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javascript Programming Glossary: ray.intersectobject

Three.js Projector and Ray objects

http://stackoverflow.com/questions/11036106/three-js-projector-and-ray-objects

mouse3D.subSelf camera.position .normalize var intersects ray.intersectObject crateMesh store intersecting objects if intersects.length 0.. 0 SELECTED intersects 0 .object var intersects ray.intersectObject plane This event handler is only fired after the mouse down.. camera.position .normalize if SELECTED var intersects ray.intersectObject plane dragVector.sub mouse2D mouseDown2D return var intersects..

Three.js - how to detect what shape was selected? after drag

http://stackoverflow.com/questions/8292486/three-js-how-to-detect-what-shape-was-selected-after-drag

camera.position .normalize if SELECTED var intersects ray.intersectObject plane SELECTED.position.copy intersects 0 .point.subSelf offset.. 0 .point.subSelf offset return var intersects ray.intersectObjects objects if intersects.length 0 if INTERSECTED intersects.. vector.subSelf camera.position .normalize var intersects ray.intersectObjects objects if intersects.length 0 SELECTED intersects 0 .object..