture-mapping-using-html5-canvas

u0 v1 y2 v0 y1 u2 y0 u1 v2 y0 v1 u2 v0 u1 y2 u0 y1 v2 Draw the transformed image ctx.transform delta_a delta delta_d delta..

How to change tooltip text for google chart api?

http://stackoverflow.com/questions/6013053/how-to-change-tooltip-text-for-google-chart-api

1 1 base data.setValue 1 2 This is my second tooltip2 Draw the chart. var chart new google.visualization.BarChart document.getElementById..

getPixel from HTML Canvas?

http://stackoverflow.com/questions/667045/getpixel-from-html-canvas

pix i 2 255 pix i 2 blue i 3 is alpha the fourth element Draw the ImageData at the given x y coordinates. context.putImageData..

Capturing webpage as image in c#, ensuring javascript rendered elements are visible

http://stackoverflow.com/questions/7803201/capturing-webpage-as-image-in-c-ensuring-javascript-rendered-elements-are-visi

using System.ComponentModel using System.Data using System.Drawing using System.Linq using System.Text using System.Windows.Forms.. to the device context and draw IntPtr hdc g.GetHdc ivo.Draw 1 1 IntPtr.Zero IntPtr.Zero IntPtr.Zero hdc ref imgRectangle.. using System.Linq using System.Text using System.Drawing using System.Runtime.InteropServices namespace MyIECapt ComVisible..

Rasterizing an in-document SVG to Canvas

http://stackoverflow.com/questions/8158312/rasterizing-an-in-document-svg-to-canvas

an in document SVG file to a data URL Load it into an img Draw that img to a canvas Convert that canvas to a PNG data URL Load..

HTML5 Canvas Performance and Optimization Tips, Tricks and Coding Best Practices

http://stackoverflow.com/questions/8205828/html5-canvas-performance-and-optimization-tips-tricks-and-coding-best-practices

sprites. It is possible to get away with a mix of both. Draw graphical entities procedurally on the canvas once as your application..

Draw radius around a point in Google map

http://stackoverflow.com/questions/825794/draw-radius-around-a-point-in-google-map

radius around a point in Google map I'm using the Google Maps..

How to change color of an image using jquery [closed]

http://stackoverflow.com/questions/9303757/how-to-change-color-of-an-image-using-jquery

an offscreen canvas element Wait for the image to load Draw the image on the canvas Get the pixels data using the getImagedata..