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python Programming Glossary: keyup

Pygame: key.get_pressed() does not coincide with the event queue

http://stackoverflow.com/questions/11910410/pygame-key-get-pressed-does-not-coincide-with-the-event-queue

movement you should not check for events like KEYDOWN or KEYUP but check every iteration of your mainloop if your movement..

Pygame (Python) - TypeError: Argument must be rect style object [closed]

http://stackoverflow.com/questions/14305083/pygame-python-typeerror-argument-must-be-rect-style-object

1 bmoveleft True else bmoveright True if event.type KEYUP if event.key ord 'a' or event.key K_LEFT moveleft False if..

Add scrolling to a platformer in pygame

http://stackoverflow.com/questions/14354171/add-scrolling-to-a-platformer-in-pygame

e.type KEYDOWN and e.key K_SPACE running True if e.type KEYUP and e.key K_UP up False if e.type KEYUP and e.key K_DOWN down.. True if e.type KEYUP and e.key K_UP up False if e.type KEYUP and e.key K_DOWN down False if e.type KEYUP and e.key K_RIGHT.. if e.type KEYUP and e.key K_DOWN down False if e.type KEYUP and e.key K_RIGHT right False if e.type KEYUP and e.key K_LEFT..

Space invaders project

http://stackoverflow.com/questions/19966094/space-invaders-project

move_x 5 if event.key K_RIGHT move_x 5 if event.type KEYUP if event.key K_LEFT move_x 0 if event.key K_RIGHT move_x 0 return.. 50 shot_x_2 x print h ' ' shot_y shot_count if event.type KEYUP if event.key K_SPACE and shot_count 0 resetShot 0 elif event.type.. Bullet self.rect.centerx self.rect.top if event.type KEYUP if event.key in K_LEFT K_RIGHT self.move_x 0 def update self..