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2014/10/16 ¤W¤È 08:09:39

android Programming Glossary: aliasing

Error while compiling android jni sample: invalid -march= option: `armv5te'

http://stackoverflow.com/questions/10770296/error-while-compiling-android-jni-sample-invalid-march-option-armv5te

msoft float mthumb Os fomit frame pointer fno strict aliasing finline limit 64 Ijni DANDROID Wa noexecstack O0 g I home aleck..

porting libcurl on android with ssl support

http://stackoverflow.com/questions/11330180/porting-libcurl-on-android-with-ssl-support

protector fno short enums fomit frame pointer fno strict aliasing finline limit 64 D__ARM_ARCH_5__ D__ARM_ARCH_5T__ D__ARM_ARCH_5E__..

arm-linux-androideabi-gcc is unable to create an executable - compile ffmpeg for android armeabi devices

http://stackoverflow.com/questions/12660043/arm-linux-androideabi-gcc-is-unable-to-create-an-executable-compile-ffmpeg-fo

ipv6mr_ifindex fasm Wno psabi fno short enums fno strict aliasing finline limit 300 OPTIMIZE_CFLAGS disable shared enable static..

Android Maps API v2 draw circle

http://stackoverflow.com/questions/13991301/android-maps-api-v2-draw-circle

even second one is ellipse basically. I guess that anti aliasing of circle depending on number of points in int numPoints variable... options.color Color.BLACK .width 2 However anti aliasing of circle I guess is somewhat beyond control and on some zoom..

Drawing line less than one pixel thick requires anti-aliasing in Android 4.2

http://stackoverflow.com/questions/14115244/drawing-line-less-than-one-pixel-thick-requires-anti-aliasing-in-android-4-2

line less than one pixel thick requires anti aliasing in Android 4.2 I'm trying to draw a very thin line less than.. them show up in 4.2 it seems like I have to set the anti aliasing flag to be true. I tried that and the lines showed up. But I.. I can do to make it work other than turning on anti aliasing EDIT I also tested this with a pixel size of 0.9 and the problem..

Android valgrind build fails

http://stackoverflow.com/questions/16450650/android-valgrind-build-fails

Wmissing declarations Wno format zero length fno strict aliasing fno builtin marm mcpu cortex a8 Wbad function cast Wcast qual.. a8 Wbad function cast Wcast qual Wcast align fstrict aliasing Wno long long Wno pointer sign fno stack protector MT libvex_arm_linux_a..

Why my opengl output differs for various devices?

http://stackoverflow.com/questions/17187032/why-my-opengl-output-differs-for-various-devices

operations such as depth testing blending and anti aliasing efficiently. Another difference is the treatment of rendered..

How can I tell if a closed path contains a given point?

http://stackoverflow.com/questions/2597590/how-can-i-tell-if-a-closed-path-contains-a-given-point

each Path filled in it's own 'color' value make sure anti aliasing is turned off in your Paint . This creates kind of a mask for..

Android: out of memory exception in Gallery

http://stackoverflow.com/questions/3238388/android-out-of-memory-exception-in-gallery

try Make sure we set anti aliasing otherwise we get jaggies BitmapDrawable drawable BitmapDrawable..

Android WebView border-radius aliasing

http://stackoverflow.com/questions/3338577/android-webview-border-radius-aliasing

WebView border radius aliasing When using border radius on my android emulator I am seeing..

Error while compiling android jni sample: invalid -march= option: `armv5te'

http://stackoverflow.com/questions/10770296/error-while-compiling-android-jni-sample-invalid-march-option-armv5te

D__ARM_ARCH_5TE__ Wno psabi march armv5te mtune xscale msoft float mthumb Os fomit frame pointer fno strict aliasing finline limit 64 Ijni DANDROID Wa noexecstack O0 g I home aleck Dev Android ndk platforms android 8 arch arm usr include..

porting libcurl on android with ssl support

http://stackoverflow.com/questions/11330180/porting-libcurl-on-android-with-ssl-support

mthumb interwork mthumb mlong calls ffunction sections fstack protector fno short enums fomit frame pointer fno strict aliasing finline limit 64 D__ARM_ARCH_5__ D__ARM_ARCH_5T__ D__ARM_ARCH_5E__ D__ARM_ARCH_5TE__ DANDROID DOS_ANDROID D__NEW__ D__SGI_STL_INTERNAL_PAIR_H..

arm-linux-androideabi-gcc is unable to create an executable - compile ffmpeg for android armeabi devices

http://stackoverflow.com/questions/12660043/arm-linux-androideabi-gcc-is-unable-to-create-an-executable-compile-ffmpeg-fo

cflags O3 fpic DANDROID DHAVE_SYS_UIO_H 1 Dipv6mr_interface ipv6mr_ifindex fasm Wno psabi fno short enums fno strict aliasing finline limit 300 OPTIMIZE_CFLAGS disable shared enable static extra ldflags Wl rpath link PLATFORM usr lib L PLATFORM usr..

Android Maps API v2 draw circle

http://stackoverflow.com/questions/13991301/android-maps-api-v2-draw-circle

of the world As you see circles are not really circles and even second one is ellipse basically. I guess that anti aliasing of circle depending on number of points in int numPoints variable. What is int radius 5 variable in example code I mean.. latitudeRad Math.toDegrees longitudeRad mMap.addPolyline options.color Color.BLACK .width 2 However anti aliasing of circle I guess is somewhat beyond control and on some zoom levels circle might get ugly android google maps google maps..

Drawing line less than one pixel thick requires anti-aliasing in Android 4.2

http://stackoverflow.com/questions/14115244/drawing-line-less-than-one-pixel-thick-requires-anti-aliasing-in-android-4-2

line less than one pixel thick requires anti aliasing in Android 4.2 I'm trying to draw a very thin line less than one pixel thick in android. I'm using Paint blackThin new.. and 4.2 the lines won't show up when I draw them. To make them show up in 4.2 it seems like I have to set the anti aliasing flag to be true. I tried that and the lines showed up. But I really don't want that because that blurs the lines and such... the lines and such. Is this a bug in Android Is there something I can do to make it work other than turning on anti aliasing EDIT I also tested this with a pixel size of 0.9 and the problem is the same. Thanks for the help android canvas paint..

Android valgrind build fails

http://stackoverflow.com/questions/16450650/android-valgrind-build-fails

Wmissing prototypes Wshadow Wpointer arith Wstrict prototypes Wmissing declarations Wno format zero length fno strict aliasing fno builtin marm mcpu cortex a8 Wbad function cast Wcast qual Wcast align fstrict aliasing Wno long long Wno pointer sign.. zero length fno strict aliasing fno builtin marm mcpu cortex a8 Wbad function cast Wcast qual Wcast align fstrict aliasing Wno long long Wno pointer sign fno stack protector MT libvex_arm_linux_a main_globals.o MD MP MF .deps libvex_arm_linux_a..

Why my opengl output differs for various devices?

http://stackoverflow.com/questions/17187032/why-my-opengl-output-differs-for-various-devices

based method therefore consumes less memory bandwidth and supports operations such as depth testing blending and anti aliasing efficiently. Another difference is the treatment of rendered buffers. Immediate renderers will save the content of your..

How can I tell if a closed path contains a given point?

http://stackoverflow.com/questions/2597590/how-can-i-tell-if-a-closed-path-contains-a-given-point

each of your regions into an 8 bit alpha layer Bitmap with each Path filled in it's own 'color' value make sure anti aliasing is turned off in your Paint . This creates kind of a mask for each path filled with an index to the path that filled it...

Android: out of memory exception in Gallery

http://stackoverflow.com/questions/3238388/android-out-of-memory-exception-in-gallery

2 Utils.getInstance .getScreenHeight 2 i.setScaleType ImageView.ScaleType.CENTER_INSIDE try Make sure we set anti aliasing otherwise we get jaggies BitmapDrawable drawable BitmapDrawable i.getDrawable drawable.setAntiAlias true catch Exception..

Android WebView border-radius aliasing

http://stackoverflow.com/questions/3338577/android-webview-border-radius-aliasing

WebView border radius aliasing When using border radius on my android emulator I am seeing ugliness like this Is there anyway to get Android to display..